Strider for the Sega Genesis is a pretty faithful port of the arcade original. The game is unique for it's movement mechanics which allow you to slide, climb, and cartwheel through the air. This run is ~2.5 second improvement to Neofix's run with better platforming and boss fights. It also loses about ~ 2 seconds to due added lag in Bizhawk.

Game objectives

  • Emulator used: Bizhawk 1.11.1
  • Beats the game as fast as possible.

Comments

This run is a modification of Neofix's original run and thus uses most of his inputs. I was pretty impressed by how optimal this run was considering how old it is. My improvements are scattered throughout the movie and would be easy miss unless you watched both runs side by side. Unfortunately, while I saved lag in some places I lost far more due to emulation differences. I also chose to leave the difficulty set to hard, as the optimized boss fights Neofix came up with were pretty impressive.

Stage by stage comments

Level 1

I saved ~45 frames here due to jumping up a pipe that Neofix climbed up. I'm not sure why he missed this trick as he used the same thing later in level 2. I also saved some scattered lag frames around the level. One note here is that in Neofix's submission thread a poster mentioned being able to completely bypass the first mini boss with a jump over his pit. There seems to be an invisible wall here though so I don't think it is possible (I couldn't do it.) so this trick might be arcade only (video I watched didn't have the same invisible wall.)

Level 2

I saved ~55 frames here. The savings come from a slightly better manipulated mini-boss and a better route to the stage boss.

Level 3

I didn't save any frames here, Neofix did impressive work on the level and the boss as well.

Level 4

I saved the most in this level at about 100 frames with a better route that also reduced a lot of lag.

Level 5

This level was frustrating as Neofix got significantly different spawns then I did which messed up the route in the reverse gravity section. I was able to come up with a work around but what should have been a 30 frame savings evaporated. Also, the dragon re-fight takes over 1 second longer due to a lot of extra lag once the 3 fire dragons spawn. They seem to have a fixed pattern so I see no way in which to reduce this. I did improve the last boss fight a bit though.

Other comments

I thought I was doing quite well on this run until I got to the last level. The de-sync in the gravity area and the large amount of extra lagged sapped a lot of my savings, but can't win them all I suppose. I was impressed by how optimal the original was considering how complicated the mechanics are and the minute adjustments that are needed to get things to work out just right. Ultimately I'm just glad its done, and am glad this run is now on a more current emulator.

Tompa: Judging!
Tompa: A short game made shorter, always a good thing! Accepting the improvement.
Spikestuff: I'll just quote something from IRC. <Tompa> Cancelled?!


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15575
Location: 127.0.0.1
This topic is for the purpose of discussing #4951: Neofix, Alyosha's Genesis Strider in 07:22.39
Editor, Expert player (2098)
Joined: 8/25/2013
Posts: 1200
Ugh, glad someone finally finished this garbage game. Giving it a Meh because I already know what it's like.
effort on the first draft means less effort on any draft thereafter - some loser
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Nice to see an improvement to this on the workbench. I did not expect Neofix's run was as solid as you say it is; that probably says more about the general crappiness of the game and its ability to produce lag. Then again, it is more similar to other Strider games than that exception for the NES. Unfortunately, I can't actually watch this in the emulator right now; I don't know how this happened, but somehow my Genesis and Megadrive core is messed up. Other systems seem to play fine.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
Gonna give it a 10/10.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15575
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3042] Genesis Strider by Neofix & Alyosha in 07:22.39
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
I don't get it, why has this game been vaulted?
Samsara
She/They
Senior Judge, Site Admin, Expert player (2238)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
Mitjitsu wrote:
I don't get it, why has this game been vaulted?
Poor submission votes, plus the previous publication was also in Vault. It can change if the movie rating is high enough, but expecting people to rate Vaulted publications is extremely optimistic, to say the least.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.