Super Mario Allstars Lost Levels

Emulator used: snes9x improvement9
  • Aims for fastest time
  • Abuses programming errors in the game
  • Uses no warps
  • Takes damage to save time
This is my second fully completed run and its 964 frames faster than previous one, mostly because backward jumping and few new wall ceilings
Thanks to daniayaw, nitsuja and JXQ for helping.