Explanation

The third Atari run submitted to this site. In this game, you control Superman for less than a second before becoming --AVERAGE CITIZEN CLARK KENT-- who must repair the bridge destroyed by Lex Luthor, capture Luthor and his criminal underlings, enter a phonebooth to turn back into Clark Kent, then return to the Daily Planet in the shortest amount of time. To slow Superman's Kent's progress, blobs of paintKryptonite has been released by Luthor. If hit by paintKryptonite, Superman loses his abilities to capture criminals and fly. To regain them, he must find and passionately kiss Lois Lane. Fortunately, with the power of HAX, our AVERAGE CITIZEN prove that sometimes, human skills are just enough. ;) I make short work of an already normally short game.

Actual Explanation

The glitch I abused involves pausing the game, which after a while, goes into this "Demo" mode where it loops through the whole game (kinda like a preview of it). If you move, normally, it would unpause the game and put you back to where you were. But if you were on a door, it glitches and allows you to enter.
I take the subway (yes, that's what the yellow room is) and go to the daily planet to end the game. Note: if the bridge collapse is triggered, you can't win by going to the daily planet. You must do all that crap I listed instead.

Game objectives

  • Emulator used: BizHawk 1.2.0
  • Fastest time
  • Low score
  • Best Superman TAS evar
  • Abuses glitches
  • Proves that human skills are just enough

Comments

If such a crap game like "E.T. - The Extra-Terrestrial" got accepted, why not this? This was reviewed by the AVGN after all. Anyway, this TAS is comparable to The Amazing Spider-Man TAS by nitrogenesis since you're not supposed to do this in normal gameplay. But since playing legit knocks people to sleep, I drastically shorten the game!

Stage comments

I move two steps, paused the game, wait past 2 screen transitions, and walk left to finish this game.

Screenshot

Frame 597

Noxxa: Replaced submission with a three frame improvement by the author.

adelikat: Claiming for judging

adelikat: Poor viewer response but sufficient tech quality, accepting for publication to the Vault

Brandon: Publication underway.


Demon_Lord
He/Him
Joined: 2/20/2011
Posts: 80
Location: Chicoutimi, Qc, Canada
My mom would greatly enjoy TASes of Plaque Attack and Frogger, for what it's worth :-P
Active player (406)
Joined: 3/22/2006
Posts: 708
Comicalflop wrote:
I also dislike most NES TASes
I'm going to save everyone some trouble by just quoting this so you know not to take anything he says seriously again.
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
Wow, nice to know that the community that I've felt a part of for 6+ years labels me as not to be taken seriously. I was under the impression that people are allowed to have their own opinions, and most importantly preferences about what they find entertaining, but I guess that's not the case. Go on and make whatever arguments you want and slander me and take what I've said out of context and try and make me look bad, but I'm not the one who first blew it out of proportion. It's just sad that what drew me to this site is a host of intelligent people trying to make entertaining movies that pushed the boundaries, and after spending years trying to contribute to that effort I'm now being attacked for sharing an opinion about console preference.
Homepage ☣ Retired
Skilled player (1742)
Joined: 9/17/2009
Posts: 4986
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Comicalflop wrote:
Wow, nice to know that the community that I've felt a part of for 6+ years labels me as not to be taken seriously. I was under the impression that people are allowed to have their own opinions, and most importantly preferences about what they find entertaining, but I guess that's not the case. Go on and make whatever arguments you want and slander me and take what I've said out of context and try and make me look bad, but I'm not the one who first blew it out of proportion. It's just sad that what drew me to this site is a host of intelligent people trying to make entertaining movies that pushed the boundaries, and after spending years trying to contribute to that effort I'm now being attacked for sharing an opinion about console preference.
You shouldn't really take everything written on the internet too seriously. Since some people like to piss off others because.....I don't know? Maybe because they are sadistic can? :/
Joined: 6/4/2009
Posts: 893
Comicalflop wrote:
Wow, nice to know that the community that I've felt a part of for 6+ years labels me as not to be taken seriously. I was under the impression that people are allowed to have their own opinions, and most importantly preferences about what they find entertaining, but I guess that's not the case. Go on and make whatever arguments you want and slander me and take what I've said out of context and try and make me look bad, but I'm not the one who first blew it out of proportion. It's just sad that what drew me to this site is a host of intelligent people trying to make entertaining movies that pushed the boundaries, and after spending years trying to contribute to that effort I'm now being attacked for sharing an opinion about console preference.
expressing ourselves is the point of a forum and you have the right to not like a particular console. it's also true that you are a senior figure of the comunity, and even if you don't feel like it, peoples listen to your choices and take your comments in account. now everybody, can we get back to the main subject ? should this submision be published ?
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
Comicalflop wrote:
I was under the impression that people are allowed to have their own opinions
As I said, you are entitled to your opinions, and you can freely express them, but please do not vandalize the voting and rating systems just out of principle as some kind of useless "protest". Protest with words, not by vandalizing someone's submission. For example, the technical rating of a movie should be based on its technical qualities, not on whether you find it "boring" or not. (Also, "technical rating" refers to the TAS itself. It does not refer to the technical quality of the console.) The author of the TAS does not deserve your empty "protest".
Skilled player (1606)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Comicalflop wrote:
I was under the impression that people are allowed to have their own opinions
Really? Have you seen what happens when someone dislikes a Mario64 or Zelda64-TAS? They get lynched. If you think people are hard on you now, try saying that OoT doesn't make a good TAS. Ok I finally got around to watch this. I think it's awesome enough.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Joined: 1/23/2006
Posts: 31
Voted Meh. Great glitch, I remember the pause sequence. Amazed to see it exploited for an 12 second completion. The entire games premise was to go one screen right (?) and watch the bridge blow up and then recover the pieces. While in E.T. and in Raiders they still completed all of the objectives in the fastest time, this just skips the entire game. I can't really argue this is "fastest completion" and on my own logic, should be published because I want to see a 2600 option on the site, and it destroys another childhood game I spent days playing. However, this does not even have a 10th of a point of entertainment. Walk 2 steps, wait, go in door. Wooo. Like with the other two atari games, there isn't even entertainment value - no dancing, no tapping out to taptaprevolution, no puns or funny stuff. I'd love to see pure skill runs on an Atari 2600 games... like a faster and higher score then the Joust run that won a guy a Delorean with the "Ready Player One" contest. But with these "adventure" games, it's like it's all troll bait to piss people off in here and start an argument on if 2600 games should be qualified. Also, I'd like to actually see a fastest completion after actually starting this game - not abusing a glitch in the "intro". (I'm guessing intro glitches have already been done before on a different systems though. I can think of a few using passwords. So meh.) Seriously, do *something* during the waits, or at least add some sort of entertainment value to your submission if your going to game the system like you have. There is plenty of room to riff while you deal with a 4-bit system - it's great to see it done, but the point of the site isn't just to speed run it - it's to do something inhuman in the process. - Edited for clarity, spelling and grammar.
creaothceann
He/Him
Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
8-bit.
Active player (406)
Joined: 3/22/2006
Posts: 708
Comicalflop wrote:
Wow, nice to know that the community that I've felt a part of for 6+ years labels me as not to be taken seriously. I was under the impression that people are allowed to have their own opinions, and most importantly preferences about what they find entertaining, but I guess that's not the case.
Dude, you're totally entitled to your opinion. And I'm entitled to mine. My opinion is that your opinion is totally nuts. In what way am I impeding you from having or expressing your opinion?
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2226] A2600 Superman "pause glitch" by jlun2 in 00:11.42
Joined: 1/13/2007
Posts: 343
i agree. this route is trivial to perform unassisted, though the frame count is a little more difficult to hit. If we aim for shortest in game time, there's another route. walk to center, pause, move when daily planet shows on screen. this one is even easier. :) I used both of these routes when i played this game on my atari back in the day and i thought it was fun. :)