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Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
This final WIP is great...I'm waiting for the final version...
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
I loved how you toyed with Shang Tsung. Great battle. I am kind of disappointed that you didn't fight Smoke nor Jade however. Those fights would be insane to watch, knowing how hard they are to beat normally. This game will be remade alot I feel. There are so many things you can do, other tactics, better combos, more glitches etc. But this is a great beginning, knowing that it's possible to play through the game. :) Keep it up!
Experienced player (614)
Joined: 4/24/2005
Posts: 612
I just wanted to inform you that it's done and on the workbench.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
/me heads over to the workbench
Experienced player (614)
Joined: 4/24/2005
Posts: 612
I've spent most of my morning on these: Mortal Kombat II Glitches And I know I have missed a lot of fatalities but this is just what is possible with your own fireball and not the enemy's.
Joined: 3/17/2006
Posts: 243
Location: Back to good old Germany
Nice, just watched most of them and I really liked Scorpion1 and 4 and Sub-Zero 6.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Wow! That really put a smile on my lips. :D Watched them all. Rayden had one of the coolest. Nearly crashes the game. Takes a long while before one can make input again. :) I like the arm rip with Jax as well. I first thought the blood were spraying from the opponents ass. That would be hillarious. But when I looked again I saw that it came from the legs. :( If you can plant any of these glitches into the real run it would be a real boost to the entertainment factor. Cheers mate! :)
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Here's some more done differently. These ones use Reptile's Energy ball for the hit instead of Shang Tsung's Fireskull ball. I think I'll do 4 more sets, one being possible out of the last 4, because I still need to use Kitana's Fan and then reverse the effect where I get hit instead of the 2nd player, just for fun because I know that it is not possible for the computer to the do the combo of 2 green energy balls and the shadow kick as Johnny Cage.
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Wow I forgot about Liu Kang's lame "fatality" where he does a cartwheel.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
I cant download from MegaUpload...3000 slots only to Brazilians...I need to wait... =(
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Damn, I'm sorry. I'll find a better place to upload at or what I think you could do is get a download manager (FlashGet is a great one) and you may just be able bypass that crap with it. Edit: Hopefully this is sufficient: Both Sets of MKII Glitches Let me know if you still have to wait and I'll find another place to upload at.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
I'm downloading now...thanks VANDAL for uploading in Rapidshare... =)
Post subject: Contribution number 1
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Check out this funny 100% combo...
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
Nice combo pirate_sephiroth...maybe useful in next MK movie...
Experienced player (614)
Joined: 4/24/2005
Posts: 612
It's an interesting combo/find but I don't think it will be relevant in the run because of how redundant it is. Anyway, I have a few more fatalities and this time in a different place: Some are similar and some are the same but what the hell. Also I think I'm going to have to postpone the other 3 sets of fatalities...
VANDAL wrote:
then reverse the effect where I get hit instead of the 2nd player, just for fun
Since I am not willing to do them if I can't use them. Besides this I need to work on combos and if anyone knows which battle comes next after you either defeat or lose to SMOKE (doesn't matter the outcomes the same) then that would help me (don't use the cheat code because that will not help).
Post subject: Re: Contribution number 1
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
pirate_sephiroth wrote:
Check out this funny 100% combo...
That was funny. :)
Experienced player (614)
Joined: 4/24/2005
Posts: 612
I'm going to start up work on this run again. There will be no WIPs but I will take as many suggestions that are worth noting. I will probably tell some of my plans but I will not spoil anything from the run which I think will be pretty spectacular if things go right. It may take a while to come out rather than the last MKII run (I think it was 3 solid days of work) so just to let you know. Edit: also I will probably upload a package of all the glitched fatalities that are possible in a single player run.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Sounds awesome mate! I'm looking forward to it! Please don't miss the hidden characters! ;)
Experienced player (614)
Joined: 4/24/2005
Posts: 612
I won't miss Jade for sure but I'm still unsure about Smoke as to where I lead off after the fight with him, whether I win or lose (I'd win no matter what though). I need to know that first so I guess I better figure it out. Also using the cheat to fight Smoke will not help me because I believe the fight right after that is against Kintaro. Edit: It seems that I should check FAQs more thoroughly because I now know that after the fight with Smoke I am sent back to the character select screen and I assume I will fight the person I left off on, the one I had to fight to get to Smoke and with that in mind I am a little more sure of fighting Smoke but not entirely yet. Also, I should be able to do a glitched fatality before I fight Jade so no worries there :) . Edit2: I'm thinking of manipulating those sequences where Jade and Smoke will magically appear before the rounds start but I would like to know if you guys felt that it would be a big waste of time and would not really contribute to the entertainment value.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Actually I hate the parts where they appear. Well.. For once it can be fun, but not to every match! So don't over do it please! :) There is a cheat to make them appear before every round. But one get's sick and tired of that. I promise.
Experienced player (614)
Joined: 4/24/2005
Posts: 612
I decided not to have Smoke or Jade appear on purpose so if it happens, it happens. I have thought about it and I'll have to use the Extra Fatality time cheat to ensure entertainment in some places so just be aware that that is what I enter on the character select screen.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Hmm... You ain't got enough fatality time already? Oh well. Maby it will be super-cool the way you're going to make this run. I'm eager to see it. :)
Experienced player (614)
Joined: 4/24/2005
Posts: 612
It'll mostly be for positioning my opponent in the right spot so I can perform... yeah, I'll leave it at that. Edit: I don't think it is possible at all to throw your opponent on Very Hard so maybe I'll change it to Very Easy like some of you suggested, what do you think? Also as you progress the game becomes harder so if I put it on Very Easy it will eventually be on Very Hard. On Very Easy I'll be able to toy more with my opponents more so yeah this is another request for all you MK fans.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
VANDAL wrote:
On Very Easy I'll be able to toy more with my opponents
totally agreed...
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Hey could someone try something for me? Pick Shang Tsung and try to do his pit fatality in the second level, Kombat Tomb. See if you can do it because I am seeing an inconsistency; I can not perform the pit fatality with Shang Tsung in the Kombat Tomb but I can do the pit fatality in the Pit II, the one with a burning guy in the background. If someone could try this it would help greatly. Edit: If the conclusion is the same then I have to change my plans a little which sucks because I was looking forward to what I was going but I'll make up for it. Edit2: Also with Shang Tsung it's possible to morph into someone else and do their pit fatality but you can't do a friendship or babality after that which also sucks and has forced me to do something else. Edit3: With all the pit stuff out of the way, I'd like to say the glitched fatalities are progressing nicely but there are some waiting periods, not long ones but they are apparent but they don't take anything away from the entertainment. I like to think of the waiting periods as suspense periods, only you probably know what is coming. Also, I will be taking damage here or there but only when starting up the glitched fatalities, you'll know exactly what I mean when you see it. Edit4: I'm having one hell of a time getting the 'Toasty' guy to appear in 'The Portal' stage. I've tested this with 2-players and he appears much more often but in 1-player he is very scarce, I don't even think I've seen him appear yet.
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