Player (206)
Joined: 2/18/2005
Posts: 1451
This simply won't work to 100% :-) No matter when you start to press the dash button your acceleration will always start from 0 so the earlier you press it the better. The slow...slow...slow tapping won't change anything here cause it's only Samus' animation which is only useful for the Speed Booster Checks that get you a Blue Suit / Charge. Doing this on short platforms will only decrease your acceleration room on it meaning you waste time and gain less momentum when jumping off compared to start dashing immediately there.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
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Joined: 8/4/2005
Posts: 5777
Location: Away
To those who are interested (though there hardly are any of those…), here's a short demo that clears the old Tourian escape shaft ~six frames faster than JXQ/OgreSlayeR: http://dehacked.2y.net/microstorage.php/info/1803/old_tourian_shaft_done_quick.smv ("~six" because the resulting horizontal positions in the next room don't match, so it's more like 5.5 frames.) As you see, the difference can easily be spotted because Samus noticeably yanks down each time she falls close to a ledge. This is good because it's not only faster, it also looks faster (…and cooler). :) In a run as long as JXQ's, I would estimate it to save 1—2.5 seconds, probably a bit more.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
Finally I was able to watch the video, phew. (My parents got themselves AOL for their ISDN line. Thanks mom. -_- This means that I can't download the video from rapidshare. Oh well...) And it was worth the wait. =^_^= Btw. why did Samus have to fall into the lava at ca. 3:31?
Joined: 6/9/2006
Posts: 614
Location: Mettmann
lava = acid before ridleys room? i think he has to wait anyway for the door .. and iam sure the extra damage shortens the waitingtime for the crystalflash :)
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
Right, makes sense... It seems to need 50 or less energy units - I'll look for that. Hmm, acid? o_0
Joined: 5/13/2006
Posts: 283
General nomenclature is that the bubbly stuff that you can transverse as normal with the gravity suit is called lava, and that the jaggedy line stuff that you typically find in lower norfair is called acid...
<Zurreco> if so called professional players cant adapt to every playing field, theyre obviously not that great
Joined: 2/12/2006
Posts: 432
Even though the former is actually magma.
creaothceann
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Posts: 1874
Location: Germany
Heh, OK. :)
Joined: 11/15/2004
Posts: 804
Location: Canada
Holy crap, I can't believe I forgot to follow this thread! I got caught up in FODA's 120 star run and haven't checked your progress for months. I just watched the 3rd teaser, and it's utterly awesome. I just have to say that a lot of people sit around and come up with crazy things that you could theoretically do; things that would be harder than even a 100% run. I can imagine someone getting off to a great start and never finishing. I can imagine someone doing it well enough to be impressive, but not perfect. To see this run created with a level of perfection normally reserved for traditional any% or 100% runs absolutely floors me. The amount of planning it must have taken to figure out when it was possible to fight Ridley must have been extreme: clearly this goes beyond "how many missiles do I need?" You've set out to do something that no one else would try, then attempted to do it as well or better than any run that has ever been recorded before. I don't know if you're crazy or a genius. Either way, keep doing what you're doing.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Joined: 11/29/2005
Posts: 317
Location: Sao Paulo - Brazil
yeah, the planning for this game is, absolutelly, the hardest part of TASing it. I mean, there are hundreds of items, hundreds of rooms, items, etc.
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
catnap222 wrote:
I would still be very interested to see your Ridley test fight in case you want to upload it at some time.
Here it is. I packed Redley fight movie with small maridia movie. I hope it contribute your run and also you are suprised in my glass tube trick. :-) http://homepage3.nifty.com/catfood/up/src/up7237.zip
Um, the link is dead... did someone save it? And could send it to my email address, please? It's creaothceann[at]web[dot]de. EDIT: Thanks! ;)
Joined: 12/7/2005
Posts: 149
Location: Sweden
It's been over a month since the last teaser now. Are you making any progress, Saturn?
Player (206)
Joined: 2/18/2005
Posts: 1451
Not really. :-( I got up till the big room that has a Missile and a Super Missile near Botwoon but then noticed some improvements in the 1-walljumping strategy and Mt. Doom that could easily save more frames. Though because I have to redo all the previous underwater rooms again I got somewhat tired/bored of RBO for a while and during the break I continue to record a new any% run. However it's just something for change in TASing (which I need sometimes to get enough motivation for old project again) so I will probably continue RBO pretty soon again. :-)
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Don't stray away to far Saturn. :D
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Interesting that I'm anticipating two runs of the same game by the same author. How goes the any%?
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Player (206)
Joined: 2/18/2005
Posts: 1451
Just defeated Torizo. I managed to save 68 frames compared to JXQs 100% run through the fight by manipulating him to throw the refills immediately at the beginning and managing to get all 5 Missiles back during the fight without any delay which saved some more frames on the exit. In total I could save around 140 frames after the fight.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 12/7/2005
Posts: 149
Location: Sweden
Sweet! By the way, I hope you keep your stuff backed up. Hard drives have a tendency to die when they're loaded with multi-month projects...
Player (206)
Joined: 2/18/2005
Posts: 1451
Thanks for the hint Fredrik. I should indeed backup all the files on a disk or a floppy once in a while. :-)
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
140 frames over JXQ already? Good job, Saturn! This run is going to be really mad.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 11/15/2004
Posts: 804
Location: Canada
Based on the latest teaser, this run is going to be bat*#&@ insane!
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Joined: 8/1/2004
Posts: 178
Does fighting that thing mean the run is near completion?
<^>v AB X LR s
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Torizo? It's the place where you get the morphball bombs.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
P.JBoy
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Joined: 3/25/2006
Posts: 850
Location: stuck in Pandora's box HELLPP!!!
Hey Saturn you can get rid of the 1st 2 Rapidshare links of your WIPs on your freewebs
Tub
Joined: 6/25/2005
Posts: 1377
Oddity wrote:
Does fighting that thing mean the run is near completion?
no. First of all, he wasn't talking about the RBO but about his new any% run. Second, the bomb torizo is fought first even in an RBO. You can't bypass it (on NTSC), and it's just a miniboss and not subject to the reverse order.
m00
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
re: http://www.youtube.com/watch?v=BpM2ghqeqOM
http://www.youtube.com/profile?user=aznbond007 wrote:
Hi, on your speedrun preview #2 for Metroid (SNES), what song are you using on there? There is a guy that says "Hasta La Vista Baby" By the way, your videos rock!