Editor, Expert player (2330)
Joined: 5/15/2007
Posts: 3934
Location: Germany
Found horizontal zipping! To do it, press A to use jet power and then hold A+B, and additionally to that: up & down alternatedly. This could be huge in some levels. I have to go back and see where this could be used. Probably I will have to redo from the beginning of level 2 Losing 4 levels of progress :(((
Editor, Expert player (2330)
Joined: 5/15/2007
Posts: 3934
Location: Germany
The zip in stage 2 skips two arrows, but saves 3.5 seconds. When finishing the zip, it is possible to make the screen stop following you for as long as you are moving only to the right. Reaching the boss like this allows me to stand inside the goal location, but it doesn't trigger the level ending. While doing the zip, the game knows when you reach the little pit (which isn't even loaded in the GPU viewer). This pit cuts the zip short. ------- Saved about 7.5 seconds so far with a possible 16 more seconds to save for the remainder of the game. I will try my best to finish the run within this week.
Editor, Expert player (2330)
Joined: 5/15/2007
Posts: 3934
Location: Germany
I found a bug with the Stage 6 boss. He will keep throwing eggs at you which will use up all the object slots. If you then use Arrow, the game uses up memory beyond the object slots. If it reaches too far into the memory, it will crash. Like with the other two bugs (Stage 9 bug and Stage 7 OoB bug) it might have very little potential for ACE/Memory corruption. It might be possible to trigger this bug in an earlier place.
Editor, Expert player (2330)
Joined: 5/15/2007
Posts: 3934
Location: Germany
Run is submitted. I found out this game is based on a game that was released 4 years prior, Miracle Ropit's Adventure in 2100. There are some obvious similarities... Very interesting to me. The physics and gameplay is very different though.