Post subject: My stupid English assignment
Player (68)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
Okay, so I have to make a really stupid ass essay thing. Apparently, I can pick just about anything to write about, and the teacher was super vague when outlining how we were supposed to write it. So I took some liberties and, like I like, typed up some total nonsense about tool-assisted speedruns. I thought I'd post it here so you can rip it apart and tell me how stupid I am. Also, if possible, see if I missed somethig crucial that really needs to be said. It's not finished yet, but this is basically what the essay/article/assignment will be. Here goes. Tool-assisted speedruns using emulators What is a speedrun? What is an emulator? What does tool-assisted mean in this context? What is the meaning of life? This article will attempt to answer three of these questions, and maybe two or three other ones. (Then again, maybe not) In the old days, computers didn’t exist. Then they existed. Or something something to that effect, at least. This article will not cover the extremely long process from non-existense to existense, or even the relatively quick process from existense to whatever it is we have today. Instead, it will assume you already possess all that knowledge and dive right into present time. Which brings us back to the the title. Tool-assistedness Tool-assistedness, as defined by the author, is the state of being assisted by tools. In the context of this article, it specifically refers to the tools provided by the emulators used to create the speedrun. Whoa – slow down, buddy! *ahem* Before you can understand what a “tool-assisted speedrun using an emulator” means, you must first understand what the words “speedrun” and “emulator” mean. This article will not pretend it isn’t ripping text directly from the internet, that infinite repository of useless misinformation, juvenile nonsense and a little bit of useful information. Instead, the following quote, and all other quotes that come after, comes with the following disclaimer: This quote is ripped directly from the internet.: “A speedrun is a play-through of a computer or video game, in which the whole game or a select part of it, such as a single level, is played with the intent of completing it as quickly as possible, optionally with certain prerequisites, such as collecting every item available.” --Wikipedia Now that it has been established what a speedrun is, we can move on to the next word on the list. Emulators. “A software emulator allows computer programs to run on a platform (computer architecture and/or operating system) other than the one for which they were originally written. Unlike a simulation, which only attempts to reproduce a program's behavior, an emulation attempts to precisely model the state of the device being emulated.” --Wikipedia Wow, it looks like we’re getting close. There’s just “tool-assisted” left. What exactly does that mean, anyway? Unfortunately there is no Wikipedia entry on tool-assistedness, so you’re going to have to read some more crappy, pretentious text by the author. Yes, he freely admits he is intentionally typing as much nonsense as possible with the aim of artificially inflating the length of this article. Whoa, that was a good one. Thirty-three words right there! *Ahem* So we have now established that a speedrun is a play-through of a game, and that an emulator is a software program that pretends to be something other than it is, namely some crazy hardware. There are many emulators available that emulate many different kinds of hardware. This article will only cover one specific emulator called FCEU, or FCE Ultra. It emulates the Nintendo Entertainment System (NES), a popular 8-bit video game console released by Nintendo. Everyone in the world know what the NES is, so, even though it would further serve to increase the length of the article, thus requiring the author to write even less actual content, no further digression will be neccesary. Get to the point, you silly person! Hey, the author does not appreciate rudeness. Show some respect! Anyway, the point is that the emulator (FCEU) can emulate the Nintendo Entertainment System (NES), then the virtual NES can run software originally designed to run on the original NES. That means the real, physical hardware. But the emulator doesn’t have to play by the rules of physics in the same way as the physical system does. The emulator can slow down time. It can stop time and even rewind. Since the entire NES system is now entirely made of software, anything is possible. Well, it can’t make tea yet, but that’s okay. Nobody drinks tea anyway. Now, all the player needs to to to make a tool-assisted speedrun is to load up the emulator (FCEU), load the game software designed to run on the original system into the emulator, and he’s ready to play god. Well, not really. The player will still be limited on the input the system can receive, otherwise it wouldn’t be very fun, would it? The player simply playes the game very slowly (because the emulator is slowing down time), then rewinds whenever he makes a mistake. Actually, the part about the rewinding part was a lie. It’s not strictly rewinding per se, but more like saving and loading. The game software is completely oblivious to all of this and freely allows itself to be exploited into oblivion. This would all be very useless if were not for the fact that, as this is all happening, the emulator logs into a file every key pressed while playing the game, and the time when it was pressed. Then, after the player has become bored (or worse), he can restart the game, and play the “keypress” file again. The emulator will now run the game and, at the same time, press the same keys as the buttons the player pressed while recording. The result is that the emulator re-enacts each move and every maneuver performed by the player in slow-motion in real-time. This can be quite a sight to behold as it looks like the game is being played with an exceedingly absurd level of skill compared with what would be practically possible for a human to do. The whole point of this tool-assistedness is to make speedruns that would be theoretically possible on a console, but far from practically possible. Huh? Okay, so maybe you don’t understand. That’s your problem. The rest of this article will be pointless fluff intended to bload the article just enough to be submittable. *insert fluffy wuffy things here* (that last part might get cut in the final version)
Joined: 10/3/2005
Posts: 1332
I could tell you how stupid you are, but it would have very little to do with this essay. Kidding! I'll be commenting as I read through, and I'm assuming that this is a high school English assignment. (Because WTF else would it be, right?) First off, keep it concise. Your teacher has to read a bazillion of these things every month, and they'll thank you to get to the point rather than punch it up with a lot of jokes. They tend to hate fluff, and the really smart teachers will tell you that a short essay/article/whatever isn't necessarily a bad thing as long as it have significant, well organized content... which this lacks, to be brutally honest. You need to decide right off the bat what it is about TAS running is interesting or relevant to your friends, your parents, or anyone. And the answer to that undoubtedly lies in the fact that these movies are a form of entertainment. I think you should start off by answering the most basic question, since there's a lot of jargon in this topic that laymen (E.G., your teacher) aren't going to understand without a little help. "A 'tas run'? What's that?" "A tool-assisted speedrun (or TAS) is a recording of a videogame being played as quickly and flawlessly as possible." And then you could go into detail about why there are speedrunners, the appeal of perfection, the belief held by some in other communities that TAS running is "cheating", and things like that. Consider what exactly made you want to register at this forum, and then relate your interest to the reader.
In the old days, computers didn’t exist. Then they existed. Or something something to that effect, at least. This article will not cover the extremely long process from non-existense to existense, or even the relatively quick process from existense to whatever it is we have today. Instead, it will assume you already possess all that knowledge and dive right into present time. Which brings us back to the the title.
You should probably cut that whole paragraph, unless it fulfills a specific requirement for this assignment.
“A software emulator allows computer programs to run on a platform (computer architecture and/or operating system) other than the one for which they were originally written. Unlike a simulation, which only attempts to reproduce a program's behavior, an emulation attempts to precisely model the state of the device being emulated.” --Wikipedia
You might want to reconsider this; it doesn't seem entirely appropriate for most audiences. They won't necessarily understand the techno-jargon, like 'platform', which would make the quote a very glaring waste of space on the page. Instead: "An emulator is a program that enables gamers to play classic gaming consoles on their PCs." It's shorter, and more readible this way IMO. If you do decide to go technical, you might discuss the future of emulation, maybe the legality of it, and what the future holds for the TAS community. Try not to end on a question, though. That's usually really tacky. Be like David Suzuki; he kicks ass at that "on the horizon" kind of thing.
So we have now established that a speedrun is a play-through of a game, and that an emulator is a software program that pretends to be something other than it is, namely some crazy hardware.
Redundant. Drop it.
neccesary
Necessary. Good luck. Hope my advice helped some.
Editor, Reviewer, Experienced player (980)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
>You should probably cut that whole paragraph, unless it fulfills a specific requirement for this assignment. The humor requirement, most likely. Not that I think that there was such a requirement, but anyway. >Get to the point, you silly person! I would prefer "silly cow", but it's your call.
Former player
Joined: 5/3/2004
Posts: 366
I thought it was a sort of funny way to talk about it. Of course, an English teacher won't grade based on that. I think most of the things Dromiceius pointed out would be something the teacher would take points off for (even if your essay ended up being more readable than all the others'.) At least that's the impression I get...
Player (206)
Joined: 5/29/2004
Posts: 5712
Heh, one of my English (technical writing) assignments was a set of instructions, so I wrote some instructions for making a tool-assisted TAR runspeedrunwhatever.
put yourself in my rocketpack if that poochie is one outrageous dude
Player (68)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
Thanks, I'll consider everything said, but my main point was: did I forget something, some fact that really matters that needs to be said? Also, it seemed to be vaguely appropriate to post this here. This isn't a huge or serious assignment. It's just a stupid little thing I have to do. The reason the article (or whatever it is) is so fluffy is because I find it very hard to write about some specific thing. If I can just ramble on and on about nothing in particular, I can go on for a long time. So I just started typing like a lunatic, occasionally dropping bits of content here and there, all the while making feeble attempts to sound smart or funny. Possibly not a very good recipe for quality writing. :D
You might want to reconsider this; it doesn't seem entirely appropriate for most audiences.
Wow, you're right. I didn't realize that. :D
[this lacks] well organized content
Believe me, I know that all too well. :)
And then you could go into detail about why there are speedrunners, the appeal of perfection, the belief held by some in other communities that TAS running is "cheating", and things like that. Consider what exactly made you want to register at this forum, and then relate your interest to the reader.
Good advice, I'll try to cram some of that in there somwhere (reducing fluff if I can). The text needs to be slightly longer anyway.
Necessary.
I keep doing that for some reason. :(
Active player (256)
Joined: 4/24/2005
Posts: 476
Everyone in the world know what the NES is Knows. In my experience, English teachers not only don't appreciate humor, but they deduct points if the essay was actually written by a human being and not a mindless drone who's been indoctrinated to write essays in the same boring-ass format, using the same repetitive techniques every single time. In short: you're thinking outside the box, and that's almost never rewarded in a cookie-cutter mandatory English class. At least not in the English classes I've had, anyway.
[URL=http://www.youtube.com/watch?v=IcuV2JdaBYY]Streets of Rage 3 (2 players)[/url]
Player (68)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
There's no need to bother correcting every small spelling or grammar error, I'm going to clean up the text properly after this thing is mostly finished. I will have to re-write large portions of it, too. Oh well, I have some time, I don't have to return it until in about a week. Well, I'll take my chances with the "humor" part. It is an English class after all, not a "how to make an essay" class (and by that, I mean: in my dreams). Thanks for the tips, everyone. *one week later* Shit! Edit: I thought I might post a tiny update. I re-wrote almost the entire article, making it much better. My grade: 9/10. Yay! :D