Post subject: Doomsday Warrior doesn't work.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I've tried a few different ROMs already, and for some reason the emu can't even be bothered to boot it up. Any idea on why that could be?
nesrocks
He/Him
Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Use another emulator? why would you want to TAS this game? i don't see any tasing possibilities for an obscure fighting game.
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
It needs a Snes9x version 1.5 or newer to run that game; 1.43 is too inaccurate for it to run.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
FODA wrote:
Use another emulator? why would you want to TAS this game? i don't see any tasing possibilities for an obscure fighting game.
My TAS emulator doubles as my main emu for playing as well. I like this game and have even written the FAQ a while back on GameFAQs for it. Well if the emu is ever booted up to the 1.5 version, I'll be sure to play it again.
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Rick wrote:
Well if the emu is ever booted up to the 1.5 version, I'll be sure to play it again.
1.5 was already released. You should check the Snes9x forum sometime...
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I meant the TAS-ing version. I like the spiffied up emu better. Plus, once I decide to make a TAS that's not going to suck, I won't have to download anything further. =P
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Rick wrote:
I meant the TAS-ing version. I like the spiffied up emu better.
It is "spiffied up". Moreso than the current TAS version, in fact (it's an upgrade of that). And it does play Doomsday Warrior; I checked.
Rick wrote:
Plus, once I decide to make a TAS that's not going to suck, I won't have to download anything further. =P
If you really can't stand to download more than one thing, then OK, just wait...
Player (206)
Joined: 5/29/2004
Posts: 5712
So can you submit any movies made with 1.5 now, or what?
put yourself in my rocketpack if that poochie is one outrageous dude
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
nitsuja: Is there any reason why we shouldn't begin recommending 1.5 as the preferred snes9x version here, if it includes everything "we" added in 1.43 and supports more games?
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Truncated wrote:
nitsuja: Is there any reason why we shouldn't begin recommending 1.5 as the preferred snes9x version here, if it includes everything "we" added in 1.43 and supports more games?
Because the update to 1.5 emulation-wise was major and didn't receive enough testing, so while it fixed a lot of bugs, a lot of other games broke or became very screwed up (Mortal Kombat II, Wild Guns, Super Star Wars, Pilotwings, Super Off-Road The Baja, among others). Also a few things like cheat codes and multiple-joystick controls broke in the port. So I recommend not using version 1.5 for making movies and don't think it's worth supporting that version at this site. However, all of the above problems have since been fixed, so whenever 1.51 is released, I think we should begin using that as the preferred snes9x version for making new movies.
  • Pro: Emulates more games and emulates existing games better
  • Pro: Can record SuperScope, Mouse, and Justifier input, and can record resets
  • Pro: More features (better cheat search and RAM watch, more graphics filters, less AVI problems, etc.)
  • Pro: Is being tested for all platforms (at least Windows, Mac, Linux; movies should be compatible between the three, except in cases of unreliable-playback movies)
  • Con: Can't play any movies made in previous versions of Snes9x (way too many core emulation changes for that to be remotely possible; just use an older version to play existing movies)
  • Con: While it's more accurate, it's also slower due to less shortcuts being taken and abandonment of some old but fast parts of the emulation code. Won't matter much unless your CPU is really outdated.
EDIT: I'm now having doubts that people here would choose to use this newer version, because the more accurate emulation causes games to load significantly slower, in actual frames. Nevertheless, for games that use peripherals or don't have an existing run to compare with, it would still make sense to use this version.
Joined: 6/14/2004
Posts: 646
Does it fix the transparency in Kirby's Dream Land 3? That's reason enough for me to support it.
I like my "thank you"s in monetary form.
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Actually it does, since they rewrote the whole renderer after 1.43.