So ShiningProdigy9000 challenged me to beat his Sonic Classic Heroes Team Hyper run so I agreed and here it is. Beated his run by 1:29.38
About the Hack:
Sonic Classic Heroes is a ROM hack for Sega Mega Drive that is the result of a collaboration between flamewing and ColinC10, combining their respective hacks Sonic 2 Heroes and Sonic 1 and 2. It is therefore a single ROM that offers all the Sonic the Hedgehog campaigns. and Sonic the Hedgehog 2, either alone or together; and allows the player to play as many characters as Sonic, Tails and Knuckles. The hack gets its name because of the ability to control a team of characters, which is reminiscent of the 3D game, Sonic Heroes.
The hack is based on the Sonic 2 engine, which has been enhanced by both Flamewing and ColinC10 to have new features. These include: multiple gameplay elements from Sonic 3 & Knuckles, such as element shields and character-specific abilities; the ability to save progress, scores, etc. in SRAM (something rarely implemented in Sonic 2, the other notable example being Esrael's Sonic 2 Delta); various bug fixes and mechanic improvements from the original games; and many more features, both implemented and planned.
Game Objectives
- Emulator Used: Gens 11b
- Complete the game as fast as possible
- Aims for in-game time instead of real-time
- Use glitches to get trough the level fast.
- Used 3-Button for this run
Zone Comments
- Green Hill Zone Act 1: I found out dropdashing as Hyper Sonic while under speed shoe effect is as fast as performing a Max speed Super Peel out as Hyper Sonic so 0.11 seconds is saved.
- Green Hill Zone Act 2 & 3: Not much to mention. In the latter zone, I manage to beat Shining's Record.
- Marble Zone Act 1 & 3: Not much to say. Just beated by some microseconds in his run.
- Marble Zone Act 2: At the first shortcut, Hyper Sonic collects a speed shoe monitor and speeds his way to the end and 0.21 seconds is saved.
- Spring Yard Zone Act 1 & 2: Just beated his records.
- Spring Yard Zone Act 3: Beated the zone by 1.22 seconds which ironically without the use of speed shoes.
- Labyrinth Zone Act 1: Beated his record by 1.37 seconds.
- Labyrinth Zone Act 2: Faster door clip without the use of speed shoes.
- Labyrinth Zone Act 3: Used the climb glitch to reach the shortcut fast. and 8 seconds was saved.
- Star Light Zone Act 1 & 3: Have Hyper Tails grab a speed shoe or S monitor offscreen and Hyper Sonic go fast in record time.
- Star Light Zone Act 2: Beated his record by 0.28 seconds.
- Scrap Brain Zone Act 1 & 2: Beated both records. Also in the latter, I used Player 2, which is detecting Tails, to spindash to the cutscene offscreen, effectively reducing time in said cutscene just like in my last run.
- Scrap Brain Zone Act 3: Like my last run, I used the climb glitch, achieved by knuckles to achieve record time in the zone and 7.13 seconds are saved.
- Scrap Brain Zone Act 4: Honestly I thought I might be a few microseconds off because of what I did in the previous zone but to my surprise, I manage to tie with ShiningProdigy.
- Emerald Hill Zone Act 1: Just tied with Shining's record.
- Emerald Hill Zone Act 2, Chemical Plant Zone and Aquatic Ruin Zone: Just basically beated his record.
- Casino Night Zone Act 1: Knuckles climb glitches through the area before the first moving square platform and 2.75 seconds are saved.
- Casino Night Zone Act 2: Just beated by 8.65 seconds.
- Hill Top Zone Act 1: Got the S Monitor faster and beated his record by 1.15 seconds.
- Hill Top Zone Act 2 & Mystic Cave Zone Act 1: Beated his record by 0.77 seconds and 0.64 seconds respectively.
- Mystic Cave Zone Act 2: I have Player 2, Knuckles, Grab an S Monitor offscreen, effectively reducing time by 2.93 seconds.
- Oil Ocean Zone Act 1: Found out how to get Hyper Sonic offscreen like in the Sonic 2 run.
- Oil Ocean Zone Act 2: Knuckles takes the ocean route and does the climb glitch at the wall, leading to the boss, saving time by 4.10 seconds.
- Metropolis Zone: Overall, this zone has the most usage of the climb glitch at 7 times in total. In act 1, 0.98 seconds was saved. In act 2, 10.15 seconds was saved. In act 3, 20.73 seconds was saved.
- Sky Chase Zone: Just playing around doing Ring Attack. Still tied with Shining's record. I also found out using hyper sonic's flash adds in a lag frame so i avoided doing so.
- Wing Fortress Zone: Managed to beat his record by 0.45 seconds.
- Death Egg Zone: Hyper Sonic (and possibly others) can clip though the door where eggman lies behind by switching to player 3 while player 2 is under control and switch back to player 1 and 0.25 seconds was saved and that's how its done.
Comparison Between My time and Shining's time
Zone | My time | Shining's time | Improvements |
---|---|---|---|
Green Hill Zone Act 1 | 0:11.17 | 0:11.28 | -0:00.11 |
Green Hill Zone Act 2 | 0:09.57 | 0:09.57 | -0:00.00 |
Green Hill Zone Act 3 | 0:16.20 | 0:16.28 | -0:00.08 |
Marble Zone Act 1 | 0:09.03 | 0:09.07 | -0:00.04 |
Marble Zone Act 2 | 0:09.07 | 0:09.28 | -0:00.21 |
Marble Zone Act 3 | 0:15.18 | 0:15.40 | -0:00.22 |
Spring Yard Zone Act 1 | 0:12.90 | 0:13.05 | -0:00.15 |
Spring Yard Zone Act 2 | 0:13.58 | 0:13.68 | -0.00.10 |
Spring Yard Zone Act 3 | 0:22.98 | 0:24.20 | -0.01.22 |
Labyrinth Zone Act 1 | 0:13.05 | 0:14.42 | -0:13.37 |
Labyrinth Zone Act 2 | 0:23.08 | 0:24.25 | -0:01.17 |
Labyrinth Zone Act 3 | 0:25.97 | 0:33:40 | -0:07.43 |
Star Light Zone Act 1 | 0:11.63 | 0:13.42 | -0:01.79 |
Star Light Zone Act 2 | 0:09.15 | 0:09.43 | -0:00.28 |
Star Light Zone Act 3 | 0:15.03 | 0:16.68 | -0:01:65 |
Scrap Brain Zone Act 1 | 0:13.57 | 0:13.95 | -0:00.38 |
Scrap Brain Zone Act 2 | 0:20.38 | 0:20.62 | -0:00.00 |
Scrap Brain Zone Act 3 | 0:01.77 | 0:08.90 | -0:07.13 |
Scrap Brain Zone Act 4 | 1:00.03 | 1:00.03 | -0:00.00 |
Emerald Hill Zone Act 1 | 0:12.20 | 0:12.20 | -0:00.00 |
Emerald Hill Zone Act 2 | 0:25.42 | 0:25.58 | -0.00.16 |
Chemical Plant Zone Act 1 | 0:13.18 | 0:13.67 | -0:00.47 |
Chemical Plant Zone Act 2 | 0:23.88 | 0:23.92 | -0:00.04 |
Aquatic Ruin Zone Act 1 | 0:12.58 | 0:12.92 | -0.00.34 |
Aquatic Ruin Zone Act 2 | 0:20.90 | 0:21.27 | -0:00.37 |
Casino Night Zone Act 1 | 0:14.00 | 0:16.75 | -0:02.38 |
Casino Night Zone Act 2 | 0:31.30 | 0:39.85 | -0:08.55 |
Hill Top Zone Act 1 | 0:20.65 | 0:21.80 | -0:01.15 |
Hill Top Zone Act 2 | 0:25.13 | 0:25.90 | -0:00.77 |
Mystic Cave Zone Act 1 | 0:14.33 | 0:14.97 | -0:00.64 |
Mystic Cave Zone Act 2 | 0:20.77 | 0:23.70 | -0:02.93 |
Oil Ocean Zone Act 1 | 0:13.77 | 0:16.50 | -0:02.73 |
Oil Ocean Zone Act 2 | 0:19.80 | 0:23.90 | -0:04.10 |
Metropolis Zone Act 1 | 0.23.52 | 0.24.50 | -0:00.98 |
Metropolis Zone Act 2 | 0:16.07 | 0.26.22 | -0:10.15 |
Metropolis Zone Act 3 | 0:34.00 | 0:54.73 | -0:20.73 |
Sky Chase Zone | 2:05.90 | 2:05.90 | -0:00.00 |
Wing Fortress Zone | 0:25.88 | 0:26.53 | -0:00.67 |
Death Egg Zone | 0:35.23 | 0:35.48 | -0:00.25 |