Hey everyone! Here comes my new and improved Mario Adventure run!
The movie was created with blip's FCEU and it
  • takes damage to save time
  • abuses glitches
  • aims for the fastest time
The movie uses the Super Mario Bros. 3 (U) (PRG1) rom, to which the IPS patch must be applied. You can find the patch at http://www.okimpala.com/download/mario_adventure_download.php
About the hack: Mario Adventure is a hack for Super Mario Bros. 3, and it's a pretty big one at that. There are 8 worlds like in the original, but in this hack there are no warp whistles, so you must complete all of the worlds to complete the game. Not only do you have to complete them, but you have to find the seven keys hidden in the levels (one in each World except for the last one). You can access the first 7 worlds whenever you want, but you can't enter world 8 until you have completed all the worlds and collected all the keys.
The hack also has a powerup switch box (meaning you can carry two powerups at a time), much like in Super Mario World. The difference is that you can switch between the powerups immediately without having to wait the powerup to float from the top of the screen. This makes for some interesting acrobatics as you can start flying in the middle of a jump and so on.
Mario Adventure also has some interesting powerups. The one you'll be seeing used he most in the movie is the magic wand. The magic wand turns Mario into Magic Mario, who can step on quite many enemies without getting hurt. Magic Mario's weapon is also very powerful and Magic Mario can take 3 hits before losing his powers. The fireflower has also been changed since SMB3, and in Mario Adventure Fiery Mario can jump higher than any other form of Mario. The star powerup has also been changed so that it enables Mario to get running speed immediately after getting the star.
Glitches: I use a glitch once or twice that enables me to take a hit without actually losing my powers. It involves switching powerups at the exact same time as I get hit. Somehow the game won't realize you got hit and willassume you still have your powerups. A more familiar glitch is the one used to go through walls. Check the SMB3 tricks page for more information about it.
EDIT#2: Another glitch I forgot to mention is the glitch that allows you to start a level from an unusual position. In some levels, if you hold left as the level is starting, Mario will appear in an abnormal starting location. I use this glitch in a level in world 2, and you can see me starting right in the middle of a pipe. I then continue to be exited from the wall and can start the level by entering the pipe straight away. Another place where I use this glitch is in the world 7 fortress, where I appear in a very advantageous position and I can cut about half of the stage right away.
About the movie:
I will now comment all of the worlds in detail:
World 1: I collect 300 coins in the first few levels which enables me to visit the toad house and buy a magic wand, which will be used throughout the game. In case someone is wondering: I don't exit the room with the key as soon as possible because I have to wait for the key to completely stop blinking if I want it to appear in my inventory.
World 2: Some nice glitches used here. I also used a music box to skip a level and some Hammer Bros.
World 3: A pretty boring world, but bear with me! I promise you it'll get more interesting. I used a star in one of the levels, which enabled me to get a good flying start on the level.
World 4: Yay! A whole world filled with Kuribo's Shoes! I had to get a fireflower from the toad house because I absolutely need the feather for the coin collecting level (it would be extremely slow without it) and a fireflower for the last level. I don't use music boxes here because it's faster to just beat the Hammer Bros.
World 5: A pretty straightforward world. The Hammer Bros. levels are nice and short so I don't have to use music boxes.
World 6: Colossal Classics is a great world. There's lots of versatility and you can see some familiar stages giagntified here.
World 7: World 7 is a whole other ordeal. It consists of many short levels, some of which can only be completed by collecting all the coins in the level or just simply waiting it out. The wait-it-out levels are extremely boring, and I recommend that anyone who watches this movie skips them. The key is gotten by using a whistle to go into a bonus level. I think I found the best route for the levels, but I didn't test every single combination.
World 8: Bowser's world consists of levels that have the themes of the first seven worlds. The last level is quite long but extremely fun to play. For anyone who is wondering: you CAN kill the Bowsers with a star but you can't complete the level if you do so. Bowser won't thump to the ground and the winning music won't play. You'll simply be trapped. In the final boss fight you first lose all your powerups and are then forced to take at least one fireflower. The final Bowser is first in the room above you, so you have to lure him to break the bricks so he'll drop down to you and then kill him with fireballs.
I really enjoyed making this run. I think the game is very good, and for a hack it is excellent. I have been given permission by Bisqwit to submit my run, so please don't tell me that the site does not accept hacks. I hope you judge the movie in its entirety, taking into account both the entertainment value of the hack itself and my playing. Please tell me what you think.
EDIT: Now I remember what I forgot: the credits! I would like to thanks Spoony Bard for introducing the hack to me and for a very important technique involving breaking bricks with my tail while ducking under a wall. I would also like to thank Spoony Bard along with JXQ and daniayaw for being interested in the run and giving very constructive critique. Thanks guys, I really hope you enjoy the final product!


Post subject: Re: Skip hammer brothers
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
scubed wrote:
I made a really quick movie: http://lingcog.iit.edu/~scubed/marioadv.zip It doesn't even seem to need precise timing. I can do it at full speed.
wow ô.o it could really save a huge time
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Player (25)
Joined: 4/23/2005
Posts: 435
Location: Germany
Finally I found the time to see the complete movie. Great run and well planed. So yes from me too.
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
Player (81)
Joined: 3/11/2005
Posts: 352
Location: Oregon
As extensive as this hack is, I don't like it much at all. There are several things that give it away as non-professional work and it just rubs me the wrong way in many areas. Still, your movie was good and I vote yes for it.
ideamagnate| .seen aqfaq <nothing happens> DK64_MASTER| .seen nesvideoagent * DK64_MASTER slaps forehead
Joined: 10/17/2005
Posts: 50
Why isn't this movie published yet?
I'm the hero of yay.
Joined: 5/6/2005
Posts: 141
marioguy wrote:
Why isn't this movie published yet?
I think there might be three possible reasons why this has not been published yet: 1. You need a certain number of votes for it to get published. 27 votes (as of now) is probably not enough to incite Bisqwit to publish it. 2. Since this is a hack, it probably needs a higher YES vote count than the non-hacked ones. 3. Bisqwit does not regard hacked games high on his list, but will get around to it if he does not have any other movies to publish. I could be wrong though, so don't quote me on that.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
I've been completely ignoring the votes of this movie so far. I need to judge it by watching it, which I haven't done yet for reasons that needn't be elaborated (but if I had no intention in doing so, I'd reject this right away).
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
Sketchie wrote:
1. You need a certain number of votes for it to get published. 27 votes (as of now) is probably not enough to incite Bisqwit to publish it.
besides bisqwit's post, this one apart, is not a reason for sure.. lots of movies was already published with much lower votes than this^^
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Joined: 4/11/2004
Posts: 104
I would like to think (or at least hope) the fact that this movie, as of this post, has 28 yes votes, 0 no votes, and 0 meh votes would count for something here...
Player (206)
Joined: 5/29/2004
Posts: 5712
Buuuuuuuuuuuut it doesn't!
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 4/11/2004
Posts: 104
Justify that vote, because it seems you did it just to spite me.
Former player
Joined: 6/15/2005
Posts: 1711
No I was the one who voted no. It was a misclick, so never mind it.
Zoey Ridin' High <Fabian_> I prett much never drunk
Joined: 3/8/2004
Posts: 185
Location: Denmark
Voting yes. High quality work indeed.
"We observe the behaviour of simple folk, and derive pleasure from their defects." -Aristotle - Book of Humour
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
The thing that bothers me most about this hack is the ridiculous number of minibosses - either he really liked boom-boom or he couldn't figure out a better way to end the levels. But, you managed to kill most of them instantly or very quickly, so it didn't really hurt the run (and it was surprising to see a shell would have such an effect at first). As for complaints about the graphics, I'm guessing it's the way the backgrounds are all lacking basically any detail, which may be for technical reasons of needing to support the background weather effects in the same levels using the same game engine. BTW, this hack has its own palette file that you're supposed to temporarily configure FCEU with to view the game, I wonder if anyone forgot to use that?
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Fabian wrote:
No I was the one who voted no. It was a misclick, so never mind it.
I've always thought the order of the choices (with "No" being on top) was unintuitive. Maybe this should be changed to avoid mis-voting.
nitsuja wrote:
I wonder if anyone forgot to use that?
*Raises hand*
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Player (206)
Joined: 5/29/2004
Posts: 5712
I thought maybe it was nonintuitive on purpose to make you think about your choice for a few extra seconds... I don't know.
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 3/8/2004
Posts: 706
I've always thought the order of the choices (with "No" being on top) was unintuitive. Maybe this should be changed to avoid mis-voting.
Reducing false negatives will only increase the number of false positives. A little patience in voting would better prevent misvotes.
Joined: 9/7/2005
Posts: 144
Location: Las Vegas, Nevada, USA
IdeaMagnate wrote:
As extensive as this hack is, I don't like it much at all. There are several things that give it away as non-professional work and it just rubs me the wrong way in many areas. Still, your movie was good and I vote yes for it.
Well, of course it's non-professional. Dahrkdaiz (spelling?) isn't making a profit off of this hack. By definition, a professional is just someone who gets paid to do whatever it is they do; an amateur does not get paid. So this is an amateur hack, but not in the bad sense. If it were to be played on a console, it would most likely push the NES to its limits. Many of the new features, including the weather and the item switching, were ASM hacked, and that's no easy task, from what I've gathered. If I were able to vote, I'd vote a hearty YES, and wonder why Bisqwit would reject it.
This guy are sick.
Joined: 10/17/2005
Posts: 50
I want this video NOW!
I'm the hero of yay.
Banned User
Joined: 12/23/2004
Posts: 1850
Daniel, Lord Bahamut wrote:
If it were to be played on a console, it would most likely push the NES to its limits.
Actually, it doesn't even run properly on a real NES...
Perma-banned
Joined: 5/6/2005
Posts: 141
marioguy wrote:
I want this video NOW!
Bisqwit, as stated earlier in the thread, has not even begun to watch this speedrun, so it doesn't look like it's going to be published anytime soon. We've already expressed our opinions about this movie, and the majority of the people who voted on this movie seems to want it to be published. But it is not in our power, and it's now up to Bisqwit to "finish" it.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
The author seems to have played very well, no complaint there. Also, the hack isn't really bad. It's just longish, and completely unknown in the world. It doesn't have what Super Demo World had -- wellknownness. This is my complaint. But it seems that the audience reception outweighs my complaint, so I'm accepting this submission.
Player (206)
Joined: 5/29/2004
Posts: 5712
Completely unknown? I thought it was one of the most well-known hacks out there.
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I acutally didn't know about this hack until it was brought up here. I suck like that, though.
Former player
Joined: 8/17/2004
Posts: 377
Depends on your circles, I suppose. I think Bisqwit mentioned once that Super Demo World:TLC was pretty well known among japanese gaming circles (or am I mistaken?), chances are Mario Adventure wasn't, but among some American gaming circles Mario Adventure is pretty well known. Depends on where you look, I guess. Either way *high-fives Krysimys*
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Spoony_Bard wrote:
I think Bisqwit mentioned once that Super Demo World:TLC was pretty well known among japanese gaming circles
I said something like that about Air, but SDW is more well-known in the western world.