Wow, I didn't update here for a long time. I started the run over to skip two items I decided I didn't need and use that A button skip. Recently I've found that the A button can also count toward "waiting to change a battle" time if it's pressed on a frame on which a battle
could occur. If it doesn't cause a battle on that frame, then it also reduces the number of frames to wait to get rid of the next battle. I don't know if this is making sense to anyone, but I'm trying to use it the best I can!
Here's the new run.
http://www.box.net/shared/ft821hdynj I had bad luck in a couple of places, but nothing serious. The different timing caused the final door before NumberMan to be close to 50, which is about the worst because of all the extra digit changes (8 extra frames per 1 extra digit change), but that didn't cost much more than half a second. I was lucky in discovering that Dash G can be won at only Busting Level 9, so I could fight a single Fishy for it, but it's so rare at that level, I had to shoot an extra 5 times to get the right prize, costing about two and a half seconds over an ideal battle. Still, I tried waiting up to 150 frames and fighting all the battles where I could instant-kill Fishy, and they always ended up requiring even more shots to get Dash G to appear, so the battle I fought could be called lucky when you consider the rarity of the prize.
The battle against StoneMan went just as planned. But afterwards there's about 4 minutes of just running back and forth through buildings, and the movie currently ends when I finally get into the Waterworks Net. It'll get a little more exciting soon!
Edit: Now the first part of IceMan's area has been added!