Hello all, Riddick Bowe Boxing is a box game(huh!), here I make a demonstration of how the most underpowered character can make a perfect win agains a box legend totally overpowered status, without getting a finger laid.

Game objectives

  • Emulator used: Snex9x 1.51 v7 svn147
  • Uses a sub-optimal Character!
  • Demonstration!
  • Genre: Sport, Fight
  • Playaround!(since aiming for fastest time should led me to the same combo)

Comments

Well, I tought about this game being tased, so I decide to pick it up but then I tought carefully, a full carrer mode should be rather repetitive making it boring, also the run should be around 40 minutes, making it very boring, so I tought carefully and noticed in the 1P vs CP I could pick up the strongest fighter, but I tought about the TAS meaning, to always provide a gameplay where the player is in total disavantage, so I decide to pick the worst character to go against the totally overpowered Riddick Bowe, in actual gameplay its pratically impossible to make it throught without a single damage plus perfect accurace, since its randomness is hard to predict too, so I make a demonstration on how even the worst can win against the best.

Fight!

Round 1

Well! the run itself consist in 3 rounds, I will give the most important details I can. Since Riddick Bowe is a lot faster/stronger than me I have to be careful with his punchs, he could take me down in less than 10 punchs, while I needed almost 100 to barely give him damage, I hit most his face the first round due to his behaviours, I couldn't bend to hit his stomach or else he could hit me within 3 frames in the moment I bend, making it very hard to hit there, but I still get possibilities, so I manage to give him few punchs on the ballsstomach, but also the face damage was very important, in critical uppercuts it give the most damage since you have to finish him off giving a punch in the face when its gauge reach 0, also an important detail about using a uppercut, due to Bowe speed, in the moment I hit him he could immediately counter attack while I was still with the uppercut pose, so I manipulated his behavior to always make him hit on the side where the punch was given, so I could immediately defend. after many punchs,hooks and uppercut the round ends, also I make a nice abuse in the ringbell, in the moment it touches immediately the game push each player away, but forcing inputs can make you still fight for a little longer, I make this to make a last uppercut while the round was set off, was just an entertaiment purpose plus face damage.

Round 2

When a round ends it recovers a bit of each player gauge,body and face, since I wasn't damaged I didn't get any heal, but Bowe got, so one of the reasons I gave most damage to his face. Round 2 begins, I give a taunt to make it funny, yet I defends, also he changes his behaviour, he now gets bend more often to try hit me at diferent spots, also he even tries to taunt, but failed miserably, yet now I'm able to hit his lower part to deal some damage there too, also make few miserables chain combo(most combos arent possible to perform due to the character poor speed also against enemy great recovery from hits), also most combos are performed at his stomach, since the knockback comes after counter hits or criticals, also you will notice most of my counters come after 2 punchs, mostly because the game works this way, after 2 punchs you are free to counter, also a technical detail is that you can make your punch 2 frames before a punch connects to you, making this a good advantage to counter attack. Notice there is a part where I get close to him, I had to do that because he was defending the whole low part, but if I tried to hit his face he could immediately hit my lower, since I didn't wanted a single damage dealed, the only safe way I found was to stay close to him until games replace us but if you look closely while he was turtling I was defenseless, giving a free oportunities to let him hit me, was a nice AI abuse. To show another example of AI abuse, there is a part where I make 3 uppercuts in a row, he makes a defense to cover from both sides, he could hit me even in the moment I begin the uppercut since he is a lot faster than me, I hit him in the third one yet being safe, also you will notice he begins to retreat more, defending more himself, so I break the defense hitting in free spots to weakin him. A nice point too was in the moment the ringbell rings, I weakened his stamina also finishing him with an uppercut, making him down, also the counters begins, I bet for thoses who watched without reading this tought he wasn't going to get up in time huh!? 99 punchs dealed while 96 connected, when he defends a punch it count as a miss, so I didn't miss him, he just defended, it was for behavior manipulation, like hitting him on defense to make an uppercutt possible.

Round 3

Well, its time to settle this, the fight went far enough, once again he change his behaviours, also I abuses his AI,like tauntin on his very face giving a very free opportunity, but not only one but three times, also he could make 3 punchs instead of 2, so I had to be careful, also I had to give a quick bend in order to make him bend to in order to make me able to hit his face, and for the final input I finish him with an critical uppercut, this time he didn't even tried to get up!

Other comments

This one was fun to make, I hope the viewers like it, tried to make the best possible to make the worst character ridiculously win against the better since its in fact the hardest battle in the game. If I forgot to mention something someone might like to ask I can answer in the forum WB!
Thanks!

FractalFusion: Checking in.
FractalFusion: Uncancelling since the author has stated his intention to have it placed in Workbench again.
feos: The audience really liked this submission. Accepting for Moons and publishing.


Editor, Expert player (2080)
Joined: 6/15/2005
Posts: 3284
Please see this duplicate submission for more discussion: http://tasvideos.org/forum/viewtopic.php?t=14058 . Although it has been uncancelled, with the intention of allowing for Vault tier, this submission doesn't seem to have the goals necessary to be accepted for Vault.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
I'm glad to see this back. Admittedly, it does get repetitive if you don't know the game, and I really don't. However, the submission text is great at showing just how incredibly unlikely this fight is. It's also funny if you imagine Riddick Bowe getting more and more frustrated as the fight goes on. I wouldn't call this a playaround, since it does have one clear goal in mind and then plays it as fast as possible (with one or two tradeoffs). I have no problem with the worst character fighting the best; that actually makes the run a whole lot better. The problematic part of the goal is that it only features one bout, making it comparable to the really old single-track Top Gear and F-Zero runs. I would be inclined to accept it for Vault as a demonstration of superhuman ability, but I don't know where the rules of the Vault allow for that :/ Could we publish this to the Vault with the provision that a full-game run (whatever that may be) has the ability to obsolete it?
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
While there are some mistakes, usually only strictly speed-oriented runs can go to Vault. Non-speed oriented goals are TASed for the sake of entertainment, right? And if they fail to entertain, their existence isn't justified. Otherwise unlimited amount of boring esoteric goals could flood the site. The only problem right now is to figure out if the feedback this TAS got is Moon worthy or not.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Expert player (2470)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
I like the concept of David v Goliath in TASes, kinda reminds me of Top Gear 2... I vote yes for it to go to Moons.
I am old enough to know better, but not enough to do it.
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Should it be published? Yes. It was more interesting then Super Punchout.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Watched it again, 2 years after the first time. Let's see what can this game offer for a playaround... Left hand. Right hand. Ability to bock. Ability to get hit. Put 3 of these together, copypaste, mix a bit. Will you get ANYTHING impressive? Is manipulating the AI that can do 4 of these to only do 2 impressive? Can it be watched at for more than 1 minute? Will it introduce any new content (let alone unexpected) after that minute? I answer No to most of these questions. I not just wasn't impressed by the contents, I was distracted.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
pretty fun, I was waiting for the moment you’d KO him the whole time the game is nicely made and you mix it up, even using taunts and showing off glitches like knockout outside of remaining time; voting yes although I’m not sure where it’d be published going by the site rules
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
feos wrote:
Watched it again, 2 years after the first time. Let's see what can this game offer for a playaround... Left hand. Right hand. Ability to bock. Ability to get hit. Put 3 of these together, copypaste, mix a bit. Will you get ANYTHING impressive? Is manipulating the AI that can do 4 of these to only do 2 impressive? Can it be watched at for more than 1 minute? Will it introduce any new content (let alone unexpected) after that minute? I answer No to most of these questions. I not just wasn't impressed by the contents, I was distracted.
“I THINK THIS RUN IS SHIT AND NOBODY CAN DISAGREE WITH MY OPINION” 66% of the votes are “yes”, feos
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Would it be possible to KO him earlier? That way it would be short enough to not get boring and qualify for moon tier.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Did I make a judging decision already? I only voiced my impression.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
NhatNM
He/Him
Experienced player (719)
Joined: 6/17/2009
Posts: 600
Location: Vietnam
I don't know this game, then I'll not vote any Just found a run: http://www.youtube.com/watch?v=CESVRHbu7Co Hmm is he cheat ?
A man come from Vietnam My YouTube: https://www.youtube.com/c/NhatNM/playlists
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
feos wrote:
While there are some mistakes, usually only strictly speed-oriented runs can go to Vault. Non-speed oriented goals are TASed for the sake of entertainment, right? And if they fail to entertain, their existence isn't justified. Otherwise unlimited amount of boring esoteric goals could flood the site.
I don't think that argument is completely valid. It's a valid argument if there already is a published run of the game, and someone submits another run with a different goal: If said goal doesn't make the run entertaining enough, it does not deserve to be published, for the reason you state. However, that's not the case here. There is no existing run of this game, so a TAS of it has validity if even some people can find it interesting. After all, wasn't one of the driving motivations behind the new tier system that every game deserves a TAS? (Ok, perhaps not strictly that, but I think that's a bit the idea.) If someone makes a new submission of this game, perhaps with another goal (eg. a total playaround, or a glitchfest), it could obsolete this one if it's considered better or more entertaining. (Hence my suggestion of a fourth tier elsewhere. If Vault is dedicated to speed records and Moon requires enough entertainment, but we want a TAS of every game in existence, a tier for TASes that don't fit either of those is needed.)
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Warp wrote:
If someone makes a new submission of this game, perhaps with another goal (eg. a total playaround, or a glitchfest), it could obsolete this one if it's considered better or more entertaining.
I'm sorry to state that in this manner, but obsoleting a "pacifist" (say) run by strict "any%" is insane. And obsoleting "playaround" by "any%" is out of this world. The only thing that somehow occurred here is obsoleting "any%" by "glitched", but Vault didn't exist back then, and I'm totally against cross-goal obsoletion even in such cases (that point doesn't have official support though).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Observing the feedback, this is what I have to say. This run makes up the hardest difficulty (worst character beates the best) even if there's no difficulty option in the game. This stands the look of this movie in good stead. While the other copy of this submission got the opposite votes (34% (4/1/8)), here we see quite some enthusiasm (75% (21/5/5)). The vocal viewers also expressed almost only appreciation. I'm about to accept it for Moons as a "playaround". It's not the fastest possible (as laranja said, that'd result in spamming one combo). Feel free to discuss.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
fsvgm777
She/Her
Senior Publisher, Player (226)
Joined: 5/28/2009
Posts: 1217
Location: Luxembourg
My vote from the other submission still stands.
Steam Community page - Bluesky profile Oh, I'm just a concerned observer.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
I also stand by my yes vote that I posted at the time of submission.
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
I think the entertainment in this is sufficient to warrant publication as a Moon.
Previous Name: boct1584
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15630
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2389] SNES Riddick Bowe Boxing "playaround" by laranja in 05:45.70
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Congrats, laranja! May I recommend using a different screenshot? This screenshot makes it look like Riddick Bowe is in charge and more aggressive. If you get a spot right around 0:49 in the encode, then the player's character has just finished an uppercut and has a really silly look on his face. I think that should be the screenshot :-)
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Maybe this better?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Editor, Expert player (2080)
Joined: 6/15/2005
Posts: 3284
I changed the screenshot already. What do you think of the screenshot?
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Great, thanks!
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
I like the new screenshot too. Good choice!
Editor, Expert player (2080)
Joined: 6/15/2005
Posts: 3284
Dooty wrote:
I vote yes for it to go to Moons.
hegyak wrote:
Should it be published? Yes. It was more interesting then Super Punchout.
CoolKirby wrote:
I stand by my Yes votes for this submission from 2011 and for the duplicate submission from two days ago.
Warepire wrote:
I also stand by my yes vote that I posted at the time of submission.
boct1584 wrote:
I think the entertainment in this is sufficient to warrant publication as a Moon.
You guys know you can rate the movie, right? Since you guys claim it is so entertaining, please defend your opinion by rating in favor of the movie. You can rate the movie here (log in first).