Post subject: How come PSXjin will save my game, but then lose the data...
Joined: 3/20/2010
Posts: 126
...when I close the emulator, or when a long enough time has passed? In addition, my save states will quit working after a while. The only method I haven't tried to saving my progress yet is recording from Power On to the time I quit playing, and even though that's kind of cool, since I plan on recording and LPing the game in question anyways, it's still frustrating that I can't figure this out.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Have you tried PCSX instead? Also, don't record a movie when doing LP or normal play. Movie savestates can only be loaded when playing the movie that created them. Check the savestates folder; the savestates are indeed named after the movies. Just don't record movies, and the game will only use the non-movie savestates. Or, if you absolutely must record movies, change the name of the savestates if necessary when switching movies.
Joined: 3/20/2010
Posts: 126
I never tried PCSX, because checking out the Encoders guide, it sounded like recording movies on it is extraordinarily difficult. I've checked my memory card after saving, with the emulator still loaded, and it says that the data for the game I saved is taking up a slot in the memory card. But the instant I click off of the emulator, that data is gone, replaced instead with "free". I DO really want to record movies off of this emulator, because I want to have the best quality videos, but, if that can't happen, I'll use Hypercam or something. But if I can't even save my game, well, that's gonna be a problem. EDIT: Also, now it's saying "error saving state" when I try to savestate. This is inspite of me having just restarted it.
Lil_Gecko
He/Him
Player (98)
Joined: 4/7/2011
Posts: 520
For you're saving problem I got the solution. After you saved, go to "Configuration" -> "Memory Cards" Then simply Copy/Paste the newly made save. That way the memory card will register the save you pasted. It's not very convenient but it works. http://www.youtube.com/watch?v=Gm2ctwpFiFc However, I've never experienced trouble with savestates so I can't help you with that. The only thing I can see is what FractalFusion already said. Savestates from non movie won't work with movie and savestates from movie will only work with movie having the same name as the savestate.
Joined: 2/15/2009
Posts: 329
Maybe using a more robust emulator, savestates and a video capture program (dxtory, FRAPS) is the answer. It's easy to edit segments together for a long play this way.
Working on: Legend of Legaia, Vagrant Story
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Joined: 4/15/2010
Posts: 197
Location: England
Yeah, I've also noticed this issue: For example, you make a save (to memory card) at frame 45,000 (for example), close and reopen PSXjin. When you reopen the movie at a frame past the save, it won't remember making that save. So when you go to load game, you can't. I worded this really poorly but it seems as if the save isn't stored with the movie, though I guess that isn't quite as easy as it seems to make work. Or maybe it isn't even an issue and that's just how it's supposed to work, I don't know.
Retired smw-96, smw any%
Joined: 2/15/2009
Posts: 329
bahamete wrote:
Yeah, I've also noticed this issue: For example, you make a save (to memory card) at frame 45,000 (for example), close and reopen PSXjin. When you reopen the movie at a frame past the save, it won't remember making that save. So when you go to load game, you can't. I worded this really poorly but it seems as if the save isn't stored with the movie, though I guess that isn't quite as easy as it seems to make work. Or maybe it isn't even an issue and that's just how it's supposed to work, I don't know.
My experience with psxjin is read-only has seperate savestates from read+write mode. Playing back a movie in read-only does not include savestates you made while recording input.
Working on: Legend of Legaia, Vagrant Story
Joined: 3/20/2010
Posts: 126
Well guys, I have tried all of your suggestions for trying to save my game...and none of them work. Does this mean it's time to throw in the towel?
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Just use savestates. If I can do it, so can you.
Joined: 3/20/2010
Posts: 126
Even savestates don't work though. Even when I'm not recording a movie while making a save state, then click off of the emulator, the next time I load it up, it just says "error loading save state".
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
What system are you using? Are you using PSXjin v2.0.2 svn0? I am using that now, and savestates work perfectly, whether I load it right away, or after I close and open the emulator, or after 10 days.
Joined: 3/20/2010
Posts: 126
I'm using just v 2.0.2, without the svn0. So I guess I'm not using the latest version?
Lil_Gecko
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Player (98)
Joined: 4/7/2011
Posts: 520
When you make a savestate, check if it's created in your /sstates directory. To load it, try to drag and drop it. No other idea.