Post subject: Hajime no Ippo: The Fighting
Active player (293)
Joined: 12/16/2008
Posts: 458
Location: Houston
this is a very stupid punchout-like boxing game, but it's super fun to play, has great graphics, and is easily my favorite gba game had crappy internet today so I decided to see what it would take to tas it 0200FC5E red damage ( unsigned ) 0200FC5A yellow damage base attack damage jab 0 red 4 yellow hook 2 red 8 yellow right 2 red 8 yellow upper cut 2 red 10 yellow kidny blow 8 red 0 yellow F+R+B 5 red 20 yellow D+R+B 30 red 0 yellow L+R+B 10 Red 30 Yellow R+R+B 5 red 25 Yellow Demsley roll 5 red 20 yellow per hit 8 hits 40 red 160 yellow total exact damage varies biased on difficulty of opponent, so in story mode the starting opponents will take more damage counter hit seems to do about 50% more damage, so if a super kidney punch does 39 red, a counter-hit will do 58 default hp seems to be 140 but is seems to vary slightly by character despite all this information it's not obvious what the fastest way to win is. If you max out the red damage, if the opponent has at least 4-5 bars of energy left he will use it to recover at the 9 count anyway. In addition, if it's the last round and the opponent is low on hp they will spend 4-5 bars to keep themselfs from being kayoed for about 10? sec so the possible ways to win are, have the opponent use up energy doing special attacks so he gets a 10 count or focus on red damage so the opponent gets up at a 1 count and just knock him down 3 times ( 2nd, 3rd, and 4th opponents only need to be knocked down twice for a tko ) I'm not sure witch is fastest, depends on how easy I can bait special attacks. edit: 0200FC76 opponent's guard strength, counts down from 50 0200FC66 opponent's energy
Active player (293)
Joined: 12/16/2008
Posts: 458
Location: Houston
some speed testing it looks like it only takes 3 energy for miyata to recover from a down, so in order to get a 10 count you need to get him to use 7-8 energy. http://www.youtube.com/watch?v=f1R-ZTXx_Sk about 20sec faster then my best unassisted time, I can probably shave off another second, this will definitely be the longest match.