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Sir_VG
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Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
TAS, maybe. Console (for me), no. I have an easier time beating Freezeman naked than Cloudman. Plus I'll have the Freeze Cracker which I can use to make the weather pattern snow, so I can see the platforms easier. (And 9-10 seconds is nothing on a console. Remember, I'm a speedrunner, not a TASer as I previously stated.)
Taking over the world, one game at a time. Currently TASing: Nothing
Former player
Joined: 11/13/2005
Posts: 1587
But we are talking about TASes here, aren't we?
Former player
Joined: 9/29/2005
Posts: 460
You wouldn't happen to need the ice weapon if you're getting the items in the Junk man stage?
Player (224)
Joined: 10/17/2005
Posts: 399
Graveworm wrote:
You wouldn't happen to need the ice weapon if you're getting the items in the Junk man stage?
Good point.
<adelikat> I've been quoted with worse
Sir_VG
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Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
Oh yeah. To get the S in Junk Man you need Freeze Cracker, unless you know some glitch. Thanks for reminding me Graveworm. So sorry Guybrush, my route wins.
Taking over the world, one game at a time. Currently TASing: Nothing
Former player
Joined: 11/18/2004
Posts: 37
The difference is 9-10 seconds? Did you include your three second glitch in that total?
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
no, that is just the difference between the two boss fights
It's hard to look this good. My TAS projects
Former player
Joined: 11/13/2005
Posts: 1587
Sir VG wrote:
Oh yeah. To get the S in Junk Man you need Freeze Cracker, unless you know some glitch. Thanks for reminding me Graveworm. So sorry Guybrush, my route wins.
Well damn, didn't know about that.
Former player
Joined: 11/18/2004
Posts: 37
I was able to do the Bass battle 1 frame faster, for a total of a 4 frame improvement on the intro stage. =D
Former player
Joined: 11/13/2005
Posts: 1587
Tinister wrote:
I was able to do the Bass battle 1 frame faster, for a total of a 4 frame improvement on the intro stage. =D
I'd like to see how you did that.
Former player
Joined: 11/18/2004
Posts: 37
Sir_VG
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Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
Yay for reviving old threads, but I have a question about the Japanese version of this game. I recently switching from running the US version to the Japanese version of this for my speedrun. I'm wondering how the post-level scenes are determined. Is it random? Is there something I can do (remember, CONSOLE) to get the short text more often? At this point it's possible for me to get sub-57 (my present record on the US version is now 57:30), but having the short text more often will help make that mark much easier to reach.
Taking over the world, one game at a time. Currently TASing: Nothing
Former player
Joined: 3/12/2006
Posts: 26
Sir VG wrote:
Yay for reviving old threads, but I have a question about the Japanese version of this game. I recently switching from running the US version to the Japanese version of this for my speedrun. I'm wondering how the post-level scenes are determined. Is it random? Is there something I can do (remember, CONSOLE) to get the short text more often?
You mean get weapon dialogue? Then yes,random. It's impossible control that on console.
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Joined: 3/12/2006
Posts: 155
Location: Taiwan
Sir_VG
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Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
NICE GLITCH. *jaw drops*
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 4/25/2004
Posts: 498
AH HA HA HA HA awesome. XD I wonder if it could be used on some other bosses? You hit Turboman when he had only 3 health, and I seem to remember Crash Noise doing 2 damage to a few of the bosses (maybe I'm remembering the charged shot? Not sure). If you could just get that shot off at the right time when going through the door...it'd probably depend on how long the boss's intro dance is though. <_<'
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Posts: 155
Location: Taiwan
4matsy wrote:
I wonder if it could be used on some other bosses? You hit Turboman when he had only 3 health, and I seem to remember Crash Noise doing 2 damage to a few of the bosses (maybe I'm remembering the charged
The rest of the bosses we can try was slash,spring and fortress of wily,I couldn't hit them in the same way,in my recall.
Player (206)
Joined: 5/29/2004
Posts: 5712
Was that trick used in a movie yet? I just learned about it today when the Mega Man Network linked to this video, but now I see it was already discovered at the end of this topic, so...
put yourself in my rocketpack if that poochie is one outrageous dude
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Joined: 9/7/2007
Posts: 1354
Location: U.S.
Nope. It wasn't. (*cough* *cough* New Run *cough* *cough*)
X-Stigma
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Joined: 11/1/2008
Posts: 8
hmm... I thought a run with this trick was made, when I saw a old movie in MGXGOD account http://www.youtube.com/watch?v=hnTLn8Ndh0A he has many others tricks in Rockman games
Player (150)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
Has the trick been tested on any of the Wily Fortress bosses? From the looks of it, it might be possible on the first Bass fight.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
MarbleousDave
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Joined: 9/12/2009
Posts: 1559
A 100% Run: Freeze Man - Get the H, Get the Rush Search, Use the Rush Search to find the Exit Unit. Burst Man - Get the R Cloud Man - Get the U, talk to Proto Man Junk Man - If you got the S first, commit suicide then get the Rush Jet. Turbo Man - Use the Rush Search to find the Hyper Rocket Buster, Talk to Proto Man one more time Slash Man - Use the Scorch Wheel to free Beat Spring Man - Find the Hyper Bolt Shade Man - Get the Energy Balancer, Talk to Proto Man one more time to get the Proto Shield.
Sir_VG
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Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
Thanks for bumping an old thread with the obvious, which anybody could have figured out by watching the speed run...
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 10/17/2007
Posts: 63
Turbo-Shade-Slash-Spring (last two interchangable) would be better because of the insta-kill technique which can be performed on Spring Man.
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Joined: 3/2/2010
Posts: 154
Location: Taiwan
Megaman 7(J) 100% TAS 41:45 Played : solely(?) Rerecord count : 64890 Part1 http://www.nicovideo.jp/watch/sm10512055 Part2 http://www.nicovideo.jp/watch/sm10690683 Rushjet New Usage willy stage faster than any% 218f
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