Submission #9507: AmaizumiUni's NES Shin Satomi Hakken-den: Hikari to Yami no Tatakai in 38:08.53

Nintendo Entertainment System
(Submitted: Sin Satomihakkenden)
baseline
(Submitted: any%)
(Submitted: Shin Satomi Hakken-Den - Hikari to Yami no Tatakai (J).nes JAPAN V1.0)
FCEUX 2.6.6
137538
60.0988138974405
15493
PowerOn
95b9e1b64b79fb98f6d1fb328339dae7
Submitted by AmaizumiUni on 1/31/2025 1:24 AM
Submission Comments
Encounters can be avoided by stopping 0-14 frames. Each boss appears when you reach level 11 or higher. Five Nobushi will give you 750 1125 carriages of experience. Winning an encounter with a mook in front of or at an angle to the boss in the boss's room is considered winning the boss.

CoolHandMike: Claiming for judging.
CoolHandMike: It always amuses me to see these lengthy rpg games being tased since it really shows exactly how quickly someone with perfect control of the game can defeat it. Enjoyed the interesting glitch where you can cause a fight with a normal enemy right on the tile that is usually reserved for the boss, causing the boss fight to be considered complete. I imagine this skips massive amounts of leveling and other preparations since the bosses are a non factor. Normal fights are also kept to a minimum, and can be skipped with delaying frames.
Accepting to Standard.
Good job!

despoa: Processing...
Last Edited by despoa 18 days ago
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