Joined: 12/6/2008
Posts: 1193
Yes, the one near the crawlspace. You could just throw the state on mega.co.zn or come find me on irc or something. I'm in #tas on irc.speedrunslive, for example.
Joined: 8/3/2009
Posts: 24
Joined: 12/6/2008
Posts: 1193
GlitchesAndStuff found a new 231 skip with only one chu! (I had the idea to use the slope clip there, but without his skill and his idea to combine it with a JS it would have never worked.) https://www.youtube.com/watch?v=Oqn-2m32hIk I think we can get the extra stick that is needed from the pot in botw and then use this clip to get the chus: https://www.youtube.com/watch?v=cOCrYW6hQC8 Edit: Damn, sniped. :D
Joined: 3/17/2009
Posts: 496
awesome work GlitchesAndStuff! So at this moment it seems chus are faster to me. Alltough the experts are still testing, so we will have to wait and see.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
Damn that is sick :O EDIT: Is this useful? Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Player (49)
Joined: 9/18/2014
Posts: 79
Location: Hyrule
It might be useful indeed but the main thing now is to find a way to "gohma" clip with bombchus :D
"Lol as far as I'm aware no distinguished TASer gives a f*ck what's accepted. I certainly don't like Bizhawk but I'm glad to hear at least some TASers are picking up the better emulator" a distinguished TASer Working on: -OoT No RBA/WW -Zapper 100% _______________________________________ Follow me on http://www.twitch.tv/amateseru :)
Joined: 9/18/2014
Posts: 5
Patashu wrote:
Damn that is sick :O EDIT: Is this useful? Link to video
probably, since it looks pretty fast + it's close to a stick pot which should skip getting 10 rupees
Joined: 9/18/2014
Posts: 5
Amateseru wrote:
It might be useful indeed but the main thing now is to find a way to "gohma" clip with bombchus :D
i think you can do it like this, but with chus: https://www.youtube.com/watch?v=OlCVn_JdcMc
Joined: 12/6/2008
Posts: 1193
Patashu wrote:
Damn that is sick :O EDIT: Is this useful?
Look at my post. It might be. We need to get an extra stick for the new ghoma clip. We can either get one from the pot in botw and do the new clip in botw. Or do the old clip in botw and get a stick in the deku tree, but that requires ISG. So it will have to be timed what is faster.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
Slowking wrote:
Patashu wrote:
Damn that is sick :O EDIT: Is this useful?
Look at my post. It might be.
Oh, I didn't notice you linked the same thing as me, just didn't make it an embed XD
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 12/6/2008
Posts: 1193
Yeah I don't like embeds. Just puts lot of flash crap into pages and I watch it in the big player on youtube, anyway. :D But no worries. :) Btw. I edited my last post with an explaination.
Experienced player (604)
Joined: 2/8/2009
Posts: 656
Haven't had the chance to watch the new tricks but holy crap even reading about them makes me damn excited. Awesome job guys! I guess I get myself prepared for a new ultimate any% run :D
TAG
He/Him
Joined: 2/9/2014
Posts: 407
Location: In Oblivion
MrGrunz wrote:
Haven't had the chance to watch the new tricks but holy crap even reading about them makes me damn excited. Awesome job guys! I guess I get myself prepared for a new ultimate any% run :D
if you do that what are you going to use. Bizhawk or Mupen?
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
Joined: 3/17/2009
Posts: 496
What's with all the bizhawk-hype. All the TAS'es of zelda on n64 have been done on mupen so far. It would probably be a pain to switch to bizhawk.
Joined: 6/18/2014
Posts: 12
Synx wrote:
What's with all the bizhawk-hype. All the TAS'es of zelda on n64 have been done on mupen so far. It would probably be a pain to switch to bizhawk.
BizHawk uses the mupen core, but I'm guessing it will still be done on mupen anyway just for comfort. Bizhawk is just an attempt to collect all the best TASing tools and plugins and such.
Joined: 12/6/2008
Posts: 1193
MrGrunz wrote:
Haven't had the chance to watch the new tricks but holy crap even reading about them makes me damn excited. Awesome job guys! I guess I get myself prepared for a new ultimate any% run :D
You didn't have the chance to watch two 15s clips? Even if you are on mobile it probably would have been worth it to burn the 10MB of data. You're a weird one, MrGrunz. ;)
Synx wrote:
What's with all the bizhawk-hype. All the TAS'es of zelda on n64 have been done on mupen so far. It would probably be a pain to switch to bizhawk.
My advice would be to use bizhawk. This TAS will have two resets and it's a pain to sync resets on mupen between different computers. It only gets worse the better the computers are. Furthermore adelikat is the only person I know who can make high quality mupen64-rr avi dumps, since the avi recording in mupen is totally broken. But the method he uses is a pain in the ass, takes forever and resets (of which, again, this TAS has one more than the previous one) make it a 1000 times worse. He is also the main dev of bizhawk, which has superb avi dumping that can be done without hassle and relatively in no time. If I were him I just wouldn't bother with mupen-rr anymore. So this TAS might never see a good encode when done on mupen-rr.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
Slowking wrote:
This TAS will have two resets and it's a pain to sync resets on mupen between different computers. It only gets worse the better the computers are.
Really? How fast the -computer- is matters?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 12/6/2008
Posts: 1193
Resets on mupen-rr aren't sound. They can take different amounts of time. A long time ago when computers weren't as powerfull it wasn't noticeable. But now that they are more powerfull and thus the variance between individual computers is bigger, resets can actually vary in length by multiple frames, which will cause a desync.
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Please, use Bizhawk! I know it will be annoying to do everything from scratch, but we all know that this eventually needs to happen, so future TASes will have it way easier. And of course, as you mentioned, the encoding...
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Joined: 12/6/2008
Posts: 1193
They need to redo everything after the intro anyway. Shouldn't be too big of a problem to TAS an extra cutscene.
Experienced player (604)
Joined: 2/8/2009
Posts: 656
I TASed getting the shield and it is definitely faster. It takes 25 seconds to get it and allows us to skip obtaining any rupees at all after leaving the forest and going to the shop a second time: Link to video I guess everything left we have to test is doing Ganondoor using chus. If it works, we are good to go with getting chus and the new any% will be totally amazing. I hope we can make this a big co-op TAS to create an insane run in a rather short amount of time. Whether we get the 3rd stick from the Well or Deku Tree can be tested while we are already working on the run, no need to hurry for this. The route is clear even without that.
MTA
Joined: 4/3/2012
Posts: 68
I can't get the wrong warp :( Need help!!!!!! Link to video
Player (49)
Joined: 9/18/2014
Posts: 79
Location: Hyrule
http://puu.sh/bHl3W.jpg It's possible to set the blue warp closer to the wall, don't give up !
"Lol as far as I'm aware no distinguished TASer gives a f*ck what's accepted. I certainly don't like Bizhawk but I'm glad to hear at least some TASers are picking up the better emulator" a distinguished TASer Working on: -OoT No RBA/WW -Zapper 100% _______________________________________ Follow me on http://www.twitch.tv/amateseru :)
MTA
Joined: 4/3/2012
Posts: 68
Amateseru wrote:
http://puu.sh/bHl3W.jpg It's possible to set the blue warp closer to the wall, don't give up !
How were you able to do that?
Player (49)
Joined: 9/18/2014
Posts: 79
Location: Hyrule
I killed Gohma where the warp is supposed to appear, I'm currently trying to set it as close as possible to the door
"Lol as far as I'm aware no distinguished TASer gives a f*ck what's accepted. I certainly don't like Bizhawk but I'm glad to hear at least some TASers are picking up the better emulator" a distinguished TASer Working on: -OoT No RBA/WW -Zapper 100% _______________________________________ Follow me on http://www.twitch.tv/amateseru :)