Experienced player (788)
Joined: 2/5/2012
Posts: 1808
Location: Brasil
so i started testing this game, some ideas: on ground, 4hits knock down, the enemy stores this value forever but if you knockdown another enemy with 4 hit combo, the value will reset for enemy who only got 2 or 3 hits air divepunch is fast movement and more damage, the best finisher seems to be grab upthrow against wall, it's the same damage as 2hit combo, you can also combo while flying if you go super low but this removes the possibility of throwing the enemy some enemies have lifebars that need 2 combos but you can throw another to avoid the second combo https://tasvideos.org/UserFiles/Info/638705178421985806
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.

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