As always, I have provided a release package on my sourceforge project. It includes the movie file, submission text, lua script, and spreadsheet
Also note that this TAS uses the Oct 1991 version of this game. It will not sync on the July 1991 version.
This is a 1 minute 42 second (6139 frame) improvement over the published movie. This TAS is basically a "one hit wonder" type TAS in that it demonstrates me plowing through most of the fights using a "glitch". The glitch works on every opponent other than yourself (matches 3, 6, 9, and 12) though it works slightly differently depending on the opponent.

The Glitch

Well, really it is two glitches. The first one is the unintentional ability to rapid fire attacks. If you do a cartwheel and attack at the same time it registers an attack, if you immediately do another cartwheel, you can attack again. The result is that you can rapid fire A + Left/Right to freeze in place and unleash damage quickly.
However, this is rather slow under normal circumstances since it sends the opponent to the ground quickly. That's where glitch #2 comes into play. If you do a special move (A+B+C) to catch an opponent in mid-air as they are falling to the ground you can freeze them in place for a few seconds. A few seconds is plenty of time to rapid fire them to death. The precise circumstances for the freeze is tricky. For most opponents it can be done from popping them high in the air from a fast elbow attack. It is fairly random as to when the opponent goes in the air in the right way. Larger opponents can't be popped into the air, but they have their own falling animations that the freezing glitch can be performed during.

Thanks

  • jjunior76 for discovering the glitch many years ago
  • Foda giving me an AVI of jjuniors movie

DarkKobold Hey! I'll claim this for judging!
DarkKobold While there were some questions of entertainment lost with the new glitch, I just can't see them. The previous run mainly stuck to some form of scissor kick, repetitively. Also, the majority of the audience approves of this improvement. Rejecting due to massive bias against author. Accepting as a sizable improvement to the published movie.
Flygon: I'll publish this when I'm not sleeping with the Mind Worms.


Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
I'm not really seeing 'entertainment lost' with this new video. The previous video looks to be nearly the same combo repeated numerous times. Also, I laughed every time during the knockout round, when the enemy would stand up and hit his head against the player's elbow.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
DarkKobold wrote:
I'm not really seeing 'entertainment lost' with this new video. The previous video looks to be nearly the same combo repeated numerous times. Also, I laughed every time during the knockout round, when the enemy would stand up and hit his head against the player's elbow.
I agree with DarkKobold
It's hard to look this good. My TAS projects
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
[23:04:16] <Stickie> adelikat: i may end up voting yes on your pit fighter submission [23:05:42] <Stickie> adelikat: i was getting ready to chastise you on very, very bad game choice but it turns out it is not too bad of a movie. ;D
It was entertaining. Yes vote.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
I think this run was quite charming. (No, I don't know why that adjective was the first one to come to mind.) It demonstrates what TASing is all about, and it's not too long.
nesrocks
He/Him
Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I "third" the thought of making a 2-player-fool-around movie!
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Truncated wrote:
Perhaps there could be a 2-player play-around as well as a speed run...
I don't know. Is this really a good choice for a 2-player play around? It is a rather clunky game. Surely there is better fighting game choices for this. Now, a 2-player any% run, perhaps that would be a better TAS that could obsolete this one. But I am a bit skeptical since it would just be the same glitch, but 2 players doing it to two other opponents. Though that would be twice the amount of light speed elbows to the nads!
It's hard to look this good. My TAS projects
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
I would have to see it to be sure, but it sounds like a 2-player would take down the entertainment. 2x elbows to the nads = 2x annoying noises, especially if they are not N'Sync.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Shingen
He/Him
Joined: 11/23/2004
Posts: 68
Location: Urf
I dunno. The other video had variety, but elbow to the groin has an elbow to the groin. It's a tough call, but I'm going to have to go with elbow to the groin. Seriously though, Pit Fighter doesn't exactly lend itself to "playaround" videos, especially when the previous run is just rapid fire combos to everyone. Voting yes. Edit: In case there are those who are unaware or have forgotten the reference, I am making an obvious reference to a Simpsons episode, where there is a film festival. Hans Moleman submitted "Man getting hit with football" which consists of himself standing in his front yard, then getting hit by a football in his groin, much to Homer's delight. The image is a homage/ripoff to the title card used for Hans' video.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Archive collection Archive download I'm surprise there is no SD encode yet.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15584
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1667] Genesis Pit-Fighter by adelikat in 04:48.22
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
For some reason, when I click on "Obsoletes movie #240" the old movie doesn't seem to be obsoleted. Maybe this could be fixed?
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
NitroGenesis wrote:
For some reason, when I click on "Obsoletes movie #240" the old movie doesn't seem to be obsoleted. Maybe this could be fixed?
Looks fine here.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
sgrunt wrote:
NitroGenesis wrote:
For some reason, when I click on "Obsoletes movie #240" the old movie doesn't seem to be obsoleted. Maybe this could be fixed?
Looks fine here.
Yeah, it's been fixed. Cache error?
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor, Emulator Coder, Site Developer
Joined: 5/11/2011
Posts: 1108
Location: Murka
syncs on gens 11a svn296
  File: Pit Fighter.bin
CRC-32: d48a8b02
   MD4: 8a380f4f2dd5ccdbd6843fd05591b6dd
   MD5: 9af02a38fd858a7d4d54a6bc3b8cb75a
 SHA-1: 8cd0ffaf3c29b3aa1f9068cd89cb64f492066d74