My 8th submission of 2012.
This is 22:58.48 faster than the previous movie by adelikat!
Everything is done faster in this version. I worked hard to walk in straight lines.
I think there should be 2 branches for Glover; any% and all-stages. This movie should not obsolete adelikat's.

Game objectives

  • Emulator used: Mupen64 0.5 re-recording v8
  • Aims for fastest time
  • Takes damage to save time
  • Uses a game-breaking glitches
  • Genre: Platformer

Comments

Fastest TAS I’ve ever done. Took me 2 days! I just couldn’t resist beating my old pal adelikat. Though, in my opinion, I think this is less entertaining than his run.

Tricks used in this run

  • By rapidly mashing the L button you go really fast.
  • At the very beginning you can move earlier by mashing the Z button.
  • You can clip directly to the boss room of every stage by using the crystal. This was found by Heeheex2 and Fenrikaz. Though, it was much harder to do with the barrier blocking the way, but it still turned out possible. I doubt this trick can be done on console.

Special thanks

  • Venick409: Gave me some advices throughout the TAS .
  • Heeheex2 and Fenrikaz : For finding the crystal clipping technique.
  • Kyman: Found a 3-frame faster crystal clip strat.

Suggested screenshots

[dead link removed]
Enjoy!
(Note: the pause at the end of the movie is caused by mupen. It's garbage input.)

Nahoc: Added YT module.
adelikat: Setting to delayed on request of the author, as improvements are being looked into.
adelikat: Author requested that this no longer be delayed. Accepting for publication.
feos: Processing...


TASVideoAgent
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This topic is for the purpose of discussing #3789: Nahoc's N64 Glover in 14:16.80
Editor, Experienced player (860)
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The encode should be up in about 80 minutes.
fsvgm777
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Isn't Frankenstein supposed to look like this: Anyway, I vote "meh" for entertainment. It's pretty much the same glitch repeated over and over again. The TAS itself is well done, however.
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Active player (309)
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What a well hidden boss rush mode :D As someone who didn't play the game, I can't say I find it very entertaining to watch. But these glitches are still nice, and it's short enough... I'm really torn between meh and yes. ... Ok, seing a weird game being abused like that with all the glitches has some charm, let's put a shy "yes" on this run.
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fsvgm777 wrote:
Isn't Frankenstein supposed to look like this: Anyway, I vote "meh" for entertainment. It's pretty much the same glitch repeated over and over again. The TAS itself is well done, however.
Looks like the pink stuff was supposed to be transparent. Good ole N64...
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Yes, I used the wrong video plugin for the screenshots. But the encode is rendered with Glide, so it's fine.
Guga
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What's up with this game.
Player (118)
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I never played this game, so I had no idea what the hell I just watched. BUT I LIKED IT. This run is a yes.
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
Editor, Experienced player (735)
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Everyone should watch Adelikat's TAS first, it makes this movie so much easier to understand what about the game is being broken. Yes vote for unprecedented improvement to a N64 game . And yes, this means that an all stages run needs to be done.
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Mitjitsu
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Shouldn't an all stages run obselete adelikat's run? I feel they are too similar to co-exist.
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I glove this game and I gloved this run. Yes vote.
My user name is rather long, feel free to call me by htwt or tape.
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Even tho this was a Boss only run I was entertainer enough to give it a yes. I wonder if an all stage can be as entertaining.
Editor, Experienced player (570)
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Great run! Despite this being fairly repetitive, I was still entertained (though I did skip though the loading times in the encode). Yes vote.
Joined: 12/15/2012
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Holy shit it's here. If I could I would vote yes 1000000x (unfortunately I need like 5 posts to vote yes even once). Thank you so much for making this, I love you forever.
Experienced player (584)
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This is just me but I do think all levels/100% and any% would be good categories since this is basically a boss speedrun. I was entertained though and very shocked the game could be broken like that. Easy yes.
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voted yes, nice boss rush mode run, can't wait to see an all-stages run on this game
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Setting this to "delayed" since Kyman re-did the barrier skip from above and saved 18 frames on the full movie, so far.
Player (34)
Joined: 3/8/2012
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Nahoc wrote:
Setting this to "delayed" since Kyman re-did the barrier skip from above and saved 18 frames on the full movie, so far.
Barrier skip??
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Patashu
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Abahbob wrote:
Nahoc wrote:
Setting this to "delayed" since Kyman re-did the barrier skip from above and saved 18 frames on the full movie, so far.
Barrier skip??
Link could learn a thing or two from our glovey friend
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Spikestuff
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Nahoc how is the updating improvements coming along?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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It's been a week since Spikestuff asked. Nahoc, what's the story?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
NitroGenesis
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Nach wrote:
It's been a week since Spikestuff asked. Nahoc, what's the story?
Glover died in a car accident. RIP.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 6/4/2009
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NitroGenesis wrote:
Nach wrote:
It's been a week since Spikestuff asked. Nahoc, what's the story?
Glover died in a car accident. RIP.
and then john was a zombie ?
Guga
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NitroGenesis wrote:
Nach wrote:
It's been a week since Spikestuff asked. Nahoc, what's the story?
Glover died in a car accident. RIP.
it all makes sense now
Editor, Experienced player (860)
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Actually, publish this as it is. The improvements are too much trouble to implement and it's only a 18-frame loss.