Posts for JSmith

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Joined: 8/1/2006
Posts: 428
pyromaniac wrote:
how come you didnt do that whenever you entered the water?? and can you do it easily on console?
I discovered the original version of the diving glitch playing on a console. It's quite doable with a minimum of practice. You cannot do this if you jump into the water, and it has the property of halting horizontal movement. So it's slower if you need to cover more horizontal than vertical distance.
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pyromaniac wrote:
im too lazy to look through the forums, but how did u do that glitch where u go underneath the water really fast??
I'm not sure exactly where you're referring to, but I'm guessing it's the result of entering the water while also entering/exiting talon trot. Banjo is not supposed to be moving during this animation and when he enters the water the game doesn't make him start swimming until the animation ends, meaning that gravity has its normal effect in the meantime..
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Posts: 428
I was doing some testing on the double-jiggy pickup on Mumbo's Moutain when I came across something unexpected: a damage boost that extends a jump, making it possible to reach and briefly stand on Conga's head. I think this was caused by a thrown orange appearing embedded in my back. (I don't think this'll be usefull but you never know.)
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The Bible has so many flaws and inaccuracies and is completely unreliable.
If the Bible is an infalliable source of truth, once you find just one fallacious statement or line, the integrity of the entire document comes in to question.
I see we've moved to the classic appeal to authority vs ad hominem debate.
So many miracles happened in the Bible that just do not occur today. Where did they all go?
Miracles are reported on a regular basis. Most to all such reports are rejected ad hoc with little-to-no investigation or publicity, precisely because they're not supposed to happen. If you try to compare this to the Bible, a condensed account of many centuries' miracles, you're facing an enormous sampling bias.
Where are the mythical beasts in the world today?
I'm not sure what you're asking. Please expand.
Why doesn't God speak to people today?
God does speak to people today. A significant fraction of evangelical Christians rely on divine revelation for day-to-day life.
Why isn't he destroying Brighton and Hove? I could go on for a long time about it, but that isn't necessary.
If you are drawing an allusion to Sodom and Gomorrah, you ought to check out the appropriate passage first. (Genesis 18:25-32) I find it highly improbably that there are fewer than ten serious Christians in the city.
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As I said above, the events recorded in the Bible ought to be sufficient evidence to put the ball back in the Atheists' court. Even if I were to somehow provide a logically rigorous proof, I do not think you would accept it. In my experience, atheists hold the non-existence of God to be axiomatic.
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Kles wrote:
I don't believe in God mainly due to the concept of parsimony which basically asserts that it cannot exist.
I don't think parsimony applies in the way you say it does. Parsimony is an informal device for forming a hypothesis, not a logical device for forming a conclusion. At best, it states that we cannot conclude that God exists without data that fit his existence better than his non-existence. Christian theologists believe that the events recorded in the Bible are enough evidence for the existence of God that this principle does not apply.
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Posts: 428
I'm pretty sure you can go a lot faster than 9.25 ppf in Excitebike by making a custom track that's longer than the built-in ones and has a lot of boost ramps.
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I recall that using the C^ glitch during a BLJ allows you to retain your speed for longer than running. I'm not sure how it compares to a dive-flip, though. It's something to test that may be worth a few frames.
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"Keep talking or else I shoot you again."
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Overall nice, but -500 points for not doing something cool inside the elevator.
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Someone on youtube claims to have found an alternative BLJ spot on the ground floor. It looks like it'd be a second or so faster than the lobby glitch spot.
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I'd much rather see a million-point playaround on the competitions than *that*. Vote "meh".
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OmnipotentEntity wrote:
With what?
Just at a glance, it's missing the Snorlax skip and walk-through-walls glitch.
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bkDJ wrote:
Actually, does the underwater shell in DDD change into anything in the tunnel between [whirlpool area] and [submarine area] or does it disappear too soon?
Not only does it disappear too soon, but it seems to be coded to vanish when it hits the loading point anyway.
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As much as I hate to vote meh on such a popular submission... ... ...Scratch that. It may be yet another SM64 BLJ run, but it's nothing like the previous one. Voted a big yes.
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*Megabump* I was randomly watching a mostly unrelated video on Youtube when the author mentioned a potentially useful glitch. Apparently, if you do the minus world glitch but enter the second pipe instead of the pipe to minus world, you end up at 5-1. The immediate question is whether you can reach the 5-2 warp zone faster than the 4-2 warp zone.
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How does the "swimming underground" glitch work? I've heard of it but I've never been able to reproduce it.
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I did a glitch investigation into this game a while back. The most interesting things I found are: -It's widely known that you can use your B-move off a ledge and jump in midair. However, you can do the same thing with a crouch-slide with more variations. If you crouch-slide off a ledge, you can backflip, pull out your shooter, lob oranges and even play your instrument in midair. You can also take pictures and use any Z+B move. -There are diving glitches in this game. Chunky's and Ditty's Z&B moves are the easiest examples. Neither takes you as deep as the ones in Banjo-Tooie, but they still save a little time. Thanks to #1, they work just as well off a high ledge as off a lower one (or even better if you're moving faster when you hit the water)
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xebra wrote:
Still a ways off the record:
I'm pretty sure the top three scores of the month are fake.
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Sami wrote:
I tested that pipe clibing with beak buster and without. Normally climbing is actually faster! I do that only in long pipe, I don't know how it work on little one but I test that later :)
It's quite sensitive to timing. If you release the A button before you hit Z, you lose a little height. And if you're one frame off the timing for hitting Z, you lose a relatively large amount of height.
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Sami wrote:
]And that diving glitch, It can't be done really high places :( but I try get that working. And there is one thing. If I take that bolt Jiggy last, I have to watch all Jiggies fanfare...
Good job figuring out that the diving glitch works even better exiting talon trot. Speaking of which, did we ever figure out whether or not the "Jiggy dance dive" works?
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laughing_gas wrote:
I timed the 15:08 run and it gets to the pipe in 50 sec (including the 5 sec animation of getting the star), while the best run without red coins is ~29 sec, so it takes 16 sec to get the coins, which means we need to find another star that takes less than 16 sec to get (I can't think of any atm)
Getting Hot Foot into the Volcano costs 12 seconds just from exiting and re-entering the level an extra time. It's not worth it.
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I take it from its disuse that using beak busters for pole climbing is slower than climbing normally?
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FODA wrote:
No no, I meant I can do better on "no turns" than on "frog", but I haven't reached 43 on "no turns" yet. My best is 20.
I do not think "no left turns" is beatable. I DO know that "Frog" is beatable but really, really hard.
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FODA wrote:
Wow level 43? nice. Frog is hard, I can do better on the last level.
You can break 43 on No Left Turns? How?
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