Posts for CoolHandMike

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CoolHandMike
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Joined: 3/9/2019
Posts: 622
Hah, I got this game with the system. Nice to see it destroyed so thoroughly. Yes.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
Someone should sue Lara for having such a deathtrap for a home. Oh wait...
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
Dacicus wrote:
Was that an ACE causing a reset? It's not clear from the submission text.
大変もしわけありません。上のポストの説明を変化しましたからごらんになっておねがいします。どのあたりは駄目分かりませんがイメージが明確になるでしょう!!
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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Daaaaaamn. That was fun to watch. Gotta ask. How many hours did it take to do this?
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
[removing covid has become political]
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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The levels are done hella good in this. I only wish there was a no cutscene option. Yes.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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Ahh I have a question regarding consistency. If I start seriously doing a TAS and there are changes exactly how bad could desyncs become?
discord: CoolHandMike#0352
CoolHandMike
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Editor, Experienced Forum User, Judge, Published Author, Experienced player (658)
Joined: 3/9/2019
Posts: 622
[removing covid has become political]
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
Wow what an amazing looking NES game. Watching this made me put it on my backlog of games to play. Entertaining run so giving this a Yes.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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So I think I can say I have pretty much lost interest in this game. The length and rng is really punishing time wise. Make a small adjustment and it will require adjusting down the line in many cases. If someone really wants to pick this up I would be willing to work with them if some time passes. But for now no longer. Anywho, here are some things I found. - Japanese version is faster. If you die you respawn at inn, unlike in the English version. -Japanese version gives you more leeway with Elixirs. This means in the desert you can survive with one less heart than the English version. Make sure to hold down when taking constant damage like in deserts to avoid any knockback. -Because of the above it MIGHT be faster to completely skip the underwater temple. - There is a clip I found in falling blocks, I will put it in userfiles. It seems useless in the position I found it, but it might be useful elsewhere. http://tasvideos.org/userfiles/info/62185639693467947 https://www.youtube.com/watch?v=QXV_Jjhx06A&feature=youtu.be -Getting stuck under the breakable blocks and then getting pushed is faster in some cases, but you will lose health flexibility. A user submitted an example video on SRC in their guide section. https://www.speedrun.com/wonder_boy_in_monster_world/guides -The quick jump up before Maou is quick and dirty and does not screw anything up for whatever reason as per Aqfaq's note. But I do not want to submit a video that only has that as an improvement since that would be lazy and there are plenty of other improvements possible.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
Maybe start contributing to Bizhawk and sharpen your skills? People are always bringing up odd cases and issues.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
I am with Patashu. That was obviously extremely manipulated. Ladder after ladder, with almost each new step containing key items. Also super short so even better. Yes.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
[removing covid has become political]
discord: CoolHandMike#0352
CoolHandMike
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Editor, Experienced Forum User, Judge, Published Author, Experienced player (658)
Joined: 3/9/2019
Posts: 622
[removing covid has become political]
discord: CoolHandMike#0352
CoolHandMike
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Great Job! Really had me laughing at a lot of parts.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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The path to completion may be the fastest but there does not really seem to be much human game play as far as I can tell. Correct me if I am wrong. Also it is pretty slow. The seizure screens irritated me too. Going to have to give this a no.
discord: CoolHandMike#0352
Post subject: What Are Your Own Tases You Are Most Proud Of?
CoolHandMike
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Joined: 3/9/2019
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Completely disregarding other's opinions, which of your own runs are you the most proud of and why?
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
Ok I have placed the movie in userfile to replace this one. Should be 19 frames improved over this one due to using a damage boost at the end of 7-2. In this improved movie I did the following: -Damage Boost in 7-2 which saves 19 frames overall since it also removes need to delay after the godzilla fight to get a good cycle so I can get the additional 20 kunai pickup. -Stylize start of 1-1. Missed it for some reason. Added in blocking shurikin with physical attack when you have no kunai. Thank you random youtube comment, no idea that was possible. -Added a little nonsense in the 2-3 boss fight with walking backwards. -Stylize 4-1. This one had several revisions and I guess my old messing around was removed before. -5-3 has more nonsense with rolling along ground in double jump state and moonwalking. --7-1 slightly more messing around. Walk off of float and almost die. -Added nonsense during the fight with Zeed. --Changed some jumps from normal forward jumps to backward jumps. When you jump up near a target such as an enemy or a box and press UDLRB it will do a backwards jump. -8-1 killed an extra fool since I had one more kunai from an errant B I pressed somewhere in some level I cleaned up. -Cleaned up inputs a good amount. http://tasvideos.org/userfiles/info/62045177127782182
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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Great! This is really excellent. Super fast, glitchy, and entertaining. Yes.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
Great routing but the main issue is that there just is not a lot going on visually so that hurts entertainment. From your notes it looks like a lot of effort was put in though. Going to give this a Meh. I have a rpg in mind that will probably go to vault like this one too...
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
So I realized a slight improvement at the end of 7-2 with a damage boost at the end. Was writing notes when I understood I should be able to do it there. This actually gives a good cycle on 8-1 Rain, so no delay needed after godzilla either. The new one should be 19 frames of improvement. Going to try something else on 2-3, and if not then clean it up tomorrow and place it here as a userfile for whatever judge takes this to replace the existing.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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Had been waiting for this one for awhile! Very well done. You made really good use of having two players and added in some funny 2 player interaction which I always enjoy. Yes!
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
I have to vote Meh for this. The video with the subtitled notes and the sped up abort missions made for a good video. However if this was the full 30 minutes with only 3 missions played it would be more tedious to watch. I will say the missions that WERE played were done excellently. Maybe some day we could see a full play through?
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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I liked this but I kind of wished it felt more like both cars were going wild equally. A lot of the time it felt like the second car was just kind of along for the ride.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 622
Looks really good! Lots of new glitches and nice entertainment stuff added as well!
discord: CoolHandMike#0352
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