Super Metroid (100%) TAS by JXQ

Essentials:
This run satisfies the following criteria:
  • 100% item collection
  • Aims for fastest time
  • Takes damage to save time
  • Abuses programming errors
  • Manipulates luck
  • Emulator Used: SNES9x 1.43 +v9
    • Use WIP1 Timing - on
    • Allow Left+Right/Up+Down - off
    • Volume Envelope Height Reading - off
    • Fake Mute desync Workaround - off
    • Sync samples with sound CPU - off
Overview:
Super Metroid is probably my favorite game of all time. Back in its prime, I would play it on the SNES, trying to design a route to the fastest 100% completion. (Back then, "fast" was something like 1 hour 45 minutes game time...shame) TASing this game was the big rock I never knew I could climb, but I did it, and I'm very happy with how it turned out!
This run was attempted almost a year ago by Michael Flatley, and it was the first in-progress run I followed on the forums here at Nesvideos. About a third of the way into the run, Michael unfortunately abandoned the project. However, were it not for his efforts, several of the ideas and tricks here would not have been realized at this time.
Tool-assisted or not, this game has a huge variety of sequence breaks and glitches to exploit in the interest of getting the fastest time. I have put together some information on the Super Metroid tricks page that explains how many of the frame-precise techniques work for this game, and a few of the other glitches that may not be obvious at first glance.
Details:
First of all, this game has an in-game timer that runs only during actual playing sequences (and a few other unusual spots). This is handy for console speedrunners of this game, but I don't believe it's necessary in a TAS, so I instead optimized to overall movie length. Because of the rules of the in-game timer, there are certain situations that could be done differently in order to lower the in-game time at the expense of a longer movie length.
I spent a long time planning a route and testing things before really starting the run. I studied several of the console and tool-assisted speedruns for route ideas and strategies, and ended up with my own unique route that takes advantage of things like being able to manipulate the items dropped by enemies. I have a good amount of confidence in this route; I'd be surprised if it could be improved more than a little bit.
The rules of Samus's movement had to be re-learned each time I got an item that changed something about her movement. The Morph Ball, Speed Booster, Space Jump, and Spring Ball all affected what strategy was optimal in a given environment. This makes for a varying style of play as the run goes on, which helps keeps things entertaining throughout.
Although I did optimize this run pretty tightly (I gained over fifteen seconds on Michael Flatley's progress by the time I caught up to him), it's definitely improvable. This game is very difficult to fully optimize, and I'm sure I didn't find everything there is to find, not by a longshot. I would estimate this run could be improved by 15-30 seconds.
This run's in-game timer ends with 39 minutes, 55 seconds and 22 frames. (The in-game timer can be viewed in memory more accurately than the displayed final time.) Since the seconds are so close to the next minute, I would also estimate that time shown at the end cannot be improved to 00:38.
Suggested Description & Screenshot:
In accordance with standard procedure, Samus discarded all of the items she collected on previous adventures before embarking on this one. This run aims for 100% item collection in the fastest time.
Super Metroid has a wide variety of time-saving glitches to exploit, many of which are explained on the Super Metroid Tricks page.
Suggested Screenshot - Frame 187172
Thanks to…
  • Michael Flatley, for his important discoveries and partial progress.
  • Graveworm, for helping me learn the basics of the game and giving me seemingly impossible goals to aim for.
  • Nitsuja, for the invaluable improvements in SNES9x 1.43+ v9.
  • OmnipotentEntity, Saturn, and Truncated for watching my progress closely and giving helpful feedback and encouragement.
  • Angerfist, Fabian, Highness, Kaz, Nach, Bablo, Kyrsimys, OgreSlayeR, Baxter, Guybrush, moozooh, Gorling, Zurreco, xou, Fredrik, yarbles, Torgen, Atma, Oddity, and MANY others for giving me all sorts of extra encouragement. I feel like I had an army backing me on this run!
Enjoy the run!
Spittin' so much fire, I wear a Varia Suit - JXQ
Edit: To those of you who like to see the animals get saved, I've done an alternate run that simply re-does the last few rooms of the escape. You can find it here.

Bisqwit: Amazing … mobility. Accepted without doubt.


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TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This topic is for the purpose of discussing #1058: JXQ's SNES Super Metroid "all items" in 1:13:10.22
Former player
Joined: 6/15/2005
Posts: 1711
Dude, Kind of a long submission text don't you think?
Zoey Ridin' High <Fabian_> I prett much never drunk
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
YES YES YES FINALLY.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Voting yes (duh). As if the WIPs weren't impressive enough. This had better get published in record time, or else*... *nothing will happen
hi nitrodon streamline: cyn-chine
Former player
Joined: 9/1/2005
Posts: 803
YOUR RATE FOR AWESOMNESS IS 1337% yes vote.
Former player
Joined: 6/15/2005
Posts: 1711
I predict a new record for yes votes without any No or Meh, by the way.
Zoey Ridin' High <Fabian_> I prett much never drunk
Player (206)
Joined: 5/29/2004
Posts: 5712
I now know that the fastest method for digging through sand is clutching oneself repeatedly!
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 3/25/2005
Posts: 23
While I still think it would have been generous of you to rescue the animals, this is a definite yes vote.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
OMG! I gotta watch this when I get back from work. :D Allthough I should be able to vote YES right now from watching all those WIP's. I guess it'll have to wait. CHEERS!
Joined: 7/29/2004
Posts: 136
Location: Temple City, CA
one thing I noticed that I want to ask about. After finishing Maridia (?, the underwater area) you return to Brinstar, go to Kraid's Lair, and grab missles. On the way out, you have to roll a goodly distance in ball form, lay a bomb, back off some, then roll forward again. Wouldn't it have been quicker to roll into ball form right away and drop a power bomb, then go through on the first possible frame? You never ran out of power bombs, so it wasn't for a lack of power bombs. Perhaps I'm just wrong about the time it would take the power bomb to go off. This still gets a huge yes vote, btw
"How can you prove you exist? Maybe we don't exist..." -Vivi Ornitier (Final Fantasy IX)
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
The arsenal Samus has at the end of the run is ridiculous :P Movie is absolutely awesome!
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Wow, really great movie! It kept me entertained throughout the whole movie,. You did some really cool tricks. ;) Voting Yes!
Former player
Joined: 8/17/2004
Posts: 377
Well this movie will no doubt be published in short order, so I'll add another Yes vote to the pile. Marvelously played, JXQ. The movie had quite a number of surprises I just wasn't expecting. I especially liked the speed-boosted mockballing through the upper Crateria cavern near the end. And having just 01 health left after being zapped by Mother Brain? Awesome planning.
Former player
Joined: 11/13/2005
Posts: 1587
JXQ, I think Nach won't take your Q when he watches this. Most awesome SM run ever! JXQ JXQs everyone in here with his incredeble run. Yessing! And Yay! I'm in the army :)
Joined: 1/1/2022
Posts: 1716
This movie actually made me signup after countless months of lurking, maybe i can vote when someone beats this vid (and rescues the animals for god's sake)! GJ, keep it up etc ..and a shoutout to Fabian&Gorling, puss Pardon my previous 'tardness.. fixed until i find another, pz
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Umm, Felix, avatars shouldn't be more than 80*80 pixels.... yours is 320*320 pixels. I suggest you remove it or at least fix its size before any moderator or Bisqwit removes it.
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Yay for Super Metroid! I'm surprised people want to see the animals rescued. I'm all for letting them burn. Anyway I'll watch this later and vote after that.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Let me tell you folks a story: In recent years, I have been amazed by TSA's Ocarina of Time run, several hundred runs by "Marshmallow", Metroid Prime (any%) run by Kip, Metroid Prime 2 (100%) by Sparky and Any% by Silent Echo, fine runs by Mike Uyama, SprintGod's Sonic 3&Knuckles run and other sweet runs :) That being said, I've always had a few more runs I dreamed (from a gaming perspective) to officially be published/worked on. The runs I always wished someone to work on where Sonic 1, Super Metroid 100% and Shinobi on PS2. Two of them are now finished by the same man. A man, a myth, a legend, a king, a hero, my hero. I take this very seriously because damnit I always wanted to see this run for many years. The pain is finally over. Why is this run so popular? Because the game has a vast amount of variety, entertainment, cult, large history, still highly popular and even more thanks to you. This run fulfils every criteria to be published and therefore, without further delay, Im voting YES! With thousands of WTF:s, hundred thousands of OMG:s and millions of Holy shit/ KICK ASS! Thank you JXQ, thank you for doing this as I swear I will never get tired watching this over and over and over and over again for several several years ahead. This is your day :)
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Tub
Joined: 6/25/2005
Posts: 1377
Fabian wrote:
I predict a new record for yes votes without any No or Meh, by the way.
voting No, just to prove you wrong :p ...just kidding.
m00
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Well, yes duh. BTW, if you think run is hot stuff wait until I finish my any% one day...(Only joking :P)
Working on: Command and Conquer PSX Nod Campaign
Kaz
Former player
Joined: 12/2/2005
Posts: 149
Surgeon General Warning: File contains 36 flavors of awesome.
Joined: 2/28/2006
Posts: 21
Sick. That's all I can even say. Were I able to vote yes, I obviously would.
Joined: 12/7/2005
Posts: 149
Location: Sweden
One of the best TAS runs of all time... what else is there to say?
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
This is really impressive, and at the first minutes the stunts made me laugh :) then i went to "wtf", then some more "wtfs" and then "nice". I missed the final in-game time, i must have skipped the credits -_- I only noticed one mistake (unless it can't be fixed): - while fighting kraid, you do a weak shot to start charging? when you do this, the game lagged, i think you could've shot the ground or something. or you can tell me i'm wrong :) this doesn't need voting, it's an excellent sci-fi movie. and also an excellent tas.
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Guybrush wrote:
JXQ, I think Nach won't take your Q when he watches this.
Not only that, I'm awarding an extra Q!
Guybrush wrote:
And Yay! I'm in the army :)
Yay! Me Too! :D Excellent run JXQ! Now who is publishing this?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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