Post subject: Input movie desynchronization
Joined: 7/20/2014
Posts: 15
Is desynchronization in an input movie something that can be reported as an Issue on Bizhawk's Github page?
Masterjun
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Site Developer, Skilled player (1987)
Joined: 10/12/2010
Posts: 1185
Location: Germany
If you know a consistent way to replicate the input desync, then it would be good to know.
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Joined: 7/20/2014
Posts: 15
So, I could send an input movie that starts from power-on, and add a save state that's close to the point where the input always goes off-sync, and that issue would be fixed? Will the old movie still be usable afterwards?
Masterjun
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Site Developer, Skilled player (1987)
Joined: 10/12/2010
Posts: 1185
Location: Germany
No, you need to be able to replicate recording a new movie which then desyncs when played back.
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adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
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What system is this? If it is N64 I wouldn't bother.
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