Few month ago, I watched a talk about the
birth and death of javascript, that introduced me for the first time to asm.js and I thought we could still wait a while before anything awesome happen.
Then, recently I saw the
Humble Bundle can play games natively from the web,
here. I guess they use a minimal OS with a light version of their game, so it can get a decent FPS.
Also, there's a project called
jor1k, that can run linux and ScummVM with a demo of Secret of Monkey Island, The(without sound).
At this rate, I think asm.js might become a huge deal in the future. So what do you guys think? If this isn't impressive, then I have at least some question:
Does fceux or any emulator be compiled and then run under asm.js?
Could asm.js be a better alternative to run DOS games instead of jpcrr?
Do you think a there's a way to record an input file directly on the asm.js canvas?
I remember we alway had some sort of issue when trying to TAS through a virtual machine. What are these issues and do you think they may still apply on asm.js?
In any case, there is certainly some performance issue at the moment when trying anything big, but this is certainly something I'll keep looking foward too.