Something very wierd is going on..
https://youtu.be/8yYyEeRqBuw
Special mention for this glitch: out of all the glitches I've found in this game, this is the strangest and most absurd by far. By simply jumping into a wall in a specific angle, you will get stuck in that wall with a jumping animation that keeps looping. But that's not it: your speed
keeps building up!
The jump animation keeps looping, and you eventually.. start warping backwards, while floating. Eventually, by going enough backwards, you will be warped forward, still floating and being continually pushed backwards. This is what I call
hyperspeed.
What I'll call Altaïr's 'soul' is still stuck at the same place forever, while Altair's 'body' keeps moving. This is easily observable: Altair's actual position stays the same in the minimap. Essentialy, you are in two places at once. Pretty cool, no?
You can move your body slightly, although if you move too much left or right, you will be reunited with your soul (as showcased in the video.)
What is the potential of this glitch? Simply put, there may be either a lot (triggering cutscenes with Altair's body, or ending cutscenes, even) or this glitch may be completely and utterly useless.
Edit: After 50k frames of just running the game with no soul movement, I have
triggered a cutscene! This is big news, and proves that the body can trigger cutscenes. If there is a way to implement hyperspeed in another way that allows more backward speed (the soul movement doens't need to be diverse, since the spot used is very limited) then this could mean big things, such as skipping the rest of this garbage level.