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Now when Jyzero had released a new version of Gens(9d) that has "Start from a Statefile" I am more then happy to show you all guys the mysterious "Wily Tower".
Unfortunally this movie breaks one of the first rule on this site. It is started from a statefile. But what to do when you cant get there normaly?
I would like to thanx Joseph Tek Fox and Auto for the hacking of the statefile to Genecyst that is avalible at Zophar's Domain. Without it this wouldnt be possible. But why did you guys hacked the European version? =( The music in 50hz feels like slowmotion and I think the music is really good in this game.
Okay.. some notes of the game. Wily Tower contains 3 main bosses. Buster Rod-G, Mega Water-S and Hyper Storm-H, each characters is very odd compares from the other games. E.i Hyper Storm that has 2 energybars and so on.
Please read the difference between the NES and the GENESIS version at http://www.mmhp.net/GameHints/MMWW.html There is a huge differice between them.
Anyway. On my jouney I took the following weapons: Magnetman, Woodman, clashman, iceman, bombman, geminiman, Elecman and Fireman And following Items: Magnetbeam, Rush jet and Rush coil.
A "rule" that I had when I worked on this was: The time delay between the shoots has been inceased in this cartridge. So that means it is nearly impossible to kill an enemy while in "speed". Soo if you cant kill it, "Regaining motion when hurt with select/pause" through it.
Trying to manipulate the drops from the enemies is nearly impossible so forget it. It's like its already has been choosen for the stage.
I have Rockman 1, 2 and 3 here if some someone like to see the whole serie.
They are made with the "rockman megaworld(j)(!)" rom.

DeHackEd: Don't use phpBB mark-up for these.

Truncated: My opinion of this submission is:
  • It breaks a rule by beginning from a savestate. This was the only solution at the time, so it's not that strange, but a new solution has come forward, so there is no reason to accept this under current circumstances.
  • It's not very well played. The bosses obviously stop blinking several times. The weapons could have been chosen better.
  • The constant pausing which takes foreever is disruptive and annoying.
For these reasons, I am rejecting this submission.
There is of course the option of playing all the Mega Men from 1-3. I would advice anyone who is thinking of doing that to ask first to see if people would really like to see that. Probably a better idea is to run it from SRAM now that we know of a ROM that can handle it.
My opinions on this game:
I for one wouldn't want to watch slower and less spectacular versions of the truly extraordinary runs we have for NES (just this would probably be almost 2 hours), and finish it off with running a few levels which are mishmash of three games, have no sense of continuity, and look like christmas. Over all I think this game is an abomination.


Joined: 8/24/2005
Posts: 4
Use this rom: Rockman Megaworld (J) [a1][!].bin It has no problem with SRAM / Wily Tower whatsoever, at least for me.
Joined: 4/24/2005
Posts: 104
Proto K wrote:
Use this rom: Rockman Megaworld (J) [a1][!].bin It has no problem with SRAM / Wily Tower whatsoever, at least for me.
Wow! Works, like a charm! Thanks for notifying us, Proto K. Although I don't prefer altered roms, this is still a neat thing. :)
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Iriasu wrote:
Proto K wrote:
Use this rom: Rockman Megaworld (J) [a1][!].bin It has no problem with SRAM / Wily Tower whatsoever, at least for me.
Wow! Works, like a charm! Thanks for notifying us, Proto K. Although I don't prefer non-altered roms, this is still a neat thing. :)
Would a run using this ROM be accepted on this site????
Not dead yet... still very busy... damn...
Joined: 8/24/2005
Posts: 4
From GoodCodes: "[a] - This is simply an alternate version of a ROM. Many games have been re-released to fix bugs or even to eliminate Game Genie codes (Yes, Nintendo hates that device)." [a] is not a hack. [h], [f], and [t] are all hacks, which this rom is not. This rom is just a dump of Rockman Megaworld with SRAM, while the other dump (and Wily Wars) doesn't have it for some reason. I don't see why this rom couldn't be used.
Player (206)
Joined: 5/29/2004
Posts: 5712
I just tested it, and it works fine. All right, Frenom, you can make that run of all four games in a row now!
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 3/30/2004
Posts: 359
Location: Borlänge - Sweden
Alrighty.. this sounds great to me. :P Ill begin with it as soon I get bored of Guild wars :]
Wheeeehaaa.. Yaaayy..
KennyMan666
He/Him
Joined: 8/24/2005
Posts: 375
Location: Göteboj
I need to get the Wily Wars cartridge. I feel like doing a speedrun of Wily Tower.
Det man inte har i begåvning får man ta ut i energi. "I think I need to get to Snoop Dogg's level of high to be able to research this post." -Samsara Read my fanfic, One Piece: Pure Corruption
Player (206)
Joined: 5/29/2004
Posts: 5712
Is there a (U) version of it anywhere? I heard something about a "Sega channel", but I don't know how that works.
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 4/24/2005
Posts: 104
If someone ever ripped the (U) game while it was on the air, then consider yourselves lucky. Other than that statement, there is no (U) version of the game available to the common man. You just have to stick with (E) and (J), and the closest I (and Proto K) can recommend right now, is indeed, the [a1] version he mentioned earlier. Rockman 1-3 on my SRAM save says ALL CLEAR now and Wily Tower is easily accessible without any fuss. You can even do a full TAS of RM1-3, and still be able to access WT. :3
Player (206)
Joined: 5/29/2004
Posts: 5712
But I may never know what the English translation of the opening story to Wily Tower is.
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 4/24/2005
Posts: 104
You're so right, but hey, you can always see if any alternates of the (E) version exists. I'm too lazy to find out right now. :/
Joined: 11/20/2004
Posts: 236
Location: United States
Proto K wrote:
Use this rom: Rockman Megaworld (J) [a1][!].bin It has no problem with SRAM / Wily Tower whatsoever, at least for me.
. . .you are my new god. I bow to you for informing us of this. . . T_T
I'm not that hard to find... if you know where to look. -=( http://jolikmc.tumblr.com )=-
Player (206)
Joined: 5/29/2004
Posts: 5712
I suppose it doesn't matter in which order a timeattack completes the first three games, does it? Hmm...
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 4/11/2004
Posts: 104
It doesn't really matter, no, since no one game impacts another. The most logical order would be 1-2-3-WT, though, for obvious reasons. ;)
Player (206)
Joined: 5/29/2004
Posts: 5712
Oh yeah, I guess it doesn't make sense to lose the slide and get it back again.
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 4/24/2005
Posts: 104
Bag of Magic Food wrote:
Oh yeah, I guess it doesn't make sense to lose the slide and get it back again.
Same goes for Rush. :)
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
I just watched this run. The only thing I didn't like were all the weapon/tool switching. It looks very un-smooth. But I still think this was a good run and there for deservs a YES.
Joined: 8/13/2005
Posts: 356
Location: Canada
Hm, I just watched, and it was pretty entertaining. A bit awkward that rules would have to be bent... I'd really like to see all of the games done in a row on that [a1] rom. I don't know if this game should trump Frenom's dedication to Phantasy Star IV, of course. With all of the crazy Rockman improvements lately, it's weird to see so few items used, heh. I'm not even sure whether this submission is serious or not anymore because of these posts from last year:
Frenom wrote:
Kholdstare wrote:
It's a lot faster using Bubble Lead on the fire monster. Couldn't you replace Gemini Laser with Bubble Lead?
Yeah I could. But sience this movie is breaking one of the first ruels on this site and cannot be allowed I leave it as it is. If they decide to accept it I'll might reconsider my decision. But thanks for your advice =)
So there's at least one obvious improvement and the movie breaks a site rule. I think I'm voting no on this one.
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3576)
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FreshFeeling wrote:
So there's at least one obvious improvement and the movie breaks a site rule. I think I'm voting no on this one.
ditto, I see no reason why this run warrants an exception to the rule.
It's hard to look this good. My TAS projects
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
FreshFeeling wrote:
I'm not even sure whether this submission is serious or not anymore because of these posts from last year
All submissions in workbench should be concidered serious unless there is another notice claiming it not to be by either: 1. The creator of the movie, or... 2. A judge.
Joined: 8/13/2005
Posts: 356
Location: Canada
I did take it seriously (someone put a lot of work into it, after all), but it seems like there are problems with it nonetheless.
Player (206)
Joined: 5/29/2004
Posts: 5712
Well, is there anyone around here who has time to redo it all now?
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 4/24/2005
Posts: 104
Bag of Magic Food wrote:
Well, is there anyone around here who has time to redo it all now?
Sorry for off-topicness, but here's the story translation you requested. -link gone- It's rather old, but at least you don't need to waste "that much" time now on the European version.
Player (206)
Joined: 5/29/2004
Posts: 5712
Ooh, thanks! I'll treasure that forever.
put yourself in my rocketpack if that poochie is one outrageous dude
Sir_VG
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Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
I always wondered why the game wouldn't save. At least I know now that there's a version out that can. Oh, and great run, BTW. I know the physics are all screwed up and you did good despite. YES vote.
Taking over the world, one game at a time. Currently TASing: Nothing