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endurance% is a category i made up, its max score you can get without succumbing to the ghosts why its called endurance? idk sounds like a cool word

Info Teddy: Claiming for judging.
Info Teddy: Clearing branch label as it selects Normal.
Info Teddy: Hi, sinphy, and welcome to TASVideos!
Unfortunately, your submission fails to beat all known records, including records set by RTA runners. Spikestuff already explained this to you, but my advice would be to spend more time on your runs before submitting them. In your other submission, they were able to beat your score fairly quickly with some more effort put in to their movie. Take your time when making these - you have all the time in the world to get it perfect (or near perfect), and that's the beauty of TASing.
This will have to be Rejected for failing to beat all known records. Better luck next time!


TASVideoAgent
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This topic is for the purpose of discussing #7626: sinphy's NES Pac-Man Championship Edition in 05:42.27
Spikestuff
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Hello sinphy and welcome to TASVideos. I'm just going to lay it out flat with my immediate thoughts towards a score focused TAS of CE. Better routing management, and better ghost manipulation can rack you up a higher score than what you have here in theory, and partially in practice. My personal style is avoiding the ghosts so I can't really showcase what that's like, but, PacAttack retro enthusiast Pinballwiz45b racked up a higher score than what was demonstrated here without tool-assistance: Link to video What you have provided is a good start. Edit: Got informed there is a higher score: Link to video
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I really like the idea of this TAS' goal, but as Spikestuff brought up, I think this could be improved. This game/category feels perfect for the TAS environment too, compared to regular speedrunning, especially in the latter half when the movement speed becomes very fast. The challenge lies in the routing. As in, collecting the dots in the shortest route may not necessarily be the best score-wise. There were moments where it definitely looked like you could have diverted for a moment to eat a ghost, before returning to the dots; as such ghosts provide way more points than the dots do especially if you get at least two of them in a row. I'd be really interested in seeing you improve this TAS; really show off the best theoretical score a superhuman could get.
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sinphy
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Spikestuff wrote:
Hello sinphy and welcome to TASVideos. I'm just going to lay it out flat with my immediate thoughts towards a score focused TAS of CE. Better routing management, and better ghost manipulation can rack you up a higher score than what you have here in theory, and partially in practice. My personal style is avoiding the ghosts so I can't really showcase what that's like, but, PacAttack retro enthusiast Pinballwiz45b racked up a higher score than what was demonstrated here without tool-assistance: Link to video What you have provided is a good start. Edit: Got informed there is a higher score: Link to video
yeah i could try ghost manipulation and routing, im not like a pacman efficionado i just did this because i like fast but yeah ill take it into mind on my next tas thanks
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