Game Objectives

  • Emulator used: Mupen64 0.5 Re-Recording v8
  • Takes damage to save time
  • Ignores specific time-saving glitches
  • Genre: Platform

Comments

This run aims to beat the game with the minimum number of stars without using any major skips. Enjoy the run!

Star Times

StarTime
Bob-omb Battlefield
Shoot to the Island in the Sky (with text)19"13
Behind Chain Chomp's Gate10"87
Whomp's Fortress
100 Coins & Red Coins on the Floating Isle (with text)49"87 & 58"07
Chip Off Whomp's Block27"73
To the Top of the Fortress10"67
Shoot into the Wild Blue9"20
Fall onto the Caged Island9"23
Blast Away the Wall7"23
Cool, Cool Mountain
Slip Slidin' Away (with text)25"65
Li'l Penguin Lost16"97
Wall Kicks Will Work5"57
Big Boo's Haunt
Secret of the Haunted Books (with text)11"13
Big Boo's Balcony22"33
Shifting Sand Land
In the Talons of the Big Bird13"33
Shining Atop the Pyramid6"13
Inside the Ancient Pyramid12"23
Pyramid Puzzle24"82
Lethal Lava Land
8-Coin Puzzle with 15 Pieces (with text)14"37
Boil the Big Bully17"70
Hot-Foot-It into the Volcano16"10
Elevator Tour in the Volcano17"60
Red-Hot Log Rolling11"07
Bully the Bullies22"57
Hazy Maze Cave
A-Maze-Ing Emergency Exit10"70
Navigating the Toxic Maze29"93
Metal-Head Mario can Move!24"17
Watch for the Rolling Rocks14"10
Swimming Beast in the Cavern14"87
Dire, Dire Docks
Chests in the Current29"70
Board Bowser's Sub33"02
The Manta Ray's Reward14"18
Wet-Dry World
Express Elevator--Hurry Up!7"20
Top o' the Town12"23
100 Coins & Secret in the Shallows & Sky55"55 & 60"88
Shocking Arrow Lifts!11"63
Tiny-Huge Island
The Tip Top of the Huge Island16"87
Wiggler's Red Coins27"98
Five Itty Bitty Secrets17"05
Pluck the Piranha Flower23"40
Tall, Tall Mountain
Scale the Mountain11"50
Breathtaking View from Bridge10"43
Blast to the Lonely Mushroom9"47
Scary 'Shrooms, Red Coins22"10
Mysterious Mountainside6"90
Snowman's Land
In the Deep Freeze5"33
Whirl from the Freezing Pond12"57
Chill with the Bully11"83
Snowman's Big Head7"97
Tick Tock Clock
Get a Hand5"20
Roll into the Cage6"60
100 Coins & Stomp on the Thwomp42"80 & 49"63
Stop Time for Red Coins12"23
The Pit and the Pendulums8"00
Timed Jumps on Moving Bars12"23
Rainbow Ride
Tricky Triangles!12"07
Coins Amassed in a Maze19"57
Swingin' in the Breeze11"20
Cruiser Crossing the Rainbow15"17
Castle Secret Stars
PSS #120"43
PSS #224"53
Tower of the Wing Cap (with text)20"43
Bowser in the Dark World Red Coins (with text)42"07
Bowser in the Fire Sea Red Coins50"73

Known Improvements

  • WF: 100 Coins & Red Coins on the Floating Isle is improvable by at least 0.2 second.
  • HMC: 16 frames lost for Metal-Head Mario can Move.
  • DDD: Board Bowser's Sub is improvable by about 1 second.
  • WDW: Express Elevator--Hurry Up! is improvable by 3 frames.
  • THI: Pluck the Piranha Flower is 1 frame slower than the WR.
  • TTC: We lost about 10 frames due to luck manipulation.

YouTube Channels

Special Thanks

Suggested Screenshots

[remove dead links]

Baxter: This movie is full of entertaining TASing that is not present in the 0 or 120 star runs that allow BLJs. There is nothing wrong with choosing restrictions and goals that may appear slightly arbitrary, in order to show off an aspect of the game that is underrepresented in the published TASes or significantly different in some other way. This movie does this well, and is therefore accepted to be published alongside the 0 and 120 star runs.
How exactly this run should be labeled, or what restrictions would be superior is up for debate, but it does not negate the above judgement.
Aktan: Finally processing this...


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