Post subject: Strange desynch which resynchronize... ?
Active player (322)
Joined: 1/15/2012
Posts: 343
Hi ! I have a little problem with Dolphin... I made a full movie of World Of Goo and I procedeed like this: - Do a world - Save the movie file - Check if everything synch And when I finished the game and played it back... the world 4-1 desynched. While I checked it an hundred times before. So that's not a problem, as I wanted to re-do the whole game again anyway (as I learned more stuff), but I was worried this would happen again, so I tried to reproduce this thing and... Well, just watch the video : http://www.youtube.com/watch?v=KCcY-Ef2fYE As you can see, I start the movie, the level 1-1 desynchs, and when I load the save-state before the level, it synch perfectly. I would like to know why does this happen and what should I do ? Thanks. If you want the files : The .dtm file The save state files to put under /User/StateSaves/ Using the emulator provided by rog at the bottom of this page : http://tasvideos.org/forum/viewtopic.php?t=7692&postdays=0&postorder=asc&start=620 ( rbc61dbdf58a8bb088109839c5f25e7183830b166 merged with TAS-input ) The config : http://image.noelshack.com/fichiers/2012/24/1339729047-Settings.png Any idea ? Thanks
Active player (335)
Joined: 1/19/2010
Posts: 383
Location: Texas
What resolution are you running at? I've noticed that at certain spots when I was doing Biohazard4, if the resolution was not 4:3 aspect ratio and 480p, the movie would desync, but savestates would be okay once I lowered the resolution back to 480p. Try that. :) EDIT: Also, if you changed the Dolphin build you did your WIPs on, that would cause desyncs too.
Active player (322)
Joined: 1/15/2012
Posts: 343
My aspect ratio as on auto, and the resolution too (multiple of 640x528). I can't change the resolution to 480p though... I just remark I had the panic handler turned on, I don't know if this can cause such problem.
Active player (335)
Joined: 1/19/2010
Posts: 383
Location: Texas
I asked cause it looks like you are running in widescreen. I know some Wii games run in "widescreen" but the resolution is still 480p; it's 720x480 instead of 640x480. You sure you don't have the "widescreen hack" enabled in GraphicSettings > Advance ?
Active player (322)
Joined: 1/15/2012
Posts: 343
I got nothing checked in graphic advanced, including widescreen hack :p Actually, I changed the size of the window until there wasn't any black line anymore. I need a large window to be accurate.
RachelB
She/Her
Player (129)
Joined: 12/3/2011
Posts: 1579
Have you changed any settings at all? Even some of the graphics settings that might seem harmless can sometimes cause desyncs.
Active player (322)
Joined: 1/15/2012
Posts: 343
During the original run, i don't know, but for the one in the video, I didn't change anything.
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Speaking of which... Sorry to hijack this thread, but in Spongebob Battle for Bikini Bottom, runs sync perfectly....until you do this: 1. Play the movie until you get to a loading screen 2. Make a savestate 3. Stop the movie 4. Replay the movie 5. Load the savestate The movie then desyncs eventually due to the enemies behaving differently.