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Post subject: Breath of Fire 2
Former player
Joined: 9/1/2005
Posts: 803
Out of boredom (since right now I really just dont want to play minish cap), I thought I'd check out this game, as it was on the 'games that could be tased' list. I wondered why, but it turns out that it wouldn't be too bad of a candidate for a tas, since you can manipulate a considerable amount of things to go your way in battle, although it would require a fair bit of planning for it to go smoothly. here is what I did in the last 2 hours, random encounters can be manipulated away to a point, but after that you cant avoid them it seems, but thats not too bad as you should be able to force it to always give you a lead off attack, even though you probably wont always need one (since you shouldn't have to wait many frames before being able to successfully run anyway). comments, etc. are welcomed
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Yes! I love this RPG series and it's my favorite game of the series so of course I'm looking forward to seeing more. Once you get Rand you'll be able to avoid all outer-world battles. Also, I'm surprised you didn't use Bow's shot ability, is it easier just to get special hits? Anyway, it looks cool for now, but I suspect there will be trouble areas. Good luck!
Joined: 10/3/2005
Posts: 1332
I'll definitely be looking forward to this. Tried a few times, but never made it to the end. Good luck (again.)
Joined: 1/14/2005
Posts: 216
I am so glad that someone finally has posted about a BoF game! Anyway, it might not be extremely useful at this point, but Dragondarch over at SDA is working on a BoF2 run. I'd like to help, and I know the game decently, although admittedly I remember this game the least out of all 5 of them. I think it'd be annoying to do a TAS though, since optimal text advance is more difficult than most games. Ryu is required, Rand is a given, Bleu is basically a given (I think, maybe not true in a TAS since you have to go get her), so there is only one spot left in question. This is easier to decide in a TAS because you don't have to worry about surviving, so whoever does the most damage: Katt? I have a save beating the game at level 26, so levels will be ok in a TAS, especially since you will be able to easily run away from everything. You might still want to fight C Sludges or Giant Island enemies to make things faster, but I'm not entirely sure if it's worth it since Ryu will be doing most of the damage. That's all I got for now, besides whatever is in that other thread. Good luck! PS - One question: are you shooting for the best ending?
"I think happiness is just being able to loaf without stress." http://speeddemosarchive.com/
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Joined: 9/1/2005
Posts: 803
TheAxeMan wrote:
Once you get Rand you'll be able to avoid all outer-world battles. Also, I'm surprised you didn't use Bow's shot ability, is it easier just to get special hits?
Shot doesn't work on bosses, otherwise I would certainly have used it on them to end it in 3 turns.
Enhasa wrote:
I am so glad that someone finally has posted about a BoF game!
You could've made a thread about the game, to see if anyone had interest in doing it :P
Anyway, it might not be extremely useful at this point, but Dragondarch over at SDA is working on a BoF2 run. I'd like to help, and I know the game decently, although admittedly I remember this game the least out of all 5 of them. I think it'd be annoying to do a TAS though, since optimal text advance is more difficult than most games.
Hardly, press a on the last character that displays (usually) and it advances. Just to note, I think "A" is a stupid name regardless of whether or not it saves time, as the text scrolls slow enough that you can read it, not to mention you see it like everywhere else (battle, menu's). Also, that run is on a 'todo' list, after a few others, and the last post was about a month and a half ago.
Ryu is required, Rand is a given, Bleu is basically a given (I think, maybe not true in a TAS since you have to go get her), so there is only one spot left in question. This is easier to decide in a TAS because you don't have to worry about surviving, so whoever does the most damage: Katt?
I'm fairly certain Katt will be a prime party member for the whole thing, she has utter shit defense but that's not really an issue, though I may buy some armor for convenience (take a hit here and there if its faster to do so in battle, eg. dying to save time, which i shall do at least twice, once already done, with minimal cash loss). I think Bleu will be worth it, since she starts at like level 35, which will be quite high compared to the rest, and she gets killer stat gains every level to boot. I'm thinking the other person will either be nina or rand, I guess it depends on the situation (for example, I'll certainly use sten when going through infinity to take shortcuts) depending on how far between dragon statues depends on who i use between that time, and what i can do between that time (eg. if its a long ground distance which stops happening not too long after getting jean, i'll use rand in place of/addition to the other 3).
I have a save beating the game at level 26, so levels will be ok in a TAS, especially since you will be able to easily run away from everything. You might still want to fight C Sludges or Giant Island enemies to make things faster, but I'm not entirely sure if it's worth it since Ryu will be doing most of the damage.
I think one quick levelling session might do, and it shouldn't take long, maybe 5-10 a.sludges would do. Mainly just to bolster Rand a bit for his 1v1 since he fights an annoying enemy who isn't exactly weak, and he is required for st.eva church.
PS - One question: are you shooting for the best ending?
Wouldn't have it any other way :)
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Joined: 5/29/2004
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Meh, I think it's stupid when people don't pick the name that saves the most time. But I won't get on anyone's case about it anymore.
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 8/3/2004
Posts: 380
Location: Finland
Hmm, I have somehow completely missed this game. Anyway, I did some digging and I'm already looking forward to seeing this. And regarding the name, my opinion is that it's up to author to decide what to put there.
"Kids! Bringing about Armageddon can be dangerous. Do not attempt it in your home." ( Pratchett & Gaiman: Good Omens )
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Joined: 8/17/2004
Posts: 377
I'm glad to see someone attempting this game, it's probably my favorite of the series, closely tied with 3. I'm all for giving Ryu an actual name. Saving frames is one thing, but I don't think there's a need to be so obsessive than to name an RPG hero 'A' for the sake of what having two less characters would save. An exception to this, of course, would be Dragon Warrior, where what you name the hero affects his stats. I wonder, will you be bothering at all with Township? You have to get it set up as part of a plot point, but will you be recruiting anyone? I think some of the townspeople could be useful, perhaps the cook who can mix items together?
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Joined: 9/1/2005
Posts: 803
Spoony_Bard wrote:
I'm glad to see someone attempting this game, it's probably my favorite of the series, closely tied with 3.
3 is by far my favourite, if it were possible I'd tas that instead :P
I wonder, will you be bothering at all with Township? You have to get it set up as part of a plot point, but will you be recruiting anyone? I think some of the townspeople could be useful, perhaps the cook who can mix items together?
I'm not decided on this yet, but at the very least I'll probably get baretta for her armory, if she takes one of the top 3 houses, since I doubt I'll bother with building the other 3/ I'll probably go for the normal house dude, because he can cook, but the weird house dude i might consider, if only to check my stats after i beat the game :P Current progress is here. I might contemplate redoing the entire part from corsair, instead of doing what I did now, I might deposit cash, purchase stuff, and save, then go kill baba and die afterwards to return (I think it'd be faster, but I'm not 100% sure). comments are welcomed.
Joined: 1/14/2005
Posts: 216
Atma wrote:
You could've made a thread about the game, to see if anyone had interest in doing it :P
Well, since all of the "popular" games have already been discussed, whenever someone not actually doing the run themselves makes a thread by this point, it usually doesn't really lead to anything.
Atma wrote:
Hardly, press a on the last character that displays (usually) and it advances.
Even on the fastest text setting, the text advances faster if you hold on to A. Originally I thought you would have to let go of A for a frame, but you can just hit A to talk, hold on to it the whole time, and hit B to screen advance. It's not bad, but other games are easier, where people have just done it by holding on to turbo A.
Atma wrote:
Also, that run is on a 'todo' list, after a few others, and the last post was about a month and a half ago.
Just because the last post was a while back doesn't mean it's abandoned. He's still doing it after redoing Mario & Luigi and then running Lufia 2.
"I think happiness is just being able to loaf without stress." http://speeddemosarchive.com/
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Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I like what you've done so far, although it isn't much. Still, I'm sure someone will get a bit upset that all the fights aren't theoretically perfect, but whatever. Also, chiming in that I would rather see a run for BoF 1 or 3, not 2.
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Kaz
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Joined: 12/2/2005
Posts: 149
BoF 1 is a snorefest compared to #2.
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Joined: 9/1/2005
Posts: 803
Enhasa wrote:
Atma wrote:
You could've made a thread about the game, to see if anyone had interest in doing it :P
Well, since all of the "popular" games have already been discussed, whenever someone not actually doing the run themselves makes a thread by this point, it usually doesn't really lead to anything.
Paritally true, I wasn't the only one considering this game, I can say that at least.
Atma wrote:
Hardly, press a on the last character that displays (usually) and it advances.
Even on the fastest text setting, the text advances faster if you hold on to A. Originally I thought you would have to let go of A for a frame, but you can just hit A to talk, hold on to it the whole time, and hit B to screen advance. It's not bad, but other games are easier, where people have just done it by holding on to turbo A.
I hold B for all text, as it's faster than just waiting, I think holding A gives the same speed, so either way it works out. realistically if i wanted to be lazy I could just hold B and turbo A, but eh, can't be assed.
Atma wrote:
Also, that run is on a 'todo' list, after a few others, and the last post was about a month and a half ago.
Just because the last post was a while back doesn't mean it's abandoned. He's still doing it after redoing Mario & Luigi and then running Lufia 2.
True, but occasionally such is what happens.
I like what you've done so far, although it isn't much. Still, I'm sure someone will get a bit upset that all the fights aren't theoretically perfect, but whatever.
They aren't, I can pretty well guarantee that. I could probably have manipulated more criticals on Katt (and Baba), although I was more or less just aiming to dodge the attack and avoid a counter attack. The intro, however, is frame perfect, at least with the name 'Ryu'.
Also, chiming in that I would rather see a run for BoF 1 or 3, not 2.
BoF 3 isn't possible for tas, otherwise I'd so totally call it (its one of my two favourite psx games, the other being azure dreams which would have 0 tas potential since you can get to the top of the tower on your first try). I dont know how 1 would turn out, but the music is decent. It'd be nice to see some low level gremlin pwnage for sure though, that boss is one hell of a bitch to kill.
Joined: 1/28/2006
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Also, chiming in that I would rather see a run for BoF 1 or 3, not 2.
Your wish is granted :P
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thanks bmgenji :D i wasnt sure if i was gonna download it since its a huge file but downloading at 600 kb/s
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The BoF3 speedrun is 11 hours, wow. I'll have to watch that pieces at a time.
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Spoony_Bard wrote:
The BoF3 speedrun is 11 hours, wow. I'll have to watch that pieces at a time.
This is looking to be a damn long one in its own right. Current running time is 1:02:50, and I've just taken Ray to township. Could've sworn they were supposed to be finished by now :P I estimate this will take in excess of 5 hours, which is pretty appaling, and would be rather pushing the limits of an acceptable movie.
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Posts: 2687
Location: Seattle, WA
From now on, whenever someone makes a movie that will be over 1 hour long, a savestate should be offered at every 50000 frame interval. It would help a lot. e: Movie looks good so far, but I think it might be faster to have Nina not attack in any non-boss fight. The time it takes for her to cast spells is too long for what little damage they do.
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Former player
Joined: 8/17/2004
Posts: 377
http://www.rpgclassics.com/~onlinelife/Breath_of_Fire_II_(U).000 Here is a savestate I made when Ryu first enters the Arena. You'll have to watch through the whole business of fighting Dir HR, Katt, and Augus again, but it's better than starting from the beginning. 5 hours eh? Wow. Well, ya never know how much time you'll be able to shave off. Just what are the 'limits' of movie length, anyway? Does this site have a rule about it? I know SDA has one. But so far the longest movie is Mario RPG, and no one's come close to finishing a longer movie yet, so perhaps Bisqwit just wants to deal with it when it comes up? EDIT: Darnit, both the bb code and html are screwing up on me for some reason...
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>But so far the longest movie is Mario RPG, and no one's come close to finishing a longer movie yet ... Far from it. http://tasvideos.org/movies.cgi?id=450 I have similar problems with linking, I think it's the forum can't handle parenthesis and some other characters which should be legal.
Former player
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Posts: 377
D'oh, I forgot Chrono Trigger was done. Hahaha, I lose. When I said 'four hour movie', that's what I really meant, but I thought of Mario RPG instead. Well, the point is still kinda the same, what's one more hour, if we have a four hour movie? If you go through the trouble of making a publishable BoF2 TAS then I'd say it'll be published, 5 hours or no.
Player (36)
Joined: 9/11/2004
Posts: 2631
To change that, all you have to do is edit lines 203, 207, 211, 215, 627 & 633 in includes/bbcode.php *cough* >.>
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Player (206)
Joined: 5/29/2004
Posts: 5712
The list just keeps growing, doesn't it?
put yourself in my rocketpack if that poochie is one outrageous dude
Player (36)
Joined: 9/11/2004
Posts: 2631
Well, it's phpBB's fault for leaving in so many string literals, especially because all those regexps are so damnned similar they should be shoved into a variable. But I've doublechecked and that should be it.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
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Joined: 9/1/2005
Posts: 803
simafort done. A savestate included for Zurreco's laziness, but I'd reccomend you make your own, its as simple as the touch of a button (or two) :P pretty much 2 hours long so far.
D'oh, I forgot Chrono Trigger was done. Hahaha, I lose. When I said 'four hour movie', that's what I really meant, but I thought of Mario RPG instead. Well, the point is still kinda the same, what's one more hour, if we have a four hour movie? If you go through the trouble of making a publishable BoF2 TAS then I'd say it'll be published, 5 hours or no.
Chrono Trigger, however, is a popular game. This one isn't so much so. A lot of people I'm sure would find it boring to watch, and just fastforward through it to the fights.
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