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Okay, that used to happen to me, and I think the problem is that it likes to default to 768x720 in Config-Display-Option Size. When I choose 1x instead, it works fine. So you should choose that, and then if you want to scale the window, choose the size from Config-Display (and try not scaling it up until AFTER loading the game if it's still causing problems). I don't think I've gotten fullscreen to work on this computer yet, though, but I don't really need it for Famtasia right now because I like it better for FCEU anyway.
put yourself in my rocketpack if that poochie is one outrageous dude
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All right, here's my new plan: I'll make a run of Adventures of Lolo 3 now, then I'll do either a second run of Eggerland or a run of some other game that sounds fun, like Totally Rad, or Bomberking, or, uh... Donkey Kong?
put yourself in my rocketpack if that poochie is one outrageous dude
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And there's only one Adventure of Link! Except he's been in lots of adventures, so I don't get why they call it "The Adventure of Link". Maybe "An Adventure of Link".
put yourself in my rocketpack if that poochie is one outrageous dude
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Yeah, the main reason for using difficult mode in the videos is so people don't watch them and say, "Well, I could beat it like that if I played on the easy level." That's the reason for a lot of the rules we come up with around here. I'm pretty sure the reason the player in the all-levels Super Mario Bros. 3 run changes back to little Mario before starting each level is so viewers can't say, "Well, I could beat that level if I started with a power-up." Of course, players of the American version could point out that for them to do that, they'd have to get hit TWICE after getting a second power-up. Heh.
put yourself in my rocketpack if that poochie is one outrageous dude
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I also noticed Baxter took advantage of a spot in the Adventures of Lolo levels where the Medusas don't kill you, but I couldn't find a spot like that in Eggerland. Oh well.
put yourself in my rocketpack if that poochie is one outrageous dude
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It stayed in the pause menu for a long time? Huh, I saw that happen when I tried to watch a Chrono Trigger movie for ZSNES. Except it wasn't the pause menus, but just a plain pause (same button though, I think).
put yourself in my rocketpack if that poochie is one outrageous dude
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You mean the secret code that lets you use the second controller to set what room you're in? Yeah, I already decided that would be silly and unfair. You'd just jump to 10 rooms in the overworld and be done with it. I wanted to show how to beat the game from the beginning.
I don't think I want to do a second version until much later. I want somebody else to try so we can get some fresh ideas.
I think the other two games may be too linear and have too many levels that were re-used for the first two American Adventures of Lolo games. But I haven't played all the way through Meikyuu no Fukkatsu (Revival of the Labyrinth) yet, so I probably shouldn't dismiss it completely at this point.
Anyway, I ought to finish my Adventures of Lolo 2 run sometime. I was working on a second version, but I got daunted by level 6-4. I actually started a third version on my new computer, in which I improved 1-4 and 1-5 some more, but I'm having trouble getting the timing of 2-4 the same as before. I also have this urge to time-attack Totally Rad...
put yourself in my rocketpack if that poochie is one outrageous dude