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Joined: 5/29/2004
Posts: 5712
Would 2 players help at all?
put yourself in my rocketpack if that poochie is one outrageous dude
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Bag of Magic Food wrote:
Would 2 players help at all?
Hmm That should complete the game much faster, no?
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 4/25/2004
Posts: 498
Except that the game isn't completable, as it goes on forever. :p I guess the closest thing to beating the game would be stopping at the point where the hardest levels start looping... ...Then again, 2 players might be able to make an interesting competition. Perhaps have them constantly trying to foil each others' plans, dying once in a while, but keeping it relatively neck-and-neck...then orchestrate things so that they both lose their last life at the same time on the last enemy of the last level, or something. XD
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Joined: 7/30/2006
Posts: 207
Location: Alefgard, USA
I kind of like 4matsy's idea there. I would vote yes if the movie was entertaining enough. However, I would want it to be published only as a concept/demo video.
Chamale
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Joined: 10/20/2006
Posts: 1355
Location: Canada
In Mario Bros, can 1 player pick up the other one? That could make for interesting moves. I've had interesting battles with that with 2 linked Super Mario Advance games.
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Chamale wrote:
In Mario Bros, can 1 player pick up the other one? That could make for interesting moves.
You can't pick anything in MB/SMB. The only thing you can do is bumping player 2 just as any other enemy by punching the platform they're standing on.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 7/31/2007
Posts: 12
I'm going to cancel making a TAS of this game, cuz it is kind of lame and I can find only one glitch in that game and that's the "jumping through floors" glitch and that still probably wouldn't be entertaining to watch. But, I'm not completely giving up all hope, if anybody can find any new glitches or tricks that would make it fun to TAS and watch, please let me know.
Post subject: Mario Bros.
Buddybenj
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Joined: 1/12/2013
Posts: 166
Location: USA
Link to video I'd be interested in TASing/watching a TAS of this game. It seems like an interesting game to try and optimize and find routes. The TAS I made of the first "Test Your Skill" level took 689 rerecords. I'm pretty sure however that it is optimal. I should've used RAM watch though because it wouldn't taken as many rerecords (addresses like speed and coordinates). But I ended up just figuring out how the game worked so I don't think you could improve it, but please prove me wrong. :)
Projects: Interested in TASing N64 Mario Golf. GBA Mario Tennis: Power Tour is on hold.
Spikestuff
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Joined: 10/12/2011
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Under the PAL version I did this with 2 players: -Video Deleted- Don't mind the video I was checking something so I can now validate that NTSC is preferred as it has less phases. I'm working on 2 player for the NTSC version at the moment. The values are universal between both versions. Edit: Hellooooooooooo
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Buddybenj
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Joined: 1/12/2013
Posts: 166
Location: USA
Spikestuff wrote:
Under the PAL version I did this with 2 players: Link to video Don't mind the video I was checking something so I can now validate that NTSC is preferred as it has less phases. I'm working on 2 player for the NTSC version at the moment. The values are universal between both versions.
Don't they both have 99 phases? Or maybe I misunderstand. EDIT: Oh yeah with 2 players the Test Your Skill could definitely be improved. But I think there should be a "1 player" and "2 player" branch. BTW does anyone know the difference between game A and game B?
Projects: Interested in TASing N64 Mario Golf. GBA Mario Tennis: Power Tour is on hold.
Spikestuff
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Buddybenj wrote:
BTW does anyone know the difference between game A and game B?
[2014-05-15 21:59:31] <NachPlus> Spikestuff: Okay, in the NES version, Game B, fireflys are more frequent
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
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-Video Deleted- Possible improvements: Maybe Phase 3 Buddybenj do you want to team up and do this? I won't drop this, I'm going to the point where the phases reset.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
For what it's worth Spike, I find your WIP entertaining and would like you to finish it and submit it with or without someone.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
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Posts: 4036
I also found it entertaining. Definitely keep going!
Spikestuff
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I was planning to do 6 to 10 as the next update but something popped up in 8... which I don't like. Phase 6 to 8: -Video Deleted- When I hit phase 13 (WIP #3) I will release the first download. To Note: If both characters lose a life in a phase there will be less enemies in total spawning in that phase so this TAS will not be doing any time-saving deaths.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Looks great.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I think there is a glitch in this game where you can jump through floors by pausing. Try it
Spikestuff
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Posts: 6437
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WIP#3: Phase 9 to 13 (5 Phases) Download: -Video Deleted- Next download will be at the end of the third from now "Test Your Skill" Emulator (for those who are wondering): FCEUX 2.2.2 Possible Improvements: "Test Your Skill" sections.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Re: Phase 1 to 5
Buddybenj
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Posts: 166
Location: USA
Spikestuff wrote:
Buddybenj do you want to team up and do this? I won't drop this, I'm going to the point where the phases reset.
Sure. I'd love to. I'd also like to see a one player TAS (if you can't get enough of Mario Bros. after TASing 2 player (any%) :P).
Projects: Interested in TASing N64 Mario Golf. GBA Mario Tennis: Power Tour is on hold.
Spikestuff
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If anyone is curious on how I am actually TASing this, it's a timelapse of TASing Phase 15. -Video Deleted- Total Time: 45 Minutes. I believe the next update will be at the end of Phase 18. Delay is due to uni and doing work for it, that is all.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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Joined: 7/16/2009
Posts: 686
Heh, that's the most accurate usage of the term "WIP" I've ever seen.
Spikestuff
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Phase 14 to 18: -Video Deleted- Mario is now close to Luigi in terms of points.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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Those combo kills look really cool, especially the one at the end of Phase 14.
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Uhh... why the enemies has some parts missing?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Spikestuff
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Kurabupengin wrote:
Uhh... why the enemies has some parts missing?
YouTube FPS is 30 the game is 60, the sprites actually flicker to try and save more memory. That's why you see 3/4 of an enemy. Phase 19 to 23: -Video Deleted- Yea, I didn't abandon this. I just... I just... vanishes
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.