OK, I tried disabling some compiler optimizations and including debugview.dll. Could someone who was having problems with this before download this (and install it to a new folder, not over a previous version) then try recording a movie and playing it back to see if it still crashes? If it does crash, tell me what's in the file "dv.txt" on your C:\ drive.
(I still don't see how it could have been generating SSE2 instructions before because that was not one of the options I had enabled at any point.)
Now the region of Open dialog where you can select a file, is grayed out and empty of content.
http://bisqwit.iki.fi/kala/snap/mupen64-2.jpg
If I remove debugview.dll, it works fine.
The movie information dialog no longer crashes, whether I use refresh or browse, but the emulator crashes when I press Ok.
Also, I confirm Highness's report on input redefiners. Those windows that actually let you redefine keys, always seem to receive "up" before I even press any key.
The Hotkey dialog is not among these: in that dialog, clicking one of the buttons just jams the program, and nothing happens.
It seems to me that Wine is not emulating some of these things very well... at least debugview.dll is optional.
For the things that receive "up", do you mean the keyboard key up or the mouse movement up? If it's incorrectly detecting mouse movement, maybe using a simpler input plugin that doesn't even support the mouse would help.
When you click on a button in the Hotkey dialog, it changes the text, then sleeps for 5 seconds in 10 millisecond steps, checking GetKeyState of all keys in-betweeen sleeps to see if you pressed anything. Then if 5 seconds elapses it changes it back, or if you press something it changes to the new text. Obviously that's not working (EDIT: I mean for you... it works fine for me) - is there anything with that method that seems like it would cause it to not work for you?
Older movies didn't used to store the plugin format correctly. If you use the new version to re-record from an old movie in non-read-only mode, it should fix the movie length and put the current plugins into it in the correct format.
It's possible (I can't do this now, though), but it's also possible for you to download it from where it is. I just checked and it let me download it... Are you sure you're clicking on the right buttons?
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
I tried the new fixed version of yours, nitsuja. But I'm afraid I have to tell you that didn't work either. :(
It looked just fine and even "started" playbacking the moviefile, but as if the moviefile was completely empty. And it even didn't inform me about the wrong plugins, which I know for sure that they were wrong.
Here's a pic of the DebugView. I hope you can find something useful from it.
Ok, but didn't want to download everything again. Thanks anyway.
EDIT: Ok, now it works, but I can't slow down the game by pressing - and it's something fishy with the save ane load, first when I pressed F5 I saved the game, now I load it. It doesn't tell what I should ress to save/load anymore.
Ok, now it works, but I can't slow down the game by pressing - and it's something fishy with the save ane load, first when I pressed F5 I saved the game, now I load it. It doesn't tell what I should ress to save/load anymore.
That's because the hotkeys are all customizable now, and the defaults were changed (to be more like the Snes9x defaults). Go to Options->Settings... and click on the "Hotkeys" tab on the right side of the top, then you can click on the buttons and type the new key that you want to use for each of them. (You can also click on a button and press Escape to disable that hotkey, but you have to be careful not to hit Escape twice or it will think you clicked Cancel.)
AdmiralJonB wrote:
It keeps saying I've download a certain amount in an hour (which I haven't) and that to have more to purchase a premium account.
Have you tried clearing all your cookies or using a different browser? (Just a suggestion for if you can't get it to work some time in the future.)
Ok. I've gotten this emulator to play the games alright. But still the problem with controllers occur. And when I try to replay a movie it doesn't work. It looks like something happends though. Can't explain what though. :(
did you uncheck raw input under controller options?
Do not try to bend the spoon, that's impossible. Instead only try to realize the truth.
What Truth?
There is nospoon. Then you will see it is not the spoon that changes, it is only yourself
Ok. I've gotten this emulator to play the games alright. But still the problem with controllers occur. And when I try to replay a movie it doesn't work. It looks like something happends though. Can't explain what though. :(
What system are you running? Which movie are you playing? Does everything match up in the Play Movie dialog? Why can't you explain what happens?
Thereisnospoon wrote:
did you uncheck raw input under controller options?
Yes. I have checked the raw input data. Hmm.. Maby I have done something wrong?
I only got Maza's video to play fine. What about the other videos circulating this thread? Are those working for you guys?
Didn't notice nitsujas post above, so here comes the edit:
I'm running Linux Slackware 10.2 with Wine 20050930 on a P4 2.4GHZ with 512Mb ram, Nvidia Geforce 3 Ti200, Creative Soundblaster Live (something).
I'm trying to play some of the movies that were posted in this thread.
Yes everything matches up in both sides.
I tried to explain "Nothing happends" as much as possible. Logo shows and then it's the Mario head. It zooms out and then nothing more happends (that I'm aware of.)
After fiddling with the plugins for about 15 minutes I managed to get it to work. Then I closed the emulator, and then I opened it again. And then the settings I used wouldn't work anymore... And then I fiddled for another 45 minutes until I gave up.
Build a man a fire, warm him for a day,
Set a man on fire, warm him for the rest of his life.
Yes. I have checked the raw input data. Hmm.. Maby I have done something wrong?
I only got Maza's video to play fine. What about the other videos circulating this thread? Are those working for you guys?
Could you answer the other questions I asked, too? What operating system, which plugins you are using, what does the play movie dialog say when you select the movie before playing it (a screenshot of this would be good), etc. EDIT: ok, looking at your edit now...
OmnipotentEntity wrote:
After fiddling with the plugins for about 15 minutes I managed to get it to work. Then I closed the emulator, and then I opened it again. And then the settings I used wouldn't work anymore... And then I fiddled for another 45 minutes until I gave up.
Some more specific information would help... Settings are saved and restored exactly as they were when you closed the emulator, unless you moved some pluginsn around or unless by "I closed the emulator" you mean "it crashed".
Oh, I've gotten the same desync as Highness before. I've had desyncs with both that movie and the face-playing movie, and they always happen at the same point near the beginning of the movie, at random, like that old Pocket Bomberman Jump Mode movie that only worked half the time. It might just be that I'm not using the exact same plugins, though, but it still seems wrong that the movies should work only sometimes.
put yourself in my rocketpack if that poochie is one outrageous dude
Why doesn't version 3 have the record from save state feature?
Edit: Never mind, ignore this post. The old one had it in the movie menu, this one has it in the record movie window.
This is just a guess, but there might be problems if you don't wait until the game is running for a little while before playing the movie. I'm guessing this because I've noticed that if I try loading a savestate before the game is completely running, it loads a weird screwed-up state (probably another bug that should be fixed).
EDIT: Highness' problem seems to be Wine-specific (Bisqwit has it too... or at least problems with input plugins). I'll see if there's a workaround, but getting the Linux version compiled and working would probably be a better solution in the long run.
It seems pretty cool now, I think it has all the features I want. The only problem is that I wanted to set pause to space bar but I'm so used to using space bar for R when I play N64 games. :( Now I set pause to X, I hope that won't feel too weird. I guess I could also set pause to shift, but then I'd need to reassign all the save hotkeys. Also, a hotkey to start and stop recording would be nice but that pretty minor.
It looked just fine and even "started" playbacking the moviefile, but as if the moviefile was completely empty. And it even didn't inform me about the wrong plugins, which I know for sure that they were wrong.
Sorry, I missed this post before. Could you take a screenshot of the Movie Play dialog when you've selected the movie but before you click to play it? That would be much more helpful than a debugview picture in this case. And, did the frame counter count up after you started playing the movie?
The record from snapshot doesn't work, when I record from snapshot and then try to play it, it says "The movie has been stopped to load this non-movie snapshot. Also, it doesn't save my settings for the hotkeys.
Edit: Never mind, yes it does save my settings, it didn't the first time but then I tried again and it did save it, though the record from snapshot still doesn't work.