Submission #9486: MightyRainbow100's Genesis Sonic Classic Heroes "Team Hyper" in 25:10.90

Sega Genesis
Sonic Classic Heroes
Team Hyper
Gens 11b
90537
59.922751013550524
45952
PowerOn
scheroes.bin
scheroes.bin [0.15.03e1]
Submitted by MightyRainbow100 on 1/19/2025 8:38 AM
Submission Comments
So ShiningProdigy9000 challenged me to beat his Sonic Classic Heroes Team Hyper run so I agreed and here it is. Beated his run by 1:29.38

About the Hack:

Sonic Classic Heroes is a ROM hack for Sega Mega Drive that is the result of a collaboration between flamewing and ColinC10, combining their respective hacks Sonic 2 Heroes and Sonic 1 and 2. It is therefore a single ROM that offers all the Sonic the Hedgehog campaigns. and Sonic the Hedgehog 2, either alone or together; and allows the player to play as many characters as Sonic, Tails and Knuckles. The hack gets its name because of the ability to control a team of characters, which is reminiscent of the 3D game, Sonic Heroes. The hack is based on the Sonic 2 engine, which has been enhanced by both Flamewing and ColinC10 to have new features. These include: multiple gameplay elements from Sonic 3 & Knuckles, such as element shields and character-specific abilities; the ability to save progress, scores, etc. in SRAM (something rarely implemented in Sonic 2, the other notable example being Esrael's Sonic 2 Delta); various bug fixes and mechanic improvements from the original games; and many more features, both implemented and planned.

Game Objectives

  • Emulator Used: Gens 11b
  • Complete the game as fast as possible
  • Aims for in-game time instead of real-time
  • Use glitches to get trough the level fast.
  • Used 3-Button for this run

Zone Comments

  • Green Hill Zone Act 1: I found out dropdashing as Hyper Sonic while under speed shoe effect is as fast as performing a Max speed Super Peel out as Hyper Sonic so 0.11 seconds is saved.
  • Green Hill Zone Act 2 & 3: Not much to mention. In the latter zone, I manage to beat Shining's Record.
  • Marble Zone Act 1 & 3: Not much to say. Just beated by some microseconds in his run.
  • Marble Zone Act 2: At the first shortcut, Hyper Sonic collects a speed shoe monitor and speeds his way to the end and 0.21 seconds is saved.
  • Spring Yard Zone Act 1 & 2: Just beated his records.
  • Spring Yard Zone Act 3: Beated the zone by 1.22 seconds which ironically without the use of speed shoes.
  • Labyrinth Zone Act 1: Beated his record by 1.37 seconds.
  • Labyrinth Zone Act 2: Faster door clip without the use of speed shoes.
  • Labyrinth Zone Act 3: Used the climb glitch to reach the shortcut fast. and 8 seconds was saved.
  • Star Light Zone Act 1 & 3: Have Hyper Tails grab a speed shoe or S monitor offscreen and Hyper Sonic go fast in record time.
  • Star Light Zone Act 2: Beated his record by 0.28 seconds.
  • Scrap Brain Zone Act 1 & 2: Beated both records. Also in the latter, I used Player 2, which is detecting Tails, to spindash to the cutscene offscreen, effectively reducing time in said cutscene just like in my last run.
  • Scrap Brain Zone Act 3: Like my last run, I used the climb glitch, achieved by knuckles to achieve record time in the zone and 7.13 seconds are saved.
  • Scrap Brain Zone Act 4: Honestly I thought I might be a few microseconds off because of what I did in the previous zone but to my surprise, I manage to tie with ShiningProdigy.
  • Emerald Hill Zone Act 1: Just tied with Shining's record.
  • Emerald Hill Zone Act 2, Chemical Plant Zone and Aquatic Ruin Zone: Just basically beated his record.
  • Casino Night Zone Act 1: Knuckles climb glitches through the area before the first moving square platform and 2.75 seconds are saved.
  • Casino Night Zone Act 2: Just beated by 8.65 seconds.
  • Hill Top Zone Act 1: Got the S Monitor faster and beated his record by 1.15 seconds.
  • Hill Top Zone Act 2 & Mystic Cave Zone Act 1: Beated his record by 0.77 seconds and 0.64 seconds respectively.
  • Mystic Cave Zone Act 2: I have Player 2, Knuckles, Grab an S Monitor offscreen, effectively reducing time by 2.93 seconds.
  • Oil Ocean Zone Act 1: Found out how to get Hyper Sonic offscreen like in the Sonic 2 run.
  • Oil Ocean Zone Act 2: Knuckles takes the ocean route and does the climb glitch at the wall, leading to the boss, saving time by 4.10 seconds.
  • Metropolis Zone: Overall, this zone has the most usage of the climb glitch at 7 times in total. In act 1, 0.98 seconds was saved. In act 2, 10.15 seconds was saved. In act 3, 20.73 seconds was saved.
  • Sky Chase Zone: Just playing around doing Ring Attack. Still tied with Shining's record. I also found out using hyper sonic's flash adds in a lag frame so i avoided doing so.
  • Wing Fortress Zone: Managed to beat his record by 0.45 seconds.
  • Death Egg Zone: Hyper Sonic (and possibly others) can clip though the door where eggman lies behind by switching to player 3 while player 2 is under control and switch back to player 1 and 0.25 seconds was saved and that's how its done.

Comparison Between My time and Shining's time

ZoneMy timeShining's timeImprovements
Green Hill Zone Act 10:11.170:11.28-0:00.11
Green Hill Zone Act 20:09.570:09.57-0:00.00
Green Hill Zone Act 30:16.200:16.28-0:00.08
Marble Zone Act 10:09.030:09.07-0:00.04
Marble Zone Act 20:09.070:09.28-0:00.21
Marble Zone Act 30:15.180:15.40-0:00.22
Spring Yard Zone Act 10:12.900:13.05-0:00.15
Spring Yard Zone Act 20:13.580:13.68-0.00.10
Spring Yard Zone Act 30:22.980:24.20-0.01.22
Labyrinth Zone Act 10:13.050:14.42-0:13.37
Labyrinth Zone Act 20:23.080:24.25-0:01.17
Labyrinth Zone Act 30:25.970:33:40-0:07.43
Star Light Zone Act 10:11.630:13.42-0:01.79
Star Light Zone Act 20:09.150:09.43-0:00.28
Star Light Zone Act 30:15.030:16.68-0:01:65
Scrap Brain Zone Act 10:13.570:13.95-0:00.38
Scrap Brain Zone Act 20:20.380:20.62-0:00.00
Scrap Brain Zone Act 30:01.770:08.90-0:07.13
Scrap Brain Zone Act 41:00.031:00.03-0:00.00
Emerald Hill Zone Act 10:12.200:12.20-0:00.00
Emerald Hill Zone Act 20:25.420:25.58-0.00.16
Chemical Plant Zone Act 10:13.180:13.67-0:00.47
Chemical Plant Zone Act 20:23.880:23.92-0:00.04
Aquatic Ruin Zone Act 10:12.580:12.92-0.00.34
Aquatic Ruin Zone Act 20:20.900:21.27-0:00.37
Casino Night Zone Act 10:14.000:16.75-0:02.38
Casino Night Zone Act 20:31.300:39.85-0:08.55
Hill Top Zone Act 10:20.650:21.80-0:01.15
Hill Top Zone Act 20:25.130:25.90-0:00.77
Mystic Cave Zone Act 10:14.330:14.97-0:00.64
Mystic Cave Zone Act 20:20.770:23.70-0:02.93
Oil Ocean Zone Act 10:13.770:16.50-0:02.73
Oil Ocean Zone Act 20:19.800:23.90-0:04.10
Metropolis Zone Act 10.23.520.24.50-0:00.98
Metropolis Zone Act 20:16.070.26.22-0:10.15
Metropolis Zone Act 30:34.000:54.73-0:20.73
Sky Chase Zone2:05.902:05.90-0:00.00
Wing Fortress Zone0:25.880:26.53-0:00.67
Death Egg Zone0:35.230:35.48-0:00.25
Last Edited by MightyRainbow100 5 hours ago
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