Here's my very short
testrun of Mario 64.
It should end in Bom-Omb mountain to the health hearth (+ some fooling around).
I used Super Mario 64 (U) [!].v64 rom and following plugins in it (in case they matter):
Video: Direct64 v0.5.03.25
Input: N-Rage`s Direct-Input8 1.60
Sound: Azimer's HLE Audio v0.56 WIP 1
RSP: Hacktarux/Azimer hle rsp plugin
I made this testrun because I wanted to see (and show you) how good you could make the jumps, turns etc. Of course this isn't even nearly as perfect as it can be made. And yes, I know you can get up the white slope and use the teleporters to cut some time.
The reason why it's so damn short is because I had some problems with the emulator (as you should expect from very first version), but I must admit that nitsuja has done a very good job with the emulator and I haven't even tested the new version yet.
Another reason for the shortness is that I'm currently working on MegamanZero1 (GBA) and I don't want/intend to waste too much time on testing this, unless nitsuja really wants me to help him finding some bugs or things that should be improved. (so nitsuja, just contact me if you want me to try more of this fabulous emulator of yours.)
After I'm done with the MMZ run, I might try more some goofing around with N64 TASing but that will take a lot of time.