New TAS techniques/ideas. If you have a specific game idea, post it in the relevant Games forum instead.
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TopicsRepliesAuthorLast Post
Programmable Controllers
6 Limne 2/25/2010 9:37 PM
amaurea
Virtual Keyboard
2 GoldDounuts 2/22/2010 2:49 AM
GoldDounuts
Half-Life TAS Mod - TAS-Life by TimEh
14 DemonStrate 1/30/2010 9:27 PM
CX_gamer
The Great Video Game Character Tournament
15 Aqfaq 1/27/2010 5:44 AM
Heisanevilgenius
Input Visualization Ideas 26 Aqfaq 1/5/2010 10:53 PM
Bisqwit
Variation on one input beating multiple games
4 Nach 12/17/2009 7:06 PM
ZeXr0
Proposal: New recording modes (multi-tracking) 30 adelikat 12/6/2009 4:29 AM
klmz
Trajectory mapping is awesome.
11 Lex 11/24/2009 4:15 PM
Lex
Universal TAS virtual machine
14 Alter 11/17/2009 9:34 PM
Alter
TASing PC games: a TAS mod for No Quarter + further thoughts
13 CyberShadow 11/17/2009 1:02 AM
upthorn
Gens.register( ) versus FCEU.register( )
2 DarkKobold 10/11/2009 10:37 AM
mz
Reconstructing visuals in Nintendo DS's interscreen gap 48 moozooh 10/11/2009 9:38 AM
Raiscan
What about VMWare?
7 Muzozavr 10/10/2009 5:45 PM
p0rtal_0f_rain
Minimap lua script
2 Aqfaq 10/4/2009 12:00 PM
Aqfaq
Learning TASing by solving puzzles
3 AnS 9/24/2009 11:06 AM
AnS
New TAS category proposal - TA Full-Play 66 fruitbane 8/18/2009 2:56 PM
arkiandruski
Lua Brute Force Bot: every possibility VS random input ?
10 BadPotato 8/18/2009 1:16 AM
Mitjitsu
Idea: TAS Ghost (like in racing games) 49 amaurea 8/17/2009 7:03 AM
amaurea
How do you find hitboxes?
6 Highness 4/19/2009 8:51 AM
Highness
New emulator-based art form?
7 CtrlAltDestroy 1/30/2009 10:35 PM
Alter
old school to HD
3 Ersatz 1/22/2009 7:36 AM
andymac
Game-specific LUA AI discussion
9 Ramzi 1/22/2009 4:51 AM
Dromiceius
How to strictly record input (no savestate) with FCEU
5 RevenantX3 1/8/2009 4:20 PM
RevenantX3
Definition of a "tool"?
16 Swift_Finch 12/19/2008 5:55 AM
Xkeeper
Complete LUA Bot for Shining Force 2
1 DarkKobold 11/29/2008 2:26 PM
ZeXr0
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