I just downloaded the snes9x rerecord thing from
http://www.lysator.liu.se/snes9x/. It appears to work well. Anyways I have never done a time attack before but it looks fun and challenging. I'm thinking about trying my luck in a time attack with this game, since it is the game I know best.
Alright so I don't know what rules are normally used but in this game you can use save-quit in several places to warp when you reload the file. In total this will save about 3 minutes. Should this be allowed? Under tg rules it is not. Personally I think it should be allowed. Also note the game does not physically reset to do this, and the initial start up screen can be bypassed. I don't really remember the fastest route with saves because it has been so long since I used them. Also there are some serious glitches that would ruin this game:
Death mountain decent (lets you skip most of the first world)
Exploration glitch(many cannot be done on actual console, this would allow you to skip the whole game pretty much)
Levitation glitch(lets you float over nothing, can't be done on console)
I think all of this would be lame and shouldn't be used. But there are many small glitches that save time without skipping portions of the game I will try to find as many as I can and use them.
Also I feel kinda bad in that if I make this my record for the speed run could be beaten more easily. On my computer I have a lttp run that is 1:43 that I have never shown anyone. In this run a glitch with the stalfos knights cost be over a minute. (note I was not trying to exploit a glitch it was just bad luck, now I understand why it happened and actually know a way to use it to my advantage by about 5 seconds). I never felt a need to publish it because 1:47 record still stands.
So I don't play to have a record, I play for a challenge so I think I will make this time attack. Any suggestions would be greatly appreciated and if you guys want to work together on this that would be great.