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Editor
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ais523 wrote:
SDA uses the reasonably consistent name "no large skips", which is also pretty descriptive, for runs that avoid glitches that completely break the game but otherwise try to complete it as fast as possible.
That's a fairly good idea, really. I guess if tasvideos has an equivalent of "no large skips" it is "no memory corruption" because anything less glitchy than that doesn't really seem to warrant a new category. For example, nobody has yet produced a low-glitch Megaman, and that run is incredibly broken.
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thatguy wrote:
That's a fairly good idea, really. I guess if tasvideos has an equivalent of "no large skips" it is "no memory corruption" because anything less glitchy than that doesn't really seem to warrant a new category. For example, nobody has yet produced a low-glitch Megaman, and that run is incredibly broken.
http://tasvideos.org/1639M.html Also, why is that a vault run? Wouldn't a vault version be something akin to the Yellow TAS?
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We discussed that earlier in this thread. Pocket Monsters Green is considered a different game than Pokémon Red/Blue/Yellow, so that movie and the Yellow one can both remain published as any% runs.
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CoolKirby wrote:
We discussed that earlier in this thread. Pocket Monsters Green is considered a different game than Pokémon Red/Blue/Yellow, so that movie and the Yellow one can both remain published as any% runs.
Er...let me reword my question: "Wouldn't a vault version be something akin to the Pokemon Yellow TAS in that it should also utilize save corruption to skip to the Hall of Fame as soon as it starts?" Edit: In other words, this would be a "memory corruption" run just like the Pokemon Blue run recently submitted and should be a moon tier rather than vault tier.
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jlun2 wrote:
"Wouldn't a vault version be something akin to the Pokemon Yellow TAS in that it should also utilize save corruption to skip to the Hall of Fame as soon as it starts?"
Assuming such a run exists, yes. Since this is a different game than Yellow, we're not sure if this can actually be done; but if/when such a run appears, it would make sense to rename this one to "no memory corruption" and move it to Moon Tier.
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Radiant wrote:
If/when such a run appears, it would make sense to rename this one to "no memory corruption" and move it to Moon Tier.
I never understand this logic, and it's been mentioned for a few other runs now too, this idea of "this movie has an inappropriate goal choice for the Vault and should hence be moved to Moons". Why is it never "this movie has an inappropriate goal choice for Vault and should hence be obsoleted"? To make my explanation clearer, this table: entertaining, any %: moons entertaining, exotic goal choice: moons boring, any %: vault boring, exotic goal choice: do not publish So when Vault runs (which are boring, that's why they're Vault runs) are no longer any% runs, they should be obsoleted. They don't suddenly become entertaining when they no longer feature the shortest route.
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thatguy wrote:
I never understand this logic, and it's been mentioned for a few other runs now too, this idea of "this movie has an inappropriate goal choice for the Vault and should hence be moved to Moons". Why is it never "this movie has an inappropriate goal choice for Vault and should hence be obsoleted"? To make my explanation clearer, this table: entertaining, any %: moons entertaining, exotic goal choice: moons boring, any %: vault boring, exotic goal choice: do not publish So when Vault runs (which are boring, that's why they're Vault runs) are no longer any% runs, they should be obsoleted. They don't suddenly become entertaining when they no longer feature the shortest route.
Well, based on the original submission thread, it was popular enough to warrant acceptance at that time, so I guess this is one of those runs that didn't managed to stay popular over time. I think this also applies to another run.
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Radiant wrote:
Since this is a different game than Yellow, we're not sure if this can actually be done
As an aside, I have verified that it can actually be done. The proof is in a VBM file on my computer. Well, it isn't a perfect verification, since it uses Pocket Monsters Red (Green version's doppelganger), instead of Pocket Monsters Green, it uses GB mode instead of SGB mode, and there is no telling whether the judging corps will reject the movie at its own discretion based on "not completing the game". This doesn't affect the rest of your statement, though.
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Uh....not sure where to post this, but: (MOD EDIT: Moved to a more appropriate thread, which already has a lot of tier discussion in it. -Mothrayas) The previous pokemon gold movie is GBC Pokémon: Gold Version (USA/Europe) "no memory corruption" in 2:54:27.15 by FractalFusion. However, that's not a vaultable movie, since if it were to be in that tier, it has to be the fastest possible without any limitations on glitch abuse. Edit: Heck, if anyone want's to argue about "all gyms == 100%", it's still unvaultable because of this:
Patashu wrote:
jlun2 wrote:
Patashu wrote:
Congrats on publication! I hope this leads to a clever future improvement by the pokemon glitch hunters/disassemblers :D
And I hope there would eventually be a movie that can obsolete both this and the "All gyms" run. :P
It's best described as glitchless, not all gyms. I'm pretty sure all gyms would get instant victory glitch and bulldoze through the game.
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jlun2 wrote:
The previous pokemon gold movie is GBC Pokémon: Gold Version (USA/Europe) "no memory corruption" in 2:54:27.15 by FractalFusion. However, that's not a vaultable movie, since if it were to be in that tier, it has to be the fastest possible without any limitations on glitch abuse.
Good point. So that movie should either be moved to Moon Tier, or be marked as obsoleted by this recent movie.
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Well, in my eyes [564] GBC Pokémon: Gold Version by FractalFusion in 2:54:27.15 should be obsoleted, because the old Pokemon Gold is neither entertaining (the community's judgement, not mine) nor a speed record. This means, in some sense, it does not contribute anything to TASing literature.
jlun2 wrote:
Well, based on the original submission thread, it was popular enough to warrant acceptance at that time, so I guess this is one of those runs that didn't managed to stay popular over time. I think this also applies to another run.
I don't see where you got [931] NES Dragon Warrior III by dave_dfwm in 1:50:25.27 from. While the any% run is in the Vault, the "no item glitch" is a Moon and hence doesn't have to be obsoleted. That the shorter run is in the Vault is irrelevant.
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I also think it should be obsoleted by the new run. It's not entertaining enough for Moons or Stars and it doesn't fit the criteria for the Vault. The only place it could belong is in an obsoletion chain.
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CoolKirby wrote:
It's too entertaining for Moons or Stars...
I don't think that's what you meant to type :p
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Lol, it was not. Thanks for catching that.
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Since when did my SMW and SMW2 movies that glitch to credits corrupt memory?
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
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Masterjun wrote:
Since when did my SMW and SMW2 movies that glitch to credits corrupt memory?
It inherited the previous movie's class.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Editor
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jlun2 wrote:
[564] GBC Pokémon: Gold Version by FractalFusion in 2:54:27.15 So....any news on what to do with this?
Well, nobody has made an argument for it to be moved to moon tier, so I'm guessing that by default it should be obsoleted by the new movie. There is at least one other case of a Vault run which is ineligible for the Vault: [949] GB Metroid II: Return of Samus by Cardboard in 45:08.42
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The following movies are from a branch that was named "glitched" in the past, but has since been changed to unnamed. It would be prudent to keep the labels consistent on the entire branch; therefore I suggest that these should have the "glitched" tag removed.
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I agree, and I'll go ahead and fix those movies (and the obsoleted runs that forgo the glitches used here) unless anyone has a reason they shouldn't be changed.
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Fixed all of those as well as all the "warp glitch" runs and an "item glitch" run. Now all the any% runs are correctly labeled.
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Thank you very much!
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This is a minor thing, but in the unglitched tas of zelda 2, we refrain from using l+r to "zip" (I guess) but also we refrain from using unintended exits to rooms via fairy/healer/scroll lock glicthes. A run that abused these glitches but also didn't use l+r would likely still be around 18 minutes. So labeling it as just "no zipping" isn't quite complete. I'm not sure what a good, concise label would be but I'd be happier with something along the lines of "no OOB". Even though the zipping is more visually striking, the heavy lifting is done by breaking room exits in various ways.
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Would something like "no zipping, no OoB" cover all the glitches it avoids?
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I think so, yes.
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