Well, we haven't heard from Blitzag in ages, this run of mine has been sitting around gathering dust, so I guess it's only fair that I submit it.
  • Created using Phil's Patched FCEU with U+D/L+R enabled
    • (You can use the normal FCEU emulator to watch it)
  • Abuses luck
    • Mostly on the overworld
  • Abuses glitches
    • L+R to move fast horizontally
    • U+D to move up fast on elevators
    • Healer Glitch to break the game physics
    • Super speed to exit Thunderbird's room before he's loaded
    • Starts the game with no data present (no apparent effect)
  • Uses death as a shortcut
  • Beats the game as fast as possible using known glitches
Although the ROM is apparently a bad dump, I can still watch other Zelda 2 US movies and other people have been able to watch my movie in the past without problem. I hope it will be a non-issue.
Basically, after Blitzag's & Genisto's last submitted version was not accepted, I began playing around with it on my own. After I finally made a complete video, I then played around a lot with improving it, hex-editting the file many many many times. Eventually, the only remaining ideas would only knock a few frames off that part but would cause an overworld desync later that caused more than 20 frames of delay. I then tried to combine improvements and redo the overworld, but once again it did not improve the time. This is what resulted in this final video.
A big thanks goes to Blitzag for all of his original work putting the first few versions of the run together. More thanks to Genisto for his specific parts in Blitzag's run; I had to study him executing the healer glitch quite a bit to duplicate it, and I studied his Dark Link fight as well. Also, thanks go to Arc as well since I also studied his Zelda 2j run (mostly for the Dark Link battle).
Now, about the Healer Glitch, I made updated maps of Death Mountain and the Great Palace to take into account the glitch. Mostly it causes the game to behave weird when you exit screens to the left. If you scroll the screen to the right a bit, exitting to the left will either send you to an unexpected place, otherwise you'll enter the room to the left pretty much in the middle of the room. It's rather difficult to explain beyond that.
The Healer Glitch is what gives most of the Overworld and Palace warps. The other glitch, holding U+D on an elevator, is another which causes you to go off the top of screen and come off the bottom of the screen below you.
The one death in the game is not necessary, but it's 256 frames faster. If you exit that screen as it is, you get sent deeper into Death Mountain and it's quite a backtrack to get to the rock (which is what warps you across the world). Dying allows you to exit the room normally without activating the glitch.
About the possibility of skipping jump and still getting downward thrust, I don't believe it's possible because you need to be able to have your feet at the same level as the blocks in order to teleport Link on top of the block.
Why didn't I publish this run sooner? I was really hoping Blitzag would be able to finish his run and submit it, but ah well.

Phil: Processing...


Joined: 3/8/2004
Posts: 185
Location: Denmark
Insanely well done. A definitive "yes."
"We observe the behaviour of simple folk, and derive pleasure from their defects." -Aristotle - Book of Humour
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [352] NES Zelda II: The Adventure of Link "warp glitch" by Gigafrost in 06:16.93
Post subject: No seeders....
Joined: 4/22/2005
Posts: 11
24 leechers and no seeders....oh well hope it becomes available soon..
Joined: 4/30/2005
Posts: 199
You couldn't play this fast at the NES right? Then I think it's no fun to watch. I want to see what is techincaly possible playing the NES not the emulator!
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
If you think it's an emulator bug, you are wrong and it's technically possible on NES. And read, http://tasvideos.org/WhyAndHow.html
Joined: 4/30/2005
Posts: 199
OK then it's ok. YES
Former player
Joined: 5/3/2004
Posts: 366
In the case of the L+R glitch, it's been done on famtasia as well. As for the Healer Glitch, I don't really know.
Joined: 4/24/2005
Posts: 3
haha, I've rarely seen a game abused this bad, good job ;)
Joined: 10/19/2004
Posts: 6
Fun run! Abused it so bad!
Joined: 11/11/2004
Posts: 400
Location: ::1
What. The. Fuck. ^_^ Great run! ^^ The only nitpick I have is that the thing should be named "The Legend of Zelda 2: ..." instead of "Zelda 2: ..." so it appears next to the existing Zelda 2 movie. Maybe some (Bisqwit?) can change that?
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
The title is Zelda 2 ... not Legend of Zelda 2 ...
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Phil wrote:
The title is Zelda 2 ... not Legend of Zelda 2 ...
I don't care of the exact name of the game. Priorities: The game names should be short (avoid unnecessarily prolonged names) - To avoid the front page layout breaking when the game appears there. - This means that instead of "Flintstones, The - The Rescue of Dino & Hoppy", I rather list "Flintstones". Game list must be easily searchable. This means: - The game name should contain all the words that make up the commonly known name(s) of the game. - The list should contain each game in a logical position: Games of same serie should be next to each others. - If the game name begins with "The", move it after the main name, such as "Adventures of Lolo, The". Even better would perhaps be "Lolo, The adventures of"... but that sounds a bit ackward.
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Which is pretty fine right now. The title is not too long from what I can see here, frontpage. + a lot of people call the game Adventure of Link. I would suggest calling Legend of Zelda to Zelda 1 instead.
Editor, Reviewer, Experienced player (980)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
Whatever you decide on, the title should at least be the same, or start out the same, for both runs of the game (Arc's and Gigafrost's), even though they are not the exact same game. Rockman is listed as Megaman for the same purpose, even though it indeed is Rockman. While on the subject of grouping and listing, it would be nice if name end would be considered < space or any other character by the script that lists the movies, so that the list would be Megaman Megaman 2 .... Megaman 6 and not Megaman 2 .... Megaman 6 Megaman as it is now. There are other examples too.
Joined: 11/11/2004
Posts: 400
Location: ::1
Bisqwit wrote:
- The list should contain each game in a logical position: Games of same serie should be next to each others.
That's what I mean - sorry if what I said sounded a bit confusing. :) I don't care what the games are named exactly, but I think that runs for the same game should appear next to each other. Right now, the two Zelda 2 runs aren't, because one's filed under "Zelda 2" and one's under "The Legend of Zelda 2".
Former player
Joined: 3/8/2004
Posts: 706
Legend of Zelda 2? Don't make me Gannon-Ban you bisqwit. :P
Player (206)
Joined: 5/29/2004
Posts: 5712
I don't think Adventures of Lolo even has "The" in front of it.
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 3/9/2004
Posts: 484
Location: ­­
I've always wondered what would happen if a game called "The" was released. Now where do you put that in an alphabetical list?
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
T..
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Editor, Reviewer, Experienced player (980)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
I've been thinking of naming something The The. So that it would be listed under "The, The"
Former player
Joined: 8/15/2004
Posts: 422
Location: Minnesota
There's a band called The The.
Player (206)
Joined: 5/29/2004
Posts: 5712
Wasn't there an Aqua Teen Hunger Force episode called that?
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 6/5/2005
Posts: 139
I am a huge fan of "abuses programming errors" and this run has A LOT of it!!!! I haven't been this amazed since i watched the Rygar run with that warp to that final boss. How do you people figure this stuff out?? I am truly amazed
I like stuff...
Former player
Joined: 8/15/2004
Posts: 422
Location: Minnesota
Does anyone know what happened to the glitchless 53:59 version by Arc?
Skilled player (1417)
Joined: 10/27/2004
Posts: 1978
Location: Making an escape
Check under "L".
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.