Posts for McBAIN

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Experienced Forum User
Joined: 1/9/2005
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wtf is that? o_O if one could use that through the entire game this run will become insane.
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Wow, that glitch will make this run even better! It will rock, i hope Kaz will keep on working! \o/
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That looked impressive! I loved the spike-wall-climbing part in rainbow devil's level, some parts looked flasy. However, i noticed you used double slashes against bosses, and they still would not go into invincibility mode. It's been some time since i dived into Zero1, but do they only gain invincibility when a 3rd hit is landed? Or do you use some other trick? I'm afraid i can not help you on Rainbow Devil though, i'm not exactly the TAS player that can see and improve (TAS-)small errors/time costing parts. However, i know that sometimes when you just stand in front of him, on the ground, he will use a punch attack. Perhaps you can use that attack to your advantage. Or perhaps his spinning-sptting (where he spins and shoots out these small orbs) attack. You should have some time attacking him here, instead of having him bouncing around. Btw, why do you have short segments against Herculios Anchus (the red eetle) where you just stand there waiting? Manipulation? Oh, and, his name is Blizzack Stagroff. :)
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Any chance you're ever gonna finish this?
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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True. True. Did not think about the "stronger enemies" part too.
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
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Location: The Netherlands
PS, will you get this run submitted? Iirc using sram was not allowed in almost any case. (unless it unlocks a secret character, like Julius) Also, i'd have 1 tip for entertainment. To me it would be nice and entertaining if you'd get the soul from an enemy from the first one you encouter and destroy. In other words, you get the skeleton soul from the first skeleon you destroy, etc. ANd you did not answer my question yet :P Is your version of backdashing faster?
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
Posts: 219
Location: The Netherlands
Looks nice! I love the way all those souls are flying in! Did you use the special tool so you can see which frame you'll get the soul, or did you do it the natural way? I'm no AoS expert though so can't truly judge your playing style. Also, is your version of backdashing faster than the backdash-jump one?
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Posts: 219
Location: The Netherlands
Zurreco did not invent the backdashing technique, actually. As far as my memory goes i heard he got it from someone from irc. But i too had done/tried it on GBA, so it's nothing original. Sorry Zurreco.
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Still working on this? :P
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Just watched it and enjoyed it a lot! Looking forward to see you final video. Keep it up!
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
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This has been published terribly fast. Not that i don't like Atma's run, but add up the fact that this movie has only gotten 4 votes so far. There are runs that have been pending to be published for a long, long time (which have high vote-ratings too) so that's a bit.... unfair towards all those other movies. That aside, i can see most of the people voted yes too quickly on your previous submission. This movie is indeed a good improvement but like KDR_11k said, i'd like to see/hear about how much more you could've used the kicking move.
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Watched your WIP, in particularly the boss fight was really impressive. However, i noticed that with both hits by the spiders you fall back instead of forward (like with the bomb) are you sure it's not possible to fall forward with the spiders too?
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Location: The Netherlands
Voted yes :)
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
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THe run looked truely nice, and as you've described in the movie description, it's bad-ass :P However, i have my doubts about using the axe against Graham3 instead of the holy cross. Is the holy cross really slower? I know it takes up a big chunk of MP, but it also does a great deal of damage towards Graham. I'll vote after i've gotten your anwser.
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
Posts: 219
Location: The Netherlands
Awesome! I've always wanted to see a run for this game. I don't know much of the game, so i can't help you. But good luck!
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Good stuff. I don't know what the hell they were thinking with that assrapingly hard Drac battle. Obvious yes.
Ever played Castlevania Bloodlines? No? Compared to that, this final boss is a friggin pushover.
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
Posts: 219
Location: The Netherlands
I never played Terminator 1, but i did remember playing Terminator 2 with the super scope. Ah....... how rediculously hard that game was. As far as i remember, the game was nice..... but just too hard I watched your WIP, the game looked okay, but the sond effects were horrible. Still, i like platformers. ;) I'd be interested in seeing more.
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
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Location: The Netherlands
Not sure about this, the first few levels of Dan were great, but i had the feeling your travelling could go a bit faster at some places. For instance, Dan climbed the stairs very quickly because he used the whipe to cancel the rough landing. You just land rough and don't cancel it out by whipping. I too had the idea Death 1st form could go much faster. I noticed 2 times where your cross only did 1x damage. Have you tried luring him to the middle of the screen and then go into an attacking frenzy? (regardless of that he moves back when hit) Also, i think you should've used crossed against Dracula's first form, while whipping him too. He transports back and forth a LOT so you want to kill this form as quickly as possible. His 2nd form is on the screen the entire time so you can just hack away there. Plus, you had 3 hearts left! You could've at least used those against his first form. Going to vote meh. The first few levels look great, but i had the feeling you rushed your part. I've been waiting a long time for a TAS for this game, but i'm just not sure about this...
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Location: The Netherlands
Congratulations on your publishment. Well deserved
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
Posts: 219
Location: The Netherlands
Might anyone be interested: My own normal speedrun is finished, and can be downloaded at http://www.megazpeed.com/
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
Posts: 219
Location: The Netherlands
Congratulations Fred! ^_^
nice run. i didn't know the buster shot -> charged slash -> slash combo (2nd and 3rd hit) -> rising slash -> sword dive all connected in one combo in this chapter. i was wondering if that worked in ZERO 2 also?
Nope, works some in Zero3 though.
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
Posts: 219
Location: The Netherlands
WHAT THE HELL. You move around so fast you can't even judge your movement. I think only an expert of the game with full knowledge of paths and tricks would be able to judge it, while using a massive slowdown. Either way, the speed at which you move Sonic through the levels is devine. Most definately a yes vote, and definately worthy of a star. (unless Sonic experts estimate you can shave off various seconds) Best TAS i've watched in weeks.... damn...
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
Posts: 219
Location: The Netherlands
But, but, Castlevania: Rondo of Blood! *cries*
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Location: The Netherlands
It's been 3 months now since this run has been submitted, and it's still not published. :/
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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Joined: 1/9/2005
Posts: 219
Location: The Netherlands
at kill
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
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