Posts for CoolHandMike

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CoolHandMike
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That is awesome looking with that precise movement!
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CoolHandMike
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Is there really no other option than that.... purple/yellow stripe strip "color"? That kind of makes it look like now those areas are conflicting with surrounding areas too.
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CoolHandMike
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Very nicely done. Looks like just a generalized improvement in every section afaik. Do some of those final robots Airman and Crashman not have weaknesses since both of those got the pellet treatment?
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CoolHandMike
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FractalFusion wrote:
CoolHandMike wrote:
Huh. So I take it CUI's inputs using the actual previous publication rom do not sync then?
CUI is using the same ROM as woabclf (previous submission). However, the ROM used differs from the one posted at romhacking.net, by a single byte. More details at https://tasvideos.org/Forum/Posts/235094
Ok I understand. Thanks for the clarification.
discord: CoolHandMike#0352
CoolHandMike
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Huh. So I take it CUI's inputs using the actual previous publication rom do not sync then?
discord: CoolHandMike#0352
CoolHandMike
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eien86 wrote:
So now I made an [https://youtu.be/SyORA4TyHh8|explanation video] where I clarify aspects of the lore and the gameplay, if you'd be interested in watching.
Yes, thanks a lot for that great explanation video. Found it was much more enjoyable when I knew what was going on. Is there some way to change my vote from Meh to Yes?
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CoolHandMike
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Wish I knew what was happening in more detail so it could be a bit more interesting. Maybe more detailed author notes would help? However this is obviously a very good (6 minute) improvement over that older submission. This game reminds me of the Godzilla game for NES in a way since they have the two main modes. Meh vote.
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CoolHandMike
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I am torn on this one. The tas is well done and entertaining with tricks being used, but certain things rub me the wrong way with this hack. Music seems messed up in the encode itself so I cannot praise or condemn it. There are reviews about this hack that mention just how the music was from other Megaman titles not whatever this turned into then muted for the rest of it. Also, 21:04 shows that the jet mode can be used to clip through areas in the hack, but I only see it used once when I would expect a glitch like that to be more frequently used. The Good Snake mid boss skip 6:06 Cirno Statue 10:55 Spark Man and Top Man Levels seem designed well This unusual puzzle 10:30 The robot bosses after the initial batch are bosses from previous MegaMan games which is neat The batch of bosses were cleared quite well Some Demons' Crest images I thought were fun 29:57 The Bad Hard to tell what is foreground and background. Seems to be deliberate at times. 0:45 24:12 The Ugly The palette is horrendous. The worst I have seen in any MegaMan hack. 6:49 12:24 15:25 Meh vote.
discord: CoolHandMike#0352
CoolHandMike
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After watching for a bit you are avoiding the little sparkling things in the stages which I guess are stardust. At 2:09 could you slide underneath or jump and land on a falling rock to avoid that spinning stardust? The first stage did look a little off, like that jump around 0:23 for example, as you even said in your notes. How hard would it be hard to go back and improve it? A lot of those later levels looked really fast. Good game choice.
discord: CoolHandMike#0352
CoolHandMike
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Good tas for a terrible game! I suppose it is not surprising that such a terrible playing game has stage breaking OOB glitches. The game design of these levels really feels half baked and baffling. Like that desert stage it looks like they intend the player to jump and hit multiple invisible small platforms to get up higher. Maybe if the developers spent a couple more months on the game it would have been at least a decent title for the Jaguar. Yes vote.
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CoolHandMike
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Looks like the improvement is still enjoyable to watch. Couple bosses look faster in particular, but the full improvements I am not sure of. Yes vote.
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CoolHandMike
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Yes this was a bizarre and broken looking tas. Really liked the strange glitches. Wish there were more author notes though. Yes vote.
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CoolHandMike
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I applaud your goal of total domination over your chosen victim instead of merely manipulating your opponents to fail and you forfeiting the rest of the races. The tas gives a good sense of speed, but as you noted it is monotonous. I could not watch more than a couple minutes before wanting to do something else. That JaffarPlus bot generated inputs I find very interesting and would like to read more info on that so will probably investigate that github page. Meh vote.
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CoolHandMike
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Hidden warps are fun, too bad the actual game design is pretty bland. Most of the time is spent waiting for elevators or moving through corridors getting keys. The platforming sections I found the most interesting. Good routing and speed movement improvements though. That ending graphic of the kid and his parents is cursed looking lol.
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CoolHandMike
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Well that was something. One thing I have to say is the sound tracks they put in are extremely bad, the hackers/bootleggers should have just kept the original sound tracks. The pacifist option hurt the entertainment for me since it reduced the game more to just running through with the invincible pickups. I did like the jumping up through the wall through, but not enough to prevent a No vote.
discord: CoolHandMike#0352
CoolHandMike
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FractalFusion wrote:
I made a semi-comparison encode with a left sidebar showing parts of the previous best submission for comparison purposes. This TAS video and audio remain intact without any mixing or pausing. Link to video (available in 1080p60) Also, this is an interesting TAS, with the new strategy of using Ice Mario and Penguin Mario.
Thanks for the comparison video. Really highlights the improvements per level. Icing those enemies gives a nice little boost and the penguin suit really seems to have some interesting speed tricks. Although for a full run maybe those are not the ideal equipment for the full level?
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CoolHandMike
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This is a high quality tas! The glitches and gameplay make it stand out a lot with the speed boosts and the OOBs. Reminds me of the Spyro tases.
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CoolHandMike
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Enjoyed watching this one. Lot's of good momentum preservation techniques. Makes me want to watch the 100% tas too. Yes vote.
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CoolHandMike
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That camera hack with Knuckles showed more detail which I liked. Very similar to the other sonic + knuckles combo games so I expected the tas to be good which it was. The 100% post bonus levels does not really add much gameplay wise since super Knuckles is never seen again after the first time. I do remember trying to beat that Egg Mech when I was younger and I really wish they had made its hit box just slightly lower so I never beat sonic 2 with knuckles, but of course tas has no issue. Easy yes vote.
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CoolHandMike
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Well this is an extremely adorable game. Not something I would expect myself to even say... Anyway the movement looks good, but the one thing in the TAS is that for some boss fights it do not look like damage is being applied as often as it could be, but I am far from an expert on this game. Would watch the Waffle no Baka part again. Yes vote.
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CoolHandMike
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Impressed at the entertainment value of this. Not a fan of the whole event with all the distractions of people talking, clapping, etc and video elements changing all over, but what they did was very cool. I also remember being intrigued by that one a while back Twitch plays Pokemon. I remember putting in my commands, but it was such a confused mess it was a miracle that thing actually finished.
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CoolHandMike
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Found a speedrun with commentary here: https://www.youtube.com/watch?v=xPMWYs8cSnw. The main character powers up 1x at base, 1.25, 1.5, then 1.75 at that light blue colored aura. He powers up when he is stationary and not moving and loses power as he is hit. The jumping looks kind of weird like if you jump and fall too much you fall straight down with no horizontal movement too. For one boss the commentary was mentioning about looking out for the red and white marks for damage, but have no idea what that even means since I noticed nothing visual changing so that confused me. The strategies in the tas seem consistently faster than that speedrun at least. No idea if they are optimal or not though since I did not see any noticeable damage glitches or clips like I would kind of expect in a jank game like this so probably some undiscovered stuff here. Going with a tentative Yes vote here.
discord: CoolHandMike#0352
CoolHandMike
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Lol that B-movie quality live action cutscene was deliciously terrible. Yes vote.
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CoolHandMike
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Surprisingly good sound tracks on this homebrew! Would be curious what the original tracks were sourced from. However the tas gameplay here would have been much much better if it was aimed for entertainment. It is a skating game but almost no tricks are performed in fact looks like almost no inputs either. Meh vote, otherwise would have been a No vote if not for the strong audio tracks.
discord: CoolHandMike#0352
CoolHandMike
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Interesting Batman hack although it definitely seems to be a bit harder than the vanilla game. Not an expert of the game but it looked optimized. Yes vote.
discord: CoolHandMike#0352
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