I just beat Tao Pai Pai again which is originally where I left off to start this TAS all over again with a new strategy for the one-on-one fights. In total, I am
1019 frames ahead of the published run. Note that the total in-game improvement is closer to 1100 frames. I lost ~100 frames to lag from more accurate emulation, but I don't know how to figure out the exact amount.
Underwater Caverns pt. 1 - The bulk of improvements in this level over the published run can be found
here. Nearly every fight in this level was improved beyond that by either spawning enemies on the optimal side of the screen or better use of the ki blast.
Underwater Caverns pt. 2 Above Ground - Not much change compared to the previous improvement of this section. Just some different RNG manipulation.
Underwater Caverns pt. 3 - Minor improvements and RNG manipulation
Tao Pai Pai (1st time) - Minor changes
Catch-a-kitty - I was able to manipulate every spawn to be an instant appearance instead of a slow fade-in.
Tao Pai Pai (2nd Time) - 223 frames saved by keeping him on the ground and using ki blasts for optimal damage.
I still feel like I can do better on this fight, so I'll keep working at it before moving on to the next level (the Nimbus cloud stage) -Edit- I saved an additional 94 frames by changing the ki blast pattern which caused a better set of movements from the enemy.