Posts for zoddtheimmortal

Experienced Forum User
Joined: 3/4/2006
Posts: 30
Location: France
AngerFist wrote:
Zodd did you test my suggestion? I get the feeling you are not that interested working on this project..
i will buy a controller tomorrow and start the trials tomorrow or monday following your suggestion
Experienced Forum User
Joined: 3/4/2006
Posts: 30
Location: France
yea i ll give it a try in the next weekend or two how can we adjust the game speed?
Experienced Forum User
Joined: 3/4/2006
Posts: 30
Location: France
http://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1141136531/43#43 so as i said , maybe i can give tips to someone here who d work on a smk tas run , and maybe i can only try to do a save states tas run playing with keyboard or controller* (means no advanced frame or slow motion or whatever) *if my skills with keyboard are not good enough i think its not a mess to play , pause , then save state then play again , open state ... etc its doable but i dont like frames by frames idea of playing it especially a perfect noob as i am in tas run
Experienced Forum User
Joined: 3/4/2006
Posts: 30
Location: France
AngerFist wrote:
Personally, I think Mr. Zodd should use this trick for stages were there arent a lot of action.
man , in gp there is always action i will check the "learn" page , i will need some little time to learn how to do a good tas run not putting too much time on it i have not a lot of time right now but maybe next friday evening, i can begin to learn all this
Experienced Forum User
Joined: 3/4/2006
Posts: 30
Location: France
AngerFist wrote:
You think its possible to convince someone in the top 5 to make a TAS?
hi, maybe i can be interested in doing a TAS run for SMK i am currently 5th in PAL time trial ranking and 1st in PAL GP150cc ranking i will play ntsc soon moreover i added you to my msn list AngerFist, just in case i need some help first , i d like to know which emulator is best suited for a SMK run also which ROM to use? i think a GP150 run is more interesting , but i dunno maybe you can tell what you really expect of a SMK run. my idea was to use all known strats (boosts, items, driving skills) to make the most impressive and fastest time possible as there are tricks on the game , of course tricks and glitches would be forbidden , i wouldnt use them as its not interesting at all anyway we have also a few shortcuts in the game , dunno if its a good idea to use them or not for the run , i think it is because normal driving would be too boring doing a TAS run in GP is interesting for me cos as its very difficult to achieve times in this mode (maxi 4 lifes , no infinite retries, computer characters and items randomness makes it the hell of a try) we are still far from approching the limits of the game of course , that doesnt mean that current WRs are not good, i think it has reached some respectable level, most of all during the past 7 monthes , especially the PAL section , the ntsc section still need some major WRs improvements but maybe i can make it better when i play ntsc soon edit : btw what is this 150 SRAM about ? i think i need to be told the rules too ... do you think its better to play with the keyboard or with a controller , cos i am not very good with keyboard especially at smk which requires very good skills , with the controller, though no problem i can tell my bro to bring me the controller quick smk links : TT site : http://www.geocities.com/TimesSquare/Maze/3972/ GP150 site : http://smkgp150cc.free.fr/