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Player (206)
Joined: 5/29/2004
Posts: 5712
The SNES has a bigger screen, right? So you can see more.
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 3/31/2005
Posts: 148
Location: Colorado
I also would suggest an SNES run over a GBA run.
Do not try to bend the spoon, that's impossible. Instead only try to realize the truth. What Truth? There is nospoon. Then you will see it is not the spoon that changes, it is only yourself
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Bag of Magic Food wrote:
The SNES has a bigger screen, right? So you can see more.
I love you Bag Of Magic Food ;)
Maza wrote:
Thanks for your support Xaphan ;) I think the only difference between snes and gba versions is that in gba version there is "now saveing..." in few screens. Although I'm not absolutely sure about this since it has been a very long time since i played the snes version.
You're right there are no such screen on the SNES version...
Maza wrote:
sry for this if it's disapointing someone to see my replies without any visual progress. :)
I'm really really disappointed (just kidding) :)
Not dead yet... still very busy... damn...
Joined: 6/14/2004
Posts: 646
Also the GBA version is EEEENGLIIIISH
I like my "thank you"s in monetary form.
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Indeed GBA has the advantage to have an english version... Though for a Megaman game i'm not sure it's really something useful... Particularly while making a Time Attack...
Not dead yet... still very busy... damn...
Joined: 4/17/2004
Posts: 275
There's an English rom of SNES Rockman & Forte out there. o_o
Player (206)
Joined: 5/29/2004
Posts: 5712
But they didn't translate all the CDs so it doesn't count
put yourself in my rocketpack if that poochie is one outrageous dude
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Anon wrote:
There's an English rom of SNES Rockman & Forte out there. o_o
Unfortunately, fan-translations aren't allowed unless the game doesn't work without it.
Former player
Joined: 3/9/2004
Posts: 484
Location: ­­
If you really want to read the text, just save a state before a text screen during the movie and load it in the translated version.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
I seem to recall a glitch with the ice wall where you can jump off it even when you form it against a wall. Gigafrost mentioned this in Rockman & Forte. Is it also in the GBA version?
Former player
Joined: 5/24/2005
Posts: 405
Location: France
82-35-43 wrote:
I seem to recall a glitch with the ice wall where you can jump off it even when you form it against a wall. Gigafrost mentioned this in Rockman & Forte. Is it also in the GBA version?
You mean like the Balloon glitch in Mega Man 4 on NES ?? It has to be checked...
Not dead yet... still very busy... damn...
Player (206)
Joined: 5/29/2004
Posts: 5712
Does anyone have any of the WIP movies that were posted already? I just started to get into this game again, but all the links here are dead.
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 5/3/2004
Posts: 366
Naturally we (me and Megafrost) do. I think our ISP has implemented some sort of bandwidth limit for our server so you have to download at the right time of day. (Otherwise I guess the link is "dead.") I just tried to get it and succeeded. Here's the URL, once again: http://www.kraftfam.org/~erk/nesvideos/RnF.zip
Player (206)
Joined: 5/29/2004
Posts: 5712
Great, thanks. Now I need to find papajones's version...
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Gigaforst, would it be okey if I'd continue your R&F run since you seem to have abandoned it? And also if I learn to use properly snes9x ;) I made my own run with Bass (in GBA) to Astro Man and the people started to encourage me tu make the run with snes. And while they were at it, they told me that I should complete your run. Although I'm pretty sure the quality will decrease but hey, atleast it will be completed ;) I won't rush it through thou'. And you can check the quality of my runs in the GBA topic. If you'd be kind enough to inform me before weekend, I might do it a bit but after that I'll continue on it after ~2 weeks. EDIT: And it would help a lot if i knew which rom were used to make this run.
Which run should I encode next? :)
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
GO Maza!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 9/16/2005
Posts: 26
Location: KY
AngerFist wrote:
GO Maza!
Quoted for the truth. :)
Player (206)
Joined: 5/29/2004
Posts: 5712
Go, Yaffa!
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 5/3/2004
Posts: 366
I haven't exactly abandoned it, but my progress is REALLY slow. For example, I was able to work on it some about 3 weeks ago (when I had a bit more free time; project-heavy class load this semester.) I progressed to the first "King Stages" boss. That latest version can now be downloaded at: http://www.kraftfam.org/~erk/nesvideos/RnF.zip (It also includes a save state at the beginning of the gateway stage) Now, I suppose you can continue it, but you must make sure to maintain a comparable playing level. There's two reasons for that. 1. The accuracy and complexity of the run increases somewhat as it progresses. It will really stick out like a sore thumb if the ending is played too relaxed. 2. I am still slowly working on it, thus any significant delays will be obsoleted in the future when I finish. So, be sure to give it a good and thurough watch as well as some good play testing. I also uploaded the notes I've made, although only the T-dash, J-dash, and dash info will really be useful, I think. (Unless your car happens to be low on radiator fluid, that is.) (Look for the Summary: stuff that I've copied a number of times in the text) (T-dash is short for Tengu-dash and means using Tengu Man's weapon to dash; it's significantly faster than everything else.) (J-dash is short for Jump-dash and simply means jump dashing; it's somewhat slower than normal dashing.) Oh... I also exploited a simple glitch to avoid the monkey-taunting just before the first boss. The screen still darkens\lightens in the boss room, though. What bothers me about this is that, when I was earlier in the level test-playing through (I test played many times) I was first experimenting with the glitch and somehow got into the room avoiding the monkey taunt while also not getting the darkening\lightening. I spent the later half of Sunday (when I reached that point in the run) testing to try to duplicate it, with no success.
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Since you still seem to be working with the run, I won't come and interrupt it because you are so far already. It's not that far to the end. And if I started continuing this, the quality would most definitely decrease at least a bit, which you wouldn't be so happy about. So i just step back and cheer you to complete this run. It will be worh finishing since there isn't yet a run of R&B with Forte. I think I'm just gonna start some other game to make TAS of.
Which run should I encode next? :)
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
What rom did you use to make this?!? I have tried 7 different roms (all I could find), but allmost all of the desyncs in Ground Man stage (one in the very beginning).
Which run should I encode next? :)
Former player
Joined: 5/3/2004
Posts: 366
D'oh! I know I used to have that info in an earlier version of the post... "Rockman & Forte (J)" Maybe the problem could also be that I started working on the run using the unimproved version of snes9x? It might be really sensitive to the settings, but I was able to fast forward through it w/o desyncs with only "WIP1 timing" and "Volume Envelope Height Reading" on. (Using snes9x-improvement2) Edit: Oh, and turning WIP1 timing off and fast-forwarding desynced at the beginning of Ground Man for me...
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Gigafrost, how much left do you have?
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
I have tried that rom (many times) but without any luck. What comes to the emulators, I have used snes9xw-improvement7 and snes9x-1.43-win32 And for AngerFist: Gigafrost said yesterday "I progressed to the first "King Stages" boss.". I don't think that he has advenced much farther but to be sure, we need to wait his reply :)
Which run should I encode next? :)
Former player
Joined: 5/3/2004
Posts: 366
King Stages boss 1 King Stages stage 2 Wily Stage Not really a whole lot further... Edit: Improvement 7? Wow, I haven't tried using it...
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