http://www.geocities.com/xebranick
I am making an entirely new run through of the game in an effort to make my play look more professional and aesthetically pleasing. Additionally every level was completed many frames faster than before and all bonus tags at the end of each level are collected. I have only finished redoing acts 1-4, the GSV is at the above site.
Some interesting notes about each act:
Green Hill 1 0"25
- Triple bounced at the beginning.
- Double jumped the loop for extra speed.
- Kept the invulnerability the whole level.
- Weird ringing sound when the level ends, I'm not sure what caused it.
- Retained control of Sonic even while the score was counting up. I exploited this to collect all of the bonus tags.
Green Hill 2 0"18
- Very accurate fall from the ledge.
- Didn't jump after getting boots.
- Quintuple bounce starting with the invulnerability.
- Retained control of Sonic even while the score was counting up. I exploited this to collect all of the bonus tags.
Green Hill 3 0"34
- Very accurate placement onto the springs (this affects the time by a frame or two).
- Bounced from the boots onto the
second platform.
- 10 seconds of airtime (!) due to an utterly gratuitous sequence of bounces.
- Exceptionally quick boss battle.
- Perfectly timed ending jump.
Marble 1 0"48
- Much faster and cleaner execution of the first 12 seconds. This can be faster still if you don't collect the shield, but it doesn't matter.
- Cleaner execution of glitchy jumps while waiting.
- The fourth piston is
not cleared as fast as possible. (It can be done nearly a quarter second faster than I do.) The spikes at ~29s in my video apparently use your time as a random seed for their initial state (and don't just pop out some fixed time after you spawn them, as I originally thought). 100+ rerecords were spent optimizing this section. One frame faster and the spikes are already there when you fall.
- Cleared the falling blocks just past the lava without stopping.
- 250+ rerecords were spent trying to find some way to not clip the corner at ~38.5s in my video. I can't do it.
- Intentionally took damage to save time in an unexpected spot.
Enjoy!