Submission #9473: ShesChardcore, Alyosha & CoolHandMike's NES Karate Champ in 07:24.97

Nintendo Entertainment System
baseline
(Submitted: Karate_Champ.nes USA)
BizHawk 2.9.1
26742
60.0988138974405
16
PowerOn
70f25cec22de513e73ae9409f4aa4f80f4556c7e
No special steps needed
			
Submitted by Alyosha on 1/14/2025 2:31 PM
Submission Comments
Small improvement to Karate Champ, uses 0 initial RAM state for console verification, which also changes RNG.

CoolHandMike: Claiming for judging.
CoolHandMike: This submission is a small improvement of some frames to an existing publication, and I also found a small improvement. Posting a userfile in the discussion thread for another judge to take this one over (and maybe they in turn will find another improvement...).

eien86: Claiming for judging.

eien86: Replacing with improved movie provided here: UserFiles/Info/638732364915673845

eien86: A nice improvement that comes as a result of a different emulator initialization to help console verification. The comparison movie I created shows the first fight ends up slower, but the rest of the movie more than compensates for that to end up with a net save.
Accepting to Standard as replacement to [4658] NES Karate Champ by ShesChardcore in 07:25.25
fsvgm777: Processing.
Last Edited by fsvgm777 11 days ago
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