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Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Adebis wrote:
I hope i could do hex editing instead of doing whole run again just dont know how it works.
Read Hex editing.
Adebis wrote:
jumping again when i get mushroom seems to be hard...
Actually this is really easy - you just have to make sure you stop holding the jump button one or two frames before picking up the mushroom, then start holding it anytime during the animation and you'll jump again when it ends. I'm guessing it also works for the fireflower. For the backjump, note that it might be necessary to jump multiple times (I'm not sure exactly how) in the castle levels where you start really close to the ceiling (in order to get optimal acceleration).
Former player
Joined: 9/5/2006
Posts: 37
Location: Finland
I did level 1-1 and its 15 frames faster. i take mushroom 2 frames faster and i touch flagpole 4 frames faster than nitsuja(dont know where those 2 extra frames came from but i think i have faster speed when i take mushroom) Lostlevels6
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Great. I knew it was possible to get the mushroom faster somehow, looks like the 4 additional saved frames did come from that (I noticed some other changes too). One thing, though, is that if you jump one frame earlier than you did to the flagpole, Mario will do his victory pose one frame earlier (and same for when the score starts counting down), although I don't know if it makes any difference by the time the fadeout delay happens.
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
gj adebis^^
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Former player
Joined: 9/5/2006
Posts: 37
Location: Finland
Finished world 1 and its 50 frames faster Lostlevels6
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Sorry I didn't comment earlier; it looks very good. I have two questions, both related to the new acceleration method (to which I'm very ignorant): 1) Could this method be used after exiting the pipe at the end of 1-2? 2) Could it be used differently / avoided to speed things up in 1-4? Hopefully you are able to stick it out with this project; it looks like it will turn out at a high quality.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
you can use backjumping after exiting the pipe o.o
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Joined: 11/2/2005
Posts: 198
So, did this get abandoned I guess?
A life without cheese is a life without life.
Joined: 11/26/2005
Posts: 285
Too bad this was abandoned, I liked the movie a lot. :(
Joined: 11/2/2005
Posts: 198
Not anymore it's not!! first level... http://s3.ultrashare.net/hosting/fs/d297a69e4cd807ae/
A life without cheese is a life without life.
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
megaman wrote:
Not anymore it's not!! first level... http://s3.ultrashare.net/hosting/fs/d297a69e4cd807ae/
Did you watch Adebis's movie? Yours is clearly much slower (well, technically it's a little faster, but only because you didn't get the mushroom, which will cost extra time later) and you did much fewer tricks in the level.
Joined: 11/2/2005
Posts: 198
killjoy...
A life without cheese is a life without life.
Joined: 11/11/2004
Posts: 400
Location: ::1
cheeseman wrote:
Not anymore it's not!! first level... http://s3.ultrashare.net/hosting/fs/d297a69e4cd807ae/
"This file doesn't exist or has been removed."
Joined: 11/2/2005
Posts: 198
How do you do that backjumping trick? I made a test run without it, and it would be as fast as Adebis if it had. I can't get it to work!
A life without cheese is a life without life.
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
cheeseman wrote:
How do you do that backjumping trick? I made a test run without it, and it would be as fast as Adebis if it had. I can't get it to work!
Press the comma key (,) when watching the other movie to see what buttons it presses. If that doesn't work then you should probably get a newer version of Snes9x from this thread. Also, you'll need to enable "Allow Left+Right / Up+Down" in the Record/Play Movie dialog. I think it's something like: left+right+Y for 1 frame, then right+Y+B for the next frame, then hold right+Y like normal. Also, remember to also do entertaining things throughout the level. One good way to do this is to get as many points as you can possibly get without slowing down.
Joined: 11/2/2005
Posts: 198
Thanks nitsuja, be expecting a replay of the first level tommorow. (I'm staying at my grandmother's house right now, and her computer is too slow to run emulators.)
A life without cheese is a life without life.
Joined: 11/2/2005
Posts: 198
Here, I (kinda) finished first level. But... It's slower than Adebis's by a few frames. But I don't know why! I can't figure out where I lost time. I'm only providing this so 820c7b0496c96409/ some one else can find out. http://s1.ultrashare.net/hosting/fs/820c7b0496c96409/
A life without cheese is a life without life.
Player (206)
Joined: 5/29/2004
Posts: 5712
Why can't you figure it out?
put yourself in my rocketpack if that poochie is one outrageous dude
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
cheeseman wrote:
But... It's slower than Adebis's by a few frames. But I don't know why! I can't figure out where I lost time.
Use the frame counter (period key) and compare the two movies at different points. Either pick some time and stop them both at that time and see which one looks further ahead, or pick a place in the level and see which one gets there earlier. Then try again halfway to some other place to narrow it down if that doesn't make it clear already, and repeat. I haven't watched it, so this is just a wild guess, but I think it's likely you lost time in one of these 3 places: - getting the mushroom - jumping from that pipe to the blocks that go over it and another pipe partway through the level - touching the flagpole
Joined: 11/2/2005
Posts: 198
I won't be able to post until next wednesday, just letting you know!
A life without cheese is a life without life.
Joined: 7/1/2006
Posts: 14
I'm new here, and I've decided to try to do this run. Here's the first level.http://ultrashare.net/hosting/fl/c517ef85ee/ I used Super Mario All Stars [U]!
I'll get you for this! (for what I don't know... but I'll do it anyway!)
Joined: 7/1/2006
Posts: 14
And how do you jump through the wall in 1-2 like Adebis did?
I'll get you for this! (for what I don't know... but I'll do it anyway!)
Joined: 1/18/2006
Posts: 78
Location: Norway
Great that you pick up this run. But you should look at nitsuja and adebis' runs to pick up tips. like the jump at the beginning saves 10 frames cause' of faster start. and that you touch the flag like the previous runs you'll save more frames. good luck if you go on with the game
Joined: 7/1/2006
Posts: 14
Thanks... I'll do that.
I'll get you for this! (for what I don't know... but I'll do it anyway!)
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
will you be playing from 1-1 until level D-4? i've really been hoping for someone to do a TAS of this. I'd like to know the perfect time fro 1-1 to D-4 so I can give myself an average of how good my smb2j run will be for all-stars (non-TAS) I think the time would come to about 14 minutes TAS if you play all the way to D-4.
Super Mario Bros. console speedrunner - Andrew Gardikis
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