Goals

  • Emulator used: FCEUX 2.2.3
  • Aims for fastest real-time
  • Takes damage to save time

Describe

I improve x2post's movie 2012 frames. Main reason is save lags, I saved 1938 frames lags. I also chose the Japanese version, because the US version is delay more.

Skill

  • By barking than with bomb attacks and lag far less.
  • Eating diamonds will increase lags, and in rare cases the opposite.
  • Kill as many enemies as possible to reduce lags.
  • Gliding odd times will reduce the X axis of the dog by 1, but sometimes it will decrease by lags.

Screenshot

(in frame 12424)

feos: Accepting to Vault as an improvement over [1143] NES Wacky Races by X2poet in 18:49.85.
Fog: Processing.


TASVideoAgent
They/Them
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Posts: 15580
Location: 127.0.0.1
This topic is for the purpose of discussing #5457: fcxiaopengyou's NES Wacky Races in 18:14.51
mklip2001
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Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Good job saving so much lag! However, I only voted Meh because most of the platforming got very repetitive. Boss fights look pretty good, but they don't help the entertainment value enough. Question: how do you decide on bombs versus the BOW for boss fights?
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
fcxiaopengyou
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Experienced player (558)
Joined: 7/25/2015
Posts: 123
Location: Republic of China
mklip2001 wrote:
Question: how do you decide on bombs versus the BOW for boss fights?
ty, as I describe, use BOW lags will less than use boom, but boss can any chang, so I explain each one boss: 1st. use boom because boom throw out in up, so when boss jump so high, the boom can hit boss but BOW can't. 2nd. the desert is move, under desert throw boom can less the lags, but use BOW the weapen, dog and Gaddafi will more lags. 3rd. same as the first boss. 4th. when boom touch obstacles it can boom, it will be quickly hit when boss in up. 5th. this boss is very high so it must use boom to get injured, because injured can take tihs dog more high. 6th. boom or BOW also can, next stage elayer eat bone can chose BOW and don't produce more lag, so boom or BOW is the same. 7th. same as the sixth boss. 8th. when hit over boss is BOW. 9th. use BOW.
Working on: [NES] Downtown Special - Kunio-kun no Jidaigeki Dayo Zenin Shuugou! (J) ''2 players 100%'' Plan: [SNES] Kenyuu Densetsu Yaiba (Japan) _________________ My English is pour. 
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3381] NES Wacky Races by fcxiaopengyou in 18:14.51