This game is the last Mario series of Super Nintendo released in Japan. It is bundled with the Nintendo version. If all stages are not captured, there is no credits. This game resembles Tetris Attack basically, but can break it with a hammer.

Game objectives

  • Heavy luck manipulation
  • Aims for fastest time
  • Genre: Puzzle Game

Luck Manipulation

The initial placement of the panel changes by waiting before a stage start. The panel falling by a timing to push X sometimes changes. It changes more by pause. I push forward one RNG of the next stage by turning a steering wheel.

The basic tactics

It will disturb an opponent to do a chain and many connections. However, the battle is over when one color of panel does higher than 9 connections. Since it does not end until an enemy falls down to a screen, luck manipulation is carried out so that an enemy may go downward as much as possible.

Possibility of the improvement

Because an initial random number turns big by a power-on noise, this game may get an ideal random number depending on setting of Lsnes.
added: It becomes initial RNG where is equal to Snes9x now. It was not possible for me to choose better Initial RTC value.

Nach: Nice speedy run. However there's not much action and highly repetitive. Accepting for vault.
Ilari: Processing.


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As mentioned in this post, shouldn't the 100% branch be removed when it's required to do so to trigger the credits?
Editor, Experienced player (570)
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jlun2 wrote:
As mentioned in this post, shouldn't the 100% branch be removed when it's required to do so to trigger the credits?
There is a different ending if you don't complete all of the stages (even though it doesn't roll the credits), so the tag applies in this case.
Joined: 10/23/2009
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If the difference is just the ending, why don't we name this "best ending"? I'm asking this, since there is other games that has best ending as a tag, but not 100%.
Editor, Experienced player (570)
Joined: 11/8/2010
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"Best ending" is used when a run primarily aims to get the better/best ending (usually for games that don't keep track of the percentage you've completed). Here, it appears that the author's intent was to "capture all stages", or in other words, achieve 100% completion, so I believe the current branch name best describes this movie's goal. The run is tagged with both "100% completion" and "Best ending", however, as it achieves both.