Post subject: SpongeBob SquarePants: SuperSponge
Former player
Joined: 4/7/2010
Posts: 181
Location: Taguig City, Philippines
Well, I was aware to TAS this as this game is great. You can download my simple WIP here. Emulator Used: PSXjin v2.0.1 Rom Used: Spongebob Squarepants [SLUS_01352] Time: 00:01:05 Frames: 3938 Rerecord Count: 538 About this WIP: This TAS completes one level in quick time. Just like The Bugs Bunny Birthday Blowout in NES, This game is also laggy. As you see, I'd ground pounded on a 7th moving jellyfish platform because you can't reach from above if you just jump this. Before you finish the level, you need to get a jar. As I say, sloped grounds didn't affect speed. Well, What do you say about this WIP?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
I can't get this to sync (I tried PSXjin 2.0.1 and 2.0.2). The emulator tells me this was recorded on v0.2.0, but I can't find that version. Could you maybe make an encode?
Joined: 7/7/2011
Posts: 140
Location: Germany
this game was really great. hope that there will be a tas of it soon^^ back in the days i wanted to start one but couldnt find no iso-.- there could also be some glitches, i remeber falling through the floor in some leafblower level?!
How should I know what I think before I read what I post?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Oel-Boy wrote:
back in the days i wanted to start one but couldnt find no iso-.- there could also be some glitches, i remeber falling through the floor in some leafblower level?!
Yeah, I don't think there are any plain ISOs on the Internet. They are usually found in a (compressed) archive (ex: ZIP/RAR/7z) file (good dump size is 30 MB, unpacked ISO is about 196 MB). I haven't finished the game, but I know World 2 has reef blower levels (maybe that's where the glitch happened). In World 1, if you are directly under a big jellyfish platform, ground pounding can move you atop the jellyfish and allow you to jump again. Also, I'm sure the World 1 boss (Mother Jellyfish) can be defeated very quickly by finding a good spot to catch jellyfish and rain them down on the Mother Jellyfish. I would definitely rather see/make a TAS of this game than the GBA port, due to this version's superior graphics and music, quicker boss fights, and because it's the original (as far as I know).
Joined: 3/18/2006
Posts: 971
Location: Great Britain
I get this: http://www.youtube.com/watch?v=yDPV7CKCOso
  File: SpongeBob SquarePants - SuperSponge (USA).bin
CRC-32: f1b4e9a3
   MD4: d2b2b0cfa78ca1ca4ef236661920fb74
   MD5: adcfd5205854381a4d64a5b3f4a7e349
 SHA-1: bae52e653ffee0008b063b04e73c824726f870b8
  Size: 205,804,704 bytes
This iso?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
That's exactly what I get too. And I tried several different ISOs. The information I put about ISO sizes is from redump.org, and the MD5, SHA-1 and ISO file size match those of the ISO I have. I had assumed the OP used the good dump for his WIP, but I guess not.
Joined: 7/7/2011
Posts: 140
Location: Germany
what i dont get is why there are so many different isos? i have the original game, lets i say i create an iso of it with magic iso, would it be different if i use another copy? are there different versions of the game? or does it depend on the ripping program?
How should I know what I think before I read what I post?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
It must depend on the ripping program, since it seems there's only one version of the game. (Everywhere I found just calls it "SpongeBob SquarePants: Supersponge (USA)")
Joined: 7/7/2011
Posts: 140
Location: Germany
ive looked for my copy. it's the pal version sles 03704 GER (im from germany, duh) but other than that it is exactly the same. the copy is completely in english. only the cover and manual are badly translated to german so that even mermaidman and barnacleboy have the wrong names:D and ive been wondering why it only cost 3 bucks^^ so maybe this game hasnt been translated ever, so that the dumps are jumbled and maybe a japanese version with less loading time was labled as an (USA) dump someone with the original game should try to make an iso from it
How should I know what I think before I read what I post?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
antd wrote:
  File: SpongeBob SquarePants - SuperSponge (USA).bin
CRC-32: f1b4e9a3
   MD4: d2b2b0cfa78ca1ca4ef236661920fb74
   MD5: adcfd5205854381a4d64a5b3f4a7e349
 SHA-1: bae52e653ffee0008b063b04e73c824726f870b8
  Size: 205,804,704 bytes
This iso?
Yep, that's it. The file I have on my computer matches all of that (except that it's a *.img, not a *.bin). That must be the good dump.
Former player
Joined: 4/7/2010
Posts: 181
Location: Taguig City, Philippines
Well, my WIP of this game is only a test run. So, I'll make this improved. But this time, I want to work with CoolKirby (If he wants too). And if you have desync problems, I used the file name of this rom:
Spongebob Squarepants [SLUS_01352].img
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Bhezt Rhy wrote:
And if you have desync problems, I used the file name of this rom:
Spongebob Squarepants [SLUS_01352].img
That sounds like the ISO I'm using. I'm not sure why it desyncs for me.
Bhezt Rhy wrote:
But this time, I want to work with CoolKirby (If he wants too).
OK, I'll work with you on this. I am almost done with SpongeBob: Legend of the Lost Spatula, and then I will be able to work on this game. You can go ahead and start on it if you want.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Well, I tried sending this as a PM to Bhezt Rhy but for some reason it didn't send. I tried three days in a row. It must be another weird site bug. Anyway, I tried to save frames from 1-1 in the WIP you sent me and I couldn't, so good job on making it so optimized. EDIT: Bhezt Rhy, here is the new WIP. I started off Fish Hooks Park for you by pressing > at the earliest possible frame. I don't know what's wrong with the PM system this week, but I hope you don't mind me posting the WIP here.
Former player
Joined: 4/7/2010
Posts: 181
Location: Taguig City, Philippines
Thanks for the new WIP CoolKirby. So, you can also upload a PSXjin movie in DeHackEd's Microstarage. OK. I will do level 1-3 and 1-4. And you will do the 1st boss. Well, I know you only finished World 1. So, you can watch a lavel 2-1 walkthrough here and here.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Bhezt Rhy wrote:
Well, I know you only finished World 1. So, you can watch a lavel 2-1 walkthrough here and here.
OK thanks, that helps. I'll be ready for the new WIP.
Post subject: supersponge wip: youtube
Joined: 3/18/2006
Posts: 971
Location: Great Britain
youtube http://www.youtube.com/watch?v=1eWWqb5yoRI
CoolKirby wrote:
Anyway, I tried to save frames from 1-1 in the WIP you sent me and I couldn't, so good job on making it so optimized. EDIT: Bhezt Rhy, here is the new WIP. I started off Fish Hooks Park for you by pressing > at the earliest possible frame. I don't know what's wrong with the PM system this week, but I hope you don't mind me posting the WIP here.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Thanks for encoding the WIP, antd. Bhezt Rhy, the PM system appears to be working again (my message to you FINALLY sent) so you can PM me the WIP when it's done.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Bhezt Rhy, I've saved 9 frames from the Mother Jellyfish boss fight in the WIP you sent me. My PM box is messed up again; I sent the WIP to you in a PM 12 hours ago and it still hadn't sent, so I just deleted the message. Anyway, here's World 1, everyone!
Experienced player (691)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Experienced player (691)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala